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Bartłomiej Dach 2024-01-08 12:52:23 +01:00
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commit b869be2f46
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@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Menus
{
AddUntilStep("Wait for music", () => Game?.MusicController.IsPlaying == true);
// Check that pause dosesn't work during intro sequence.
// Check that pause doesn't work during intro sequence.
AddStep("Toggle playback", () => globalActionContainer.TriggerPressed(GlobalAction.MusicPlay));
AddAssert("Still playing before menu", () => Game?.MusicController.IsPlaying == true);
AddUntilStep("Wait for main menu", () => Game?.ScreenStack.CurrentScreen is MainMenu menu && menu.IsLoaded);