mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 19:22:54 +08:00
small factor rebalance
This commit is contained in:
parent
165c471297
commit
b7872a54b8
@ -141,7 +141,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
|
|
||||||
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
|
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
|
||||||
if (countMiss > 0)
|
if (countMiss > 0)
|
||||||
speedValue *= 0.97 * Math.Pow(1 - Math.Pow((double)countMiss / totalHits, 0.775), Math.Pow(countMiss, .75));
|
speedValue *= 0.97 * Math.Pow(1 - Math.Pow((double)countMiss / totalHits, 0.775), Math.Pow(countMiss, .875));
|
||||||
|
|
||||||
// Combo scaling
|
// Combo scaling
|
||||||
if (Attributes.MaxCombo > 0)
|
if (Attributes.MaxCombo > 0)
|
||||||
|
Loading…
Reference in New Issue
Block a user