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Cover seasonal backgrounds not resetting on inactivity in test

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Bartłomiej Dach 2021-12-21 08:50:25 +01:00
parent 979624160f
commit b6a458a07e
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@ -1,8 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework; using NUnit.Framework;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Tests.NonVisual namespace osu.Game.Tests.NonVisual
{ {
@ -20,11 +22,13 @@ namespace osu.Game.Tests.NonVisual
sessionStatics.SetValue(Static.MutedAudioNotificationShownOnce, true); sessionStatics.SetValue(Static.MutedAudioNotificationShownOnce, true);
sessionStatics.SetValue(Static.LowBatteryNotificationShownOnce, true); sessionStatics.SetValue(Static.LowBatteryNotificationShownOnce, true);
sessionStatics.SetValue(Static.LastHoverSoundPlaybackTime, (double?)1d); sessionStatics.SetValue(Static.LastHoverSoundPlaybackTime, (double?)1d);
sessionStatics.SetValue(Static.SeasonalBackgrounds, new APISeasonalBackgrounds { EndDate = new DateTimeOffset(2022, 1, 1, 0, 0, 0, TimeSpan.Zero) });
Assert.IsFalse(sessionStatics.GetBindable<bool>(Static.LoginOverlayDisplayed).IsDefault); Assert.IsFalse(sessionStatics.GetBindable<bool>(Static.LoginOverlayDisplayed).IsDefault);
Assert.IsFalse(sessionStatics.GetBindable<bool>(Static.MutedAudioNotificationShownOnce).IsDefault); Assert.IsFalse(sessionStatics.GetBindable<bool>(Static.MutedAudioNotificationShownOnce).IsDefault);
Assert.IsFalse(sessionStatics.GetBindable<bool>(Static.LowBatteryNotificationShownOnce).IsDefault); Assert.IsFalse(sessionStatics.GetBindable<bool>(Static.LowBatteryNotificationShownOnce).IsDefault);
Assert.IsFalse(sessionStatics.GetBindable<double?>(Static.LastHoverSoundPlaybackTime).IsDefault); Assert.IsFalse(sessionStatics.GetBindable<double?>(Static.LastHoverSoundPlaybackTime).IsDefault);
Assert.IsFalse(sessionStatics.GetBindable<APISeasonalBackgrounds>(Static.SeasonalBackgrounds).IsDefault);
sessionStatics.ResetAfterInactivity(); sessionStatics.ResetAfterInactivity();
@ -33,6 +37,7 @@ namespace osu.Game.Tests.NonVisual
Assert.IsTrue(sessionStatics.GetBindable<bool>(Static.LowBatteryNotificationShownOnce).IsDefault); Assert.IsTrue(sessionStatics.GetBindable<bool>(Static.LowBatteryNotificationShownOnce).IsDefault);
// some statics should not reset despite inactivity. // some statics should not reset despite inactivity.
Assert.IsFalse(sessionStatics.GetBindable<double?>(Static.LastHoverSoundPlaybackTime).IsDefault); Assert.IsFalse(sessionStatics.GetBindable<double?>(Static.LastHoverSoundPlaybackTime).IsDefault);
Assert.IsFalse(sessionStatics.GetBindable<APISeasonalBackgrounds>(Static.SeasonalBackgrounds).IsDefault);
} }
} }
} }