mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 22:22:54 +08:00
Fix typo
This commit is contained in:
parent
50eba9ebdb
commit
b869be2f46
@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Menus
|
|||||||
{
|
{
|
||||||
AddUntilStep("Wait for music", () => Game?.MusicController.IsPlaying == true);
|
AddUntilStep("Wait for music", () => Game?.MusicController.IsPlaying == true);
|
||||||
|
|
||||||
// Check that pause dosesn't work during intro sequence.
|
// Check that pause doesn't work during intro sequence.
|
||||||
AddStep("Toggle playback", () => globalActionContainer.TriggerPressed(GlobalAction.MusicPlay));
|
AddStep("Toggle playback", () => globalActionContainer.TriggerPressed(GlobalAction.MusicPlay));
|
||||||
AddAssert("Still playing before menu", () => Game?.MusicController.IsPlaying == true);
|
AddAssert("Still playing before menu", () => Game?.MusicController.IsPlaying == true);
|
||||||
AddUntilStep("Wait for main menu", () => Game?.ScreenStack.CurrentScreen is MainMenu menu && menu.IsLoaded);
|
AddUntilStep("Wait for main menu", () => Game?.ScreenStack.CurrentScreen is MainMenu menu && menu.IsLoaded);
|
||||||
|
Loading…
Reference in New Issue
Block a user