mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 14:32:55 +08:00
Update InitialLifetimeOffset comment
This commit is contained in:
parent
9fc60aeefc
commit
b81b162ee1
@ -314,7 +314,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
/// <remarks>
|
||||
/// This is only used as an optimisation to delay the initial update of this <see cref="DrawableHitObject"/> and may be tuned more aggressively if required.
|
||||
/// It is indirectly used to decide the automatic transform offset provided to <see cref="UpdateInitialTransforms"/>.
|
||||
/// A more accurate <see cref="LifetimeStart"/> should be set inside <see cref="UpdateState"/> for an <see cref="ArmedState.Idle"/> state.
|
||||
/// A more accurate <see cref="LifetimeStart"/> should be set for further optimisation (in <see cref="LoadComplete"/>, for example).
|
||||
/// </remarks>
|
||||
protected virtual double InitialLifetimeOffset => 10000;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user