1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 14:32:55 +08:00

Update InitialLifetimeOffset comment

This commit is contained in:
Dean Herbert 2019-09-12 19:30:27 +09:00
parent 9fc60aeefc
commit b81b162ee1

View File

@ -314,7 +314,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
/// <remarks>
/// This is only used as an optimisation to delay the initial update of this <see cref="DrawableHitObject"/> and may be tuned more aggressively if required.
/// It is indirectly used to decide the automatic transform offset provided to <see cref="UpdateInitialTransforms"/>.
/// A more accurate <see cref="LifetimeStart"/> should be set inside <see cref="UpdateState"/> for an <see cref="ArmedState.Idle"/> state.
/// A more accurate <see cref="LifetimeStart"/> should be set for further optimisation (in <see cref="LoadComplete"/>, for example).
/// </remarks>
protected virtual double InitialLifetimeOffset => 10000;