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Allow specifying LengthLimit on form text boxes (#37927)
Will come in handy for stuff like the multiplayer match creation screen. [Screencast_20260527_162854.webm](https://github.com/user-attachments/assets/03d36104-da6c-4cdf-a1ad-439ddfd2036a)
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@@ -67,6 +67,13 @@ namespace osu.Game.Tests.Visual.UserInterface
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TabbableContentContainer = this,
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},
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new FormTextBox
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{
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Caption = "Length limited text",
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PlaceholderText = "I can only hold 10 characters!",
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LengthLimit = 10,
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TabbableContentContainer = this,
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},
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new FormTextBox
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{
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Caption = "Artist",
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HintText = "Poot artist here!",
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@@ -77,6 +77,11 @@ namespace osu.Game.Graphics.UserInterfaceV2
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/// </summary>
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public LocalisableString PlaceholderText { get; init; }
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/// <summary>
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/// Maximum allowed length of text.
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/// </summary>
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public int? LengthLimit { get; init; }
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private FormControlBackground background = null!;
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private Box flashLayer = null!;
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private InnerTextBox textBox = null!;
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@@ -120,6 +125,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
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t.RelativeSizeAxes = Axes.X;
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t.Width = 1;
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t.PlaceholderText = PlaceholderText;
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t.LengthLimit = LengthLimit;
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t.Current = Current;
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t.CommitOnFocusLost = true;
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t.OnCommit += (textBox, newText) =>
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