diff --git a/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs
index 1078efdab1..5bacb41b83 100644
--- a/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs
@@ -201,9 +201,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
/// The slider length.
/// The slider curve type.
/// The slider repeat count.
- /// The samples to be played when the head of the slider is hit.
- /// The samples to be played when the tail of the slider is hit.
- /// The samples to be played when the repeat nodes are hit.
+ /// The samples to be played when the repeat nodes are hit. This includes the head and tail of the slider.
/// The hit object.
protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, List controlPoints, double length, CurveType curveType, int repeatCount, List> repeatSamples);