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Guard against nulls (load not run)
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parent
e60e47ff66
commit
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@ -188,7 +188,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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protected override void Dispose(bool isDisposing)
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protected override void Dispose(bool isDisposing)
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{
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{
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base.Dispose(isDisposing);
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base.Dispose(isDisposing);
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drawableSpinner.ApplyCustomUpdateState -= updateStateTransforms;
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if (drawableSpinner != null)
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drawableSpinner.ApplyCustomUpdateState -= updateStateTransforms;
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}
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}
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}
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}
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}
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}
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@ -98,7 +98,9 @@ namespace osu.Game.Rulesets.Osu.Skinning
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protected override void Dispose(bool isDisposing)
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protected override void Dispose(bool isDisposing)
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{
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{
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base.Dispose(isDisposing);
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base.Dispose(isDisposing);
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drawableSpinner.ApplyCustomUpdateState -= updateStateTransforms;
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if (drawableSpinner != null)
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drawableSpinner.ApplyCustomUpdateState -= updateStateTransforms;
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}
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}
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}
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}
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}
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}
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@ -130,7 +130,9 @@ namespace osu.Game.Rulesets.Osu.Skinning
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protected override void Dispose(bool isDisposing)
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protected override void Dispose(bool isDisposing)
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{
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{
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base.Dispose(isDisposing);
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base.Dispose(isDisposing);
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drawableSpinner.ApplyCustomUpdateState -= updateStateTransforms;
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if (drawableSpinner != null)
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drawableSpinner.ApplyCustomUpdateState -= updateStateTransforms;
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}
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}
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}
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}
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}
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}
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