diff --git a/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs index 1078efdab1..5bacb41b83 100644 --- a/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs @@ -201,9 +201,7 @@ namespace osu.Game.Rulesets.Objects.Legacy /// The slider length. /// The slider curve type. /// The slider repeat count. - /// The samples to be played when the head of the slider is hit. - /// The samples to be played when the tail of the slider is hit. - /// The samples to be played when the repeat nodes are hit. + /// The samples to be played when the repeat nodes are hit. This includes the head and tail of the slider. /// The hit object. protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, List controlPoints, double length, CurveType curveType, int repeatCount, List> repeatSamples);