1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-13 08:32:57 +08:00

Replace tournament player storage type with lightweight model

This commit is contained in:
Salman Ahmed 2022-06-17 21:03:33 +03:00
parent f3793c8809
commit b977ce7995
8 changed files with 54 additions and 63 deletions

View File

@ -5,7 +5,6 @@
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
@ -26,13 +25,13 @@ namespace osu.Game.Tournament.Tests.Components
FullName = { Value = "Australia" }, FullName = { Value = "Australia" },
Players = Players =
{ {
new APIUser { Username = "ASecretBox" }, new TournamentPlayer { Username = "ASecretBox" },
new APIUser { Username = "Dereban" }, new TournamentPlayer { Username = "Dereban" },
new APIUser { Username = "mReKk" }, new TournamentPlayer { Username = "mReKk" },
new APIUser { Username = "uyghti" }, new TournamentPlayer { Username = "uyghti" },
new APIUser { Username = "Parkes" }, new TournamentPlayer { Username = "Parkes" },
new APIUser { Username = "Shiroha" }, new TournamentPlayer { Username = "Shiroha" },
new APIUser { Username = "Jordan The Bear" }, new TournamentPlayer { Username = "Jordan The Bear" },
} }
}; };

View File

@ -27,13 +27,13 @@ namespace osu.Game.Tournament.Tests.Components
Colour = "f2ca34" Colour = "f2ca34"
}; };
private readonly APIUser redUser = new APIUser private readonly TournamentPlayer redPlayer = new TournamentPlayer
{ {
Username = "BanchoBot", Username = "BanchoBot",
Id = 3, Id = 3,
}; };
private readonly APIUser blueUser = new APIUser private readonly TournamentPlayer bluePlayer = new TournamentPlayer
{ {
Username = "Zallius", Username = "Zallius",
Id = 4, Id = 4,
@ -59,11 +59,11 @@ namespace osu.Game.Tournament.Tests.Components
{ {
Team1 = Team1 =
{ {
Value = new TournamentTeam { Players = new BindableList<APIUser> { redUser } } Value = new TournamentTeam { Players = new BindableList<TournamentPlayer> { redPlayer } }
}, },
Team2 = Team2 =
{ {
Value = new TournamentTeam { Players = new BindableList<APIUser> { blueUser } } Value = new TournamentTeam { Players = new BindableList<TournamentPlayer> { bluePlayer } }
} }
}; };
@ -82,19 +82,19 @@ namespace osu.Game.Tournament.Tests.Components
AddStep("message from team red", () => testChannel.AddNewMessages(new Message(nextMessageId()) AddStep("message from team red", () => testChannel.AddNewMessages(new Message(nextMessageId())
{ {
Sender = redUser, Sender = redPlayer.ToUser(),
Content = "I am team red." Content = "I am team red."
})); }));
AddStep("message from team red", () => testChannel.AddNewMessages(new Message(nextMessageId()) AddStep("message from team red", () => testChannel.AddNewMessages(new Message(nextMessageId())
{ {
Sender = redUser, Sender = redPlayer.ToUser(),
Content = "I plan to win!" Content = "I plan to win!"
})); }));
AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(nextMessageId()) AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(nextMessageId())
{ {
Sender = blueUser, Sender = bluePlayer.ToUser(),
Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand." Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand."
})); }));

View File

@ -15,8 +15,6 @@ using osu.Game.Tests.Visual;
using osu.Game.Tournament.IO; using osu.Game.Tournament.IO;
using osu.Game.Tournament.IPC; using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
using osu.Game.Users;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Tournament.Tests namespace osu.Game.Tournament.Tests
{ {
@ -123,11 +121,11 @@ namespace osu.Game.Tournament.Tests
}, },
Players = Players =
{ {
new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 12 } }, new TournamentPlayer { Username = "Hello", Rank = 12 },
new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 16 } }, new TournamentPlayer { Username = "Hello", Rank = 16 },
new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 20 } }, new TournamentPlayer { Username = "Hello", Rank = 20 },
new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 24 } }, new TournamentPlayer { Username = "Hello", Rank = 24 },
new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 30 } }, new TournamentPlayer { Username = "Hello", Rank = 30 },
} }
} }
}, },
@ -140,11 +138,11 @@ namespace osu.Game.Tournament.Tests
FullName = { Value = "United States" }, FullName = { Value = "United States" },
Players = Players =
{ {
new APIUser { Username = "Hello" }, new TournamentPlayer { Username = "Hello" },
new APIUser { Username = "Hello" }, new TournamentPlayer { Username = "Hello" },
new APIUser { Username = "Hello" }, new TournamentPlayer { Username = "Hello" },
new APIUser { Username = "Hello" }, new TournamentPlayer { Username = "Hello" },
new APIUser { Username = "Hello" }, new TournamentPlayer { Username = "Hello" },
} }
} }
}, },

View File

@ -7,7 +7,6 @@ using System.Linq;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
@ -56,7 +55,7 @@ namespace osu.Game.Tournament.Components
}, },
}; };
TournamentSpriteText createPlayerText(APIUser p) => TournamentSpriteText createPlayerText(TournamentPlayer p) =>
new TournamentSpriteText new TournamentSpriteText
{ {
Text = p.Username, Text = p.Username,

View File

@ -7,7 +7,6 @@ using System;
using System.Linq; using System.Linq;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Tournament.Models namespace osu.Game.Tournament.Models
{ {
@ -38,7 +37,7 @@ namespace osu.Game.Tournament.Models
{ {
get get
{ {
int[] ranks = Players.Select(p => p.Statistics?.GlobalRank) int[] ranks = Players.Select(p => p.Rank)
.Where(i => i.HasValue) .Where(i => i.HasValue)
.Select(i => i.Value) .Select(i => i.Value)
.ToArray(); .ToArray();
@ -59,7 +58,7 @@ namespace osu.Game.Tournament.Models
}; };
[JsonProperty] [JsonProperty]
public BindableList<APIUser> Players { get; set; } = new BindableList<APIUser>(); public BindableList<TournamentPlayer> Players { get; set; } = new BindableList<TournamentPlayer>();
public TournamentTeam() public TournamentTeam()
{ {

View File

@ -15,7 +15,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
@ -202,14 +201,14 @@ namespace osu.Game.Tournament.Screens.Editors
public void CreateNew() public void CreateNew()
{ {
var user = new APIUser(); var player = new TournamentPlayer();
team.Players.Add(user); team.Players.Add(player);
flow.Add(new PlayerRow(team, user)); flow.Add(new PlayerRow(team, player));
} }
public class PlayerRow : CompositeDrawable public class PlayerRow : CompositeDrawable
{ {
private readonly APIUser user; private readonly TournamentPlayer player;
[Resolved] [Resolved]
protected IAPIProvider API { get; private set; } protected IAPIProvider API { get; private set; }
@ -217,13 +216,13 @@ namespace osu.Game.Tournament.Screens.Editors
[Resolved] [Resolved]
private TournamentGameBase game { get; set; } private TournamentGameBase game { get; set; }
private readonly Bindable<int?> userId = new Bindable<int?>(); private readonly Bindable<int?> playerId = new Bindable<int?>();
private readonly Container drawableContainer; private readonly Container drawableContainer;
public PlayerRow(TournamentTeam team, APIUser user) public PlayerRow(TournamentTeam team, TournamentPlayer player)
{ {
this.user = user; this.player = player;
Margin = new MarginPadding(10); Margin = new MarginPadding(10);
@ -254,7 +253,7 @@ namespace osu.Game.Tournament.Screens.Editors
LabelText = "User ID", LabelText = "User ID",
RelativeSizeAxes = Axes.None, RelativeSizeAxes = Axes.None,
Width = 200, Width = 200,
Current = userId, Current = playerId,
}, },
drawableContainer = new Container drawableContainer = new Container
{ {
@ -272,7 +271,7 @@ namespace osu.Game.Tournament.Screens.Editors
Action = () => Action = () =>
{ {
Expire(); Expire();
team.Players.Remove(user); team.Players.Remove(player);
}, },
} }
}; };
@ -281,27 +280,27 @@ namespace osu.Game.Tournament.Screens.Editors
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
userId.Value = user.Id; playerId.Value = player.Id;
userId.BindValueChanged(id => playerId.BindValueChanged(id =>
{ {
user.Id = id.NewValue ?? 0; player.Id = id.NewValue ?? 0;
if (id.NewValue != id.OldValue) if (id.NewValue != id.OldValue)
user.Username = string.Empty; player.Username = string.Empty;
if (!string.IsNullOrEmpty(user.Username)) if (!string.IsNullOrEmpty(player.Username))
{ {
updatePanel(); updatePanel();
return; return;
} }
game.PopulateUser(user, updatePanel, updatePanel); game.PopulatePlayer(player, updatePanel, updatePanel);
}, true); }, true);
} }
private void updatePanel() private void updatePanel()
{ {
drawableContainer.Child = new UserGridPanel(user) { Width = 300 }; drawableContainer.Child = new UserGridPanel(player.ToUser()) { Width = 300 };
} }
} }
} }

View File

@ -257,7 +257,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
}; };
foreach (var p in team.Players) foreach (var p in team.Players)
fill.Add(new RowDisplay(p.Username, p.Statistics?.GlobalRank?.ToString("\\##,0") ?? "-")); fill.Add(new RowDisplay(p.Username, p.Rank?.ToString("\\##,0") ?? "-"));
} }
internal class RowDisplay : CompositeDrawable internal class RowDisplay : CompositeDrawable

View File

@ -22,7 +22,6 @@ using osu.Game.Tournament.IO;
using osu.Game.Tournament.IPC; using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
using osuTK.Input; using osuTK.Input;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Tournament namespace osu.Game.Tournament
{ {
@ -187,9 +186,7 @@ namespace osu.Game.Tournament
{ {
var playersRequiringPopulation = ladder.Teams var playersRequiringPopulation = ladder.Teams
.SelectMany(t => t.Players) .SelectMany(t => t.Players)
.Where(p => string.IsNullOrEmpty(p.Username) .Where(p => string.IsNullOrEmpty(p.Username) || p.Rank == null).ToList();
|| p.Statistics?.GlobalRank == null
|| p.Statistics?.CountryRank == null).ToList();
if (playersRequiringPopulation.Count == 0) if (playersRequiringPopulation.Count == 0)
return false; return false;
@ -197,7 +194,7 @@ namespace osu.Game.Tournament
for (int i = 0; i < playersRequiringPopulation.Count; i++) for (int i = 0; i < playersRequiringPopulation.Count; i++)
{ {
var p = playersRequiringPopulation[i]; var p = playersRequiringPopulation[i];
PopulateUser(p, immediate: true); PopulatePlayer(p, immediate: true);
updateLoadProgressMessage($"Populating user stats ({i} / {playersRequiringPopulation.Count})"); updateLoadProgressMessage($"Populating user stats ({i} / {playersRequiringPopulation.Count})");
} }
@ -259,9 +256,9 @@ namespace osu.Game.Tournament
private void updateLoadProgressMessage(string s) => Schedule(() => initialisationText.Text = s); private void updateLoadProgressMessage(string s) => Schedule(() => initialisationText.Text = s);
public void PopulateUser(APIUser user, Action success = null, Action failure = null, bool immediate = false) public void PopulatePlayer(TournamentPlayer player, Action success = null, Action failure = null, bool immediate = false)
{ {
var req = new GetUserRequest(user.Id, ladder.Ruleset.Value); var req = new GetUserRequest(player.Id, ladder.Ruleset.Value);
if (immediate) if (immediate)
{ {
@ -273,7 +270,7 @@ namespace osu.Game.Tournament
req.Success += res => { populate(); }; req.Success += res => { populate(); };
req.Failure += _ => req.Failure += _ =>
{ {
user.Id = 1; player.Id = 1;
failure?.Invoke(); failure?.Invoke();
}; };
@ -287,12 +284,12 @@ namespace osu.Game.Tournament
if (res == null) if (res == null)
return; return;
user.Id = res.Id; player.Id = res.Id;
user.Username = res.Username; player.Username = res.Username;
user.Statistics = res.Statistics; player.CoverUrl = res.CoverUrl;
user.Country = res.Country; player.Country = res.Country;
user.Cover = res.Cover; player.Rank = res.Statistics?.GlobalRank;
success?.Invoke(); success?.Invoke();
} }