mirror of
https://github.com/ppy/osu.git
synced 2024-12-05 03:03:21 +08:00
code-quality pass
This commit is contained in:
parent
8abdbe194a
commit
b8df984764
@ -1,9 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing.Colour.Data
|
||||
{
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills
|
||||
protected override double SkillMultiplier => 0.12;
|
||||
|
||||
// This is set to decay slower than other skills, due to the fact that only the first note of each encoding class
|
||||
// having any difficulty values, and we want to allow colour difficulty to be able to build up even on
|
||||
// having any difficulty values, and we want to allow colour difficulty to be able to build up even on
|
||||
// slower maps.
|
||||
protected override double StrainDecayBase => 0.8;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user