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Fix instant spinners giving insane amounts of strain
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@ -69,6 +69,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
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TravelDistance = lastSlider.LazyTravelDistance * scalingFactor;
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TravelDistance = lastSlider.LazyTravelDistance * scalingFactor;
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}
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}
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if (!(lastObject is Spinner))
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{
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Vector2 lastCursorPosition = getEndCursorPosition(lastObject);
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Vector2 lastCursorPosition = getEndCursorPosition(lastObject);
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// Don't need to jump to reach spinners
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// Don't need to jump to reach spinners
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@ -88,6 +90,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
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Angle = Math.Abs(Math.Atan2(det, dot));
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Angle = Math.Abs(Math.Atan2(det, dot));
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}
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}
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}
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}
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}
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private void computeSliderCursorPosition(Slider slider)
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private void computeSliderCursorPosition(Slider slider)
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{
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{
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