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Remove unnecessary prefix
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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@ -195,7 +195,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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else
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beatLength = timingPoint.BeatLength;
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double sliderScoringPointDistance = osu_base_scoring_distance * (beatmap.Difficulty.SliderMultiplier * TaikoBeatmapConverter.VELOCITY_MULTIPLIER) / beatmap.Difficulty.SliderTickRate;
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double sliderScoringPointDistance = osu_base_scoring_distance * (beatmap.Difficulty.SliderMultiplier * VELOCITY_MULTIPLIER) / beatmap.Difficulty.SliderTickRate;
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// The velocity and duration of the taiko hit object - calculated as the velocity of a drum roll.
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double taikoVelocity = sliderScoringPointDistance * beatmap.Difficulty.SliderTickRate;
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