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Rename APIChangelog to APIChangelogBuild
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parent
510b52a503
commit
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@ -22,7 +22,7 @@ namespace osu.Game.Tests.Visual
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AddWaitStep(3);
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AddStep(@"Show with Lazer 2018.712.0", () =>
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{
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changelog.FetchAndShowBuild(new APIChangelog
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changelog.FetchAndShowBuild(new APIChangelogBuild
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{
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Version = "2018.712.0",
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UpdateStream = new UpdateStream { Name = "lazer" },
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@ -5,7 +5,7 @@ using osu.Game.Online.API.Requests.Responses;
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namespace osu.Game.Online.API.Requests
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{
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public class GetChangelogBuildRequest : APIRequest<APIChangelog>
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public class GetChangelogBuildRequest : APIRequest<APIChangelogBuild>
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{
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private readonly string name;
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private readonly string version;
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@ -6,7 +6,7 @@ using System.Collections.Generic;
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namespace osu.Game.Online.API.Requests
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{
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public class GetChangelogLatestBuildsRequest : APIRequest<List<APIChangelog>>
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public class GetChangelogLatestBuildsRequest : APIRequest<List<APIChangelogBuild>>
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{
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protected override string Target => @"changelog/latest-builds";
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protected override string Uri => $@"https://houtarouoreki.github.io/fake-api/{Target}"; // for testing
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@ -5,7 +5,7 @@ using osu.Game.Online.API.Requests.Responses;
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namespace osu.Game.Online.API.Requests
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{
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public class GetChangelogRequest : APIRequest<APIChangelog[]>
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public class GetChangelogRequest : APIRequest<APIChangelogBuild[]>
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{
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protected override string Target => @"changelog";
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protected override string Uri => $@"https://houtarouoreki.github.io/fake-api/{Target}/index"; // for testing
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@ -7,7 +7,7 @@ using System.Collections.Generic;
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namespace osu.Game.Online.API.Requests.Responses
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{
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public class APIChangelog
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public class APIChangelogBuild
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{
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[JsonProperty("id")]
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public long Id { get; set; }
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@ -40,10 +40,10 @@ namespace osu.Game.Online.API.Requests.Responses
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public class Versions
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{
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[JsonProperty("next")]
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public APIChangelog Next { get; set; }
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public APIChangelogBuild Next { get; set; }
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[JsonProperty("previous")]
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public APIChangelog Previous { get; set; }
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public APIChangelogBuild Previous { get; set; }
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}
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public class ChangelogEntry
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@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Changelog
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private const float vertical_padding = 20;
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private const float horizontal_padding = 85;
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public delegate void SelectionHandler(APIChangelog releaseStream, EventArgs args);
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public delegate void SelectionHandler(APIChangelogBuild releaseStream, EventArgs args);
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public event SelectionHandler Selected;
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@ -46,9 +46,9 @@ namespace osu.Game.Overlays.Changelog
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};
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}
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public void Populate(List<APIChangelog> latestBuilds)
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public void Populate(List<APIChangelogBuild> latestBuilds)
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{
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foreach (APIChangelog updateStream in latestBuilds)
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foreach (APIChangelogBuild updateStream in latestBuilds)
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{
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var streamBadge = new StreamBadge(updateStream);
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streamBadge.Selected += onBadgeSelected;
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@ -16,7 +16,7 @@ namespace osu.Game.Overlays.Changelog
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private APIAccess api;
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private ChangelogContentGroup changelogContentGroup;
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public delegate void BuildSelectedEventHandler(APIChangelog build, EventArgs args);
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public delegate void BuildSelectedEventHandler(APIChangelogBuild build, EventArgs args);
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public event BuildSelectedEventHandler BuildSelected;
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@ -28,12 +28,12 @@ namespace osu.Game.Overlays.Changelog
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Padding = new MarginPadding{ Bottom = 100 };
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}
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public void ShowListing(APIChangelog[] changelog)
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public void ShowListing(APIChangelogBuild[] changelog)
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{
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DateTime currentDate = new DateTime();
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Clear();
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foreach (APIChangelog build in changelog)
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foreach (APIChangelogBuild build in changelog)
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{
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if (build.CreatedAt.Date != currentDate)
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{
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@ -71,7 +71,7 @@ namespace osu.Game.Overlays.Changelog
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}
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}
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public void ShowBuild(APIChangelog changelogBuild)
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public void ShowBuild(APIChangelogBuild changelogBuild)
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{
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Child = changelogContentGroup = new ChangelogContentGroup(changelogBuild);
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changelogContentGroup.GenerateText(changelogBuild.ChangelogEntries);
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@ -80,7 +80,7 @@ namespace osu.Game.Overlays.Changelog
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changelogContentGroup.BuildSelected += OnBuildSelected;
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}
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protected virtual void OnBuildSelected(APIChangelog build, EventArgs args)
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protected virtual void OnBuildSelected(APIChangelogBuild build, EventArgs args)
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{
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BuildSelected?.Invoke(build, EventArgs.Empty);
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}
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@ -21,13 +21,13 @@ namespace osu.Game.Overlays.Changelog
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private readonly SortedDictionary<string, List<ChangelogEntry>> categories =
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new SortedDictionary<string, List<ChangelogEntry>>();
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public delegate void BuildSelectedEventHandler(APIChangelog build, EventArgs args);
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public delegate void BuildSelectedEventHandler(APIChangelogBuild build, EventArgs args);
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public event BuildSelectedEventHandler BuildSelected;
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public readonly FillFlowContainer ChangelogEntries;
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public ChangelogContentGroup(APIChangelog build)
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public ChangelogContentGroup(APIChangelogBuild build)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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@ -115,7 +115,7 @@ namespace osu.Game.Overlays.Changelog
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};
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}
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public ChangelogContentGroup(APIChangelog build, bool newDate)
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public ChangelogContentGroup(APIChangelogBuild build, bool newDate)
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{
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OsuHoverContainer clickableBuildText;
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RelativeSizeAxes = Axes.X;
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@ -202,7 +202,7 @@ namespace osu.Game.Overlays.Changelog
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}
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}
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protected virtual void OnBuildSelected(APIChangelog build)
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protected virtual void OnBuildSelected(APIChangelogBuild build)
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{
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BuildSelected?.Invoke(build, EventArgs.Empty);
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}
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@ -33,10 +33,10 @@ namespace osu.Game.Overlays.Changelog
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private SampleChannel sampleClick;
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private SampleChannel sampleHover;
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public readonly APIChangelog LatestBuild;
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public readonly APIChangelogBuild LatestBuild;
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private readonly FillFlowContainer<SpriteText> text;
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public StreamBadge(APIChangelog latestBuild)
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public StreamBadge(APIChangelogBuild latestBuild)
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{
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LatestBuild = latestBuild;
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Height = badge_height;
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@ -152,7 +152,7 @@ namespace osu.Game.Overlays
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return false;
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}
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private void onBuildSelected(APIChangelog build, EventArgs e) => FetchAndShowBuild(build);
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private void onBuildSelected(APIChangelogBuild build, EventArgs e) => FetchAndShowBuild(build);
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private void fetchListing()
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{
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@ -183,12 +183,12 @@ namespace osu.Game.Overlays
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/// <summary>
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/// Fetches and shows a specific build from a specific update stream.
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/// </summary>
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/// <param name="build">Must contain at least <see cref="APIChangelog.UpdateStream.Name"/> and
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/// <see cref="APIChangelog.Version"/>. If <see cref="APIChangelog.UpdateStream.DisplayName"/> and
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/// <see cref="APIChangelog.DisplayVersion"/> are specified, the header will instantly display them.</param>
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/// <param name="build">Must contain at least <see cref="APIChangelogBuild.UpdateStream.Name"/> and
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/// <see cref="APIChangelogBuild.Version"/>. If <see cref="APIChangelogBuild.UpdateStream.DisplayName"/> and
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/// <see cref="APIChangelogBuild.DisplayVersion"/> are specified, the header will instantly display them.</param>
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/// <param name="updateBadges">Whether to update badges. Should be set to false in case
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/// the function is called by selecting a badge, to avoid an infinite loop.</param>
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public void FetchAndShowBuild(APIChangelog build, bool updateBadges = true)
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public void FetchAndShowBuild(APIChangelogBuild build, bool updateBadges = true)
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{
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var req = new GetChangelogBuildRequest(build.UpdateStream.Name, build.Version);
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