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Remove Type.
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@ -26,7 +26,5 @@ namespace osu.Game.Modes.Taiko.Objects
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double spinnerRotationRatio = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 3, 5, 7.5);
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double spinnerRotationRatio = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 3, 5, 7.5);
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RequiredHits = (int)Math.Max(1, Duration / 1000f * spinnerRotationRatio);
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RequiredHits = (int)Math.Max(1, Duration / 1000f * spinnerRotationRatio);
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}
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}
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public override TaikoHitType Type => TaikoHitType.Bash;
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}
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}
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}
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}
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