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Merge pull request #13778 from Henry-YSLin/fix-unimplemented-mod-test
Use a mock ruleset and mod to test unimplemented mods in mod select overlay
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commit
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@ -103,14 +103,11 @@ namespace osu.Game.Tests.Visual.UserInterface
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var easierMods = osu.GetModsFor(ModType.DifficultyReduction);
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var harderMods = osu.GetModsFor(ModType.DifficultyIncrease);
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var conversionMods = osu.GetModsFor(ModType.Conversion);
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var noFailMod = osu.GetModsFor(ModType.DifficultyReduction).FirstOrDefault(m => m is OsuModNoFail);
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var doubleTimeMod = harderMods.OfType<MultiMod>().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime));
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var targetMod = conversionMods.FirstOrDefault(m => m is OsuModTarget);
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var easy = easierMods.FirstOrDefault(m => m is OsuModEasy);
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var hardRock = harderMods.FirstOrDefault(m => m is OsuModHardRock);
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@ -118,8 +115,6 @@ namespace osu.Game.Tests.Visual.UserInterface
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testMultiMod(doubleTimeMod);
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testIncompatibleMods(easy, hardRock);
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testDeselectAll(easierMods.Where(m => !(m is MultiMod)));
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testUnimplementedMod(targetMod);
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}
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[Test]
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@ -249,6 +244,19 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddAssert("DT + HD still selected", () => modSelect.ChildrenOfType<ModButton>().Count(b => b.Selected) == 2);
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}
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[Test]
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public void TestUnimplementedModIsUnselectable()
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{
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var testRuleset = new TestUnimplementedModOsuRuleset();
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changeTestRuleset(testRuleset.RulesetInfo);
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var conversionMods = testRuleset.GetModsFor(ModType.Conversion);
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var unimplementedMod = conversionMods.FirstOrDefault(m => m is TestUnimplementedMod);
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testUnimplementedMod(unimplementedMod);
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}
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private void testSingleMod(Mod mod)
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{
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selectNext(mod);
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@ -343,6 +351,12 @@ namespace osu.Game.Tests.Visual.UserInterface
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waitForLoad();
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}
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private void changeTestRuleset(RulesetInfo rulesetInfo)
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{
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AddStep($"change ruleset to {rulesetInfo.Name}", () => { Ruleset.Value = rulesetInfo; });
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waitForLoad();
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}
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private void waitForLoad() =>
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AddUntilStep("wait for icons to load", () => modSelect.AllLoaded);
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@ -401,5 +415,24 @@ namespace osu.Game.Tests.Visual.UserInterface
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{
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protected override bool Stacked => false;
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}
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private class TestUnimplementedMod : Mod
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{
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public override string Name => "Unimplemented mod";
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public override string Acronym => "UM";
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public override string Description => "A mod that is not implemented.";
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public override double ScoreMultiplier => 1;
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public override ModType Type => ModType.Conversion;
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}
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private class TestUnimplementedModOsuRuleset : OsuRuleset
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{
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public override IEnumerable<Mod> GetModsFor(ModType type)
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{
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if (type == ModType.Conversion) return base.GetModsFor(type).Concat(new[] { new TestUnimplementedMod() });
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return base.GetModsFor(type);
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}
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}
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}
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}
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