diff --git a/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs index a6464a3118..3e31cc9001 100644 --- a/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs @@ -209,7 +209,9 @@ namespace osu.Game.Rulesets.Objects.Legacy /// The slider length. /// The slider curve type. /// The slider repeat count. - /// The slider repeat sounds (this includes the end node, but NOT the start node). + /// The samples to be played when the head of the slider is hit. + /// The samples to be played when the tail of the slider is hit. + /// The samples to be played when the repeat nodes are hit. /// The hit object. protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, List controlPoints, double length, CurveType curveType, int repeatCount, List headSamples, List tailSamples, List> repeatSamples);