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Reverted update notification to original implementation
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@ -156,11 +156,7 @@ namespace osu.Desktop.Overlays
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if (notification == null)
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if (notification == null)
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{
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{
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notification = new UpdateProgressNotification
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notification = new UpdateProgressNotification { State = ProgressNotificationState.Active };
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{
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CompletionText = "Successfully updated the game!",
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State = ProgressNotificationState.Active
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};
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Schedule(() => notificationOverlay.Post(notification));
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Schedule(() => notificationOverlay.Post(notification));
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}
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}
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