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Remove unused blueprint variable
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@ -22,7 +22,6 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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{
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{
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private Slider slider;
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private Slider slider;
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private DrawableSlider drawableObject;
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private DrawableSlider drawableObject;
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private TestSliderBlueprint blueprint;
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[SetUp]
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[SetUp]
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public void Setup() => Schedule(() =>
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public void Setup() => Schedule(() =>
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@ -45,7 +44,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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slider.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 });
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slider.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 });
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Add(drawableObject = new DrawableSlider(slider));
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Add(drawableObject = new DrawableSlider(slider));
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AddBlueprint(blueprint = new TestSliderBlueprint(drawableObject));
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AddBlueprint(new TestSliderBlueprint(drawableObject));
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});
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});
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[Test]
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[Test]
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