diff --git a/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs
index a6464a3118..3e31cc9001 100644
--- a/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs
@@ -209,7 +209,9 @@ namespace osu.Game.Rulesets.Objects.Legacy
/// The slider length.
/// The slider curve type.
/// The slider repeat count.
- /// The slider repeat sounds (this includes the end node, but NOT the start node).
+ /// The samples to be played when the head of the slider is hit.
+ /// The samples to be played when the tail of the slider is hit.
+ /// The samples to be played when the repeat nodes are hit.
/// The hit object.
protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, List controlPoints, double length, CurveType curveType,
int repeatCount, List headSamples, List tailSamples, List> repeatSamples);