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Fix excess string interpolation
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@ -87,7 +87,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddUntilStep("wait for sort", () => leaderboard.ChildrenOfType<GameplayLeaderboardScore>().First().ScorePosition != null);
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AddUntilStep("wait for sort", () => leaderboard.ChildrenOfType<GameplayLeaderboardScore>().First().ScorePosition != null);
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if (expectedOverflowIndex == null)
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if (expectedOverflowIndex == null)
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AddUntilStep($"tracked player has null position", () => leaderboard.TrackedScore?.ScorePosition, () => Is.Null);
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AddUntilStep("tracked player has null position", () => leaderboard.TrackedScore?.ScorePosition, () => Is.Null);
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else
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else
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AddUntilStep($"tracked player is #{expectedOverflowIndex}", () => leaderboard.TrackedScore?.ScorePosition, () => Is.EqualTo(expectedOverflowIndex));
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AddUntilStep($"tracked player is #{expectedOverflowIndex}", () => leaderboard.TrackedScore?.ScorePosition, () => Is.EqualTo(expectedOverflowIndex));
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}
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}
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