From b6b802e8212f44a669675f6705fd16db667fd758 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 12 Mar 2020 14:06:40 +0900 Subject: [PATCH] Add back customisable header logo/text Also adds test scene for MatchHeader component. --- .../Components/TestSceneMatchHeader.cs | 33 +++++ .../DrawableTournamentHeaderLogo.cs | 27 +++- .../DrawableTournamentHeaderText.cs | 27 +++- .../Gameplay/Components/MatchHeader.cs | 119 +++++++----------- .../Gameplay/Components/TeamScoreDisplay.cs | 83 ++++++++++++ 5 files changed, 206 insertions(+), 83 deletions(-) create mode 100644 osu.Game.Tournament.Tests/Components/TestSceneMatchHeader.cs create mode 100644 osu.Game.Tournament/Screens/Gameplay/Components/TeamScoreDisplay.cs diff --git a/osu.Game.Tournament.Tests/Components/TestSceneMatchHeader.cs b/osu.Game.Tournament.Tests/Components/TestSceneMatchHeader.cs new file mode 100644 index 0000000000..b29e4964b6 --- /dev/null +++ b/osu.Game.Tournament.Tests/Components/TestSceneMatchHeader.cs @@ -0,0 +1,33 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; +using osu.Game.Tournament.Screens.Gameplay.Components; +using osuTK; + +namespace osu.Game.Tournament.Tests.Components +{ + public class TestSceneMatchHeader : TournamentTestScene + { + public TestSceneMatchHeader() + { + Child = new FillFlowContainer + { + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Spacing = new Vector2(50), + Children = new Drawable[] + { + new TournamentSpriteText { Text = "with logo", Font = OsuFont.Torus.With(size: 30) }, + new MatchHeader(), + new TournamentSpriteText { Text = "without logo", Font = OsuFont.Torus.With(size: 30) }, + new MatchHeader { ShowLogo = false }, + new TournamentSpriteText { Text = "without scores", Font = OsuFont.Torus.With(size: 30) }, + new MatchHeader { ShowScores = false }, + } + }; + } + } +} diff --git a/osu.Game.Tournament/Components/DrawableTournamentHeaderLogo.cs b/osu.Game.Tournament/Components/DrawableTournamentHeaderLogo.cs index b6f74a75e7..a61cb59fed 100644 --- a/osu.Game.Tournament/Components/DrawableTournamentHeaderLogo.cs +++ b/osu.Game.Tournament/Components/DrawableTournamentHeaderLogo.cs @@ -2,17 +2,36 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; namespace osu.Game.Tournament.Components { - public class DrawableTournamentHeaderLogo : Sprite + public class DrawableTournamentHeaderLogo : CompositeDrawable { - [BackgroundDependencyLoader] - private void load(TextureStore textures) + public DrawableTournamentHeaderLogo() { - Texture = textures.Get("header-text"); + InternalChild = new LogoSprite(); + + Height = 50; + RelativeSizeAxes = Axes.X; + } + + private class LogoSprite : Sprite + { + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + RelativeSizeAxes = Axes.Both; + FillMode = FillMode.Fit; + + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + + Texture = textures.Get("header-logo"); + } } } } diff --git a/osu.Game.Tournament/Components/DrawableTournamentHeaderText.cs b/osu.Game.Tournament/Components/DrawableTournamentHeaderText.cs index 38500fa857..2539075c0f 100644 --- a/osu.Game.Tournament/Components/DrawableTournamentHeaderText.cs +++ b/osu.Game.Tournament/Components/DrawableTournamentHeaderText.cs @@ -2,17 +2,36 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; namespace osu.Game.Tournament.Components { - public class DrawableTournamentHeaderText : Sprite + public class DrawableTournamentHeaderText : CompositeDrawable { - [BackgroundDependencyLoader] - private void load(TextureStore textures) + public DrawableTournamentHeaderText() { - Texture = textures.Get("header-text"); + InternalChild = new TextSprite(); + + Height = 25; + RelativeSizeAxes = Axes.X; + } + + private class TextSprite : Sprite + { + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + RelativeSizeAxes = Axes.Both; + FillMode = FillMode.Fit; + + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + + Texture = textures.Get("header-text"); + } } } } diff --git a/osu.Game.Tournament/Screens/Gameplay/Components/MatchHeader.cs b/osu.Game.Tournament/Screens/Gameplay/Components/MatchHeader.cs index aa4bd4a701..751a763333 100644 --- a/osu.Game.Tournament/Screens/Gameplay/Components/MatchHeader.cs +++ b/osu.Game.Tournament/Screens/Gameplay/Components/MatchHeader.cs @@ -2,14 +2,11 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Input.Events; using osu.Game.Tournament.Components; using osu.Game.Tournament.Models; using osuTK; -using osuTK.Input; namespace osu.Game.Tournament.Screens.Gameplay.Components { @@ -17,13 +14,39 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components { private TeamScoreDisplay teamDisplay1; private TeamScoreDisplay teamDisplay2; + private DrawableTournamentHeaderLogo logo; + + private bool showScores = true; public bool ShowScores { + get => showScores; set { - teamDisplay1.ShowScore = value; - teamDisplay2.ShowScore = value; + if (value == showScores) + return; + + showScores = value; + + if (IsLoaded) + updateDisplay(); + } + } + + private bool showLogo = true; + + public bool ShowLogo + { + get => showLogo; + set + { + if (value == showLogo) + return; + + showLogo = value; + + if (IsLoaded) + updateDisplay(); } } @@ -38,19 +61,25 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components { RelativeSizeAxes = Axes.Both, Direction = FillDirection.Vertical, + Padding = new MarginPadding(5), Spacing = new Vector2(5), Children = new Drawable[] { + logo = new DrawableTournamentHeaderLogo + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Alpha = showLogo ? 1 : 0 + }, new DrawableTournamentHeaderText { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Scale = new Vector2(1.2f) + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, }, new MatchRoundDisplay { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, Scale = new Vector2(0.4f) }, } @@ -66,76 +95,16 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components Origin = Anchor.TopRight, }, }; - } - } - public class TeamScoreDisplay : CompositeDrawable - { - private readonly TeamColour teamColour; - - private readonly Bindable currentMatch = new Bindable(); - private readonly Bindable currentTeam = new Bindable(); - private readonly Bindable currentTeamScore = new Bindable(); - - private TeamDisplay teamDisplay; - - public bool ShowScore { set => teamDisplay.ShowScore = value; } - - public TeamScoreDisplay(TeamColour teamColour) - { - this.teamColour = teamColour; - - RelativeSizeAxes = Axes.Y; - AutoSizeAxes = Axes.X; + updateDisplay(); } - [BackgroundDependencyLoader] - private void load(LadderInfo ladder) + private void updateDisplay() { - currentMatch.BindTo(ladder.CurrentMatch); - currentMatch.BindValueChanged(matchChanged, true); - } + teamDisplay1.ShowScore = showScores; + teamDisplay2.ShowScore = showScores; - private void matchChanged(ValueChangedEvent match) - { - currentTeamScore.UnbindBindings(); - currentTeam.UnbindBindings(); - - if (match.NewValue != null) - { - currentTeamScore.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1Score : match.NewValue.Team2Score); - currentTeam.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1 : match.NewValue.Team2); - } - - // team may change to same team, which means score is not in a good state. - // thus we handle this manually. - teamChanged(currentTeam.Value); - } - - protected override bool OnMouseDown(MouseDownEvent e) - { - switch (e.Button) - { - case MouseButton.Left: - if (currentTeamScore.Value < currentMatch.Value.PointsToWin) - currentTeamScore.Value++; - return true; - - case MouseButton.Right: - if (currentTeamScore.Value > 0) - currentTeamScore.Value--; - return true; - } - - return base.OnMouseDown(e); - } - - private void teamChanged(TournamentTeam team) - { - InternalChildren = new Drawable[] - { - teamDisplay = new TeamDisplay(team, teamColour, currentTeamScore, currentMatch.Value?.PointsToWin ?? 0), - }; + logo.Alpha = showLogo ? 1 : 0; } } } diff --git a/osu.Game.Tournament/Screens/Gameplay/Components/TeamScoreDisplay.cs b/osu.Game.Tournament/Screens/Gameplay/Components/TeamScoreDisplay.cs new file mode 100644 index 0000000000..462015f004 --- /dev/null +++ b/osu.Game.Tournament/Screens/Gameplay/Components/TeamScoreDisplay.cs @@ -0,0 +1,83 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Input.Events; +using osu.Game.Tournament.Models; +using osuTK.Input; + +namespace osu.Game.Tournament.Screens.Gameplay.Components +{ + public class TeamScoreDisplay : CompositeDrawable + { + private readonly TeamColour teamColour; + + private readonly Bindable currentMatch = new Bindable(); + private readonly Bindable currentTeam = new Bindable(); + private readonly Bindable currentTeamScore = new Bindable(); + + private TeamDisplay teamDisplay; + + public bool ShowScore { set => teamDisplay.ShowScore = value; } + + public TeamScoreDisplay(TeamColour teamColour) + { + this.teamColour = teamColour; + + RelativeSizeAxes = Axes.Y; + AutoSizeAxes = Axes.X; + } + + [BackgroundDependencyLoader] + private void load(LadderInfo ladder) + { + currentMatch.BindTo(ladder.CurrentMatch); + currentMatch.BindValueChanged(matchChanged, true); + } + + private void matchChanged(ValueChangedEvent match) + { + currentTeamScore.UnbindBindings(); + currentTeam.UnbindBindings(); + + if (match.NewValue != null) + { + currentTeamScore.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1Score : match.NewValue.Team2Score); + currentTeam.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1 : match.NewValue.Team2); + } + + // team may change to same team, which means score is not in a good state. + // thus we handle this manually. + teamChanged(currentTeam.Value); + } + + protected override bool OnMouseDown(MouseDownEvent e) + { + switch (e.Button) + { + case MouseButton.Left: + if (currentTeamScore.Value < currentMatch.Value.PointsToWin) + currentTeamScore.Value++; + return true; + + case MouseButton.Right: + if (currentTeamScore.Value > 0) + currentTeamScore.Value--; + return true; + } + + return base.OnMouseDown(e); + } + + private void teamChanged(TournamentTeam team) + { + InternalChildren = new Drawable[] + { + teamDisplay = new TeamDisplay(team, teamColour, currentTeamScore, currentMatch.Value?.PointsToWin ?? 0), + }; + } + } +}