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Don't instantiate TaikoHitObject.
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@ -66,7 +66,7 @@ namespace osu.Game.Modes.Taiko.Beatmaps
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};
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};
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}
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}
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return new TaikoHitObject
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return new Hit
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{
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{
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StartTime = original.StartTime,
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StartTime = original.StartTime,
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Sample = original.Sample,
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Sample = original.Sample,
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