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simpily test
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parent
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@ -7,7 +7,6 @@ using System.Threading;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Configuration;
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@ -20,7 +19,6 @@ using osu.Game.Overlays.Profile;
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using osu.Game.Overlays.Profile.Header.Components;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Users;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Online
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{
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@ -412,73 +410,79 @@ namespace osu.Game.Tests.Visual.Online
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}, new OsuRuleset().RulesetInfo));
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}
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private APIUser nonFriend => new APIUser
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{
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Id = 727,
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Username = "Whatever",
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};
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[Test]
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public void TestAddFriend()
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{
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AddStep("clear friend list", () => dummyAPI.Friends.Clear());
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AddStep("Show non-friend user", () => header.User.Value = new UserProfileData(TestSceneUserProfileOverlay.TEST_USER, new OsuRuleset().RulesetInfo));
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AddStep("Setup request", () =>
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{
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requestLock.Reset();
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dummyAPI.HandleRequest += request =>
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dummyAPI.HandleRequest = request =>
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{
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if (request is not FriendAddRequest req)
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return false;
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if (req.TargetId != 1)
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if (req.TargetId != nonFriend.OnlineID)
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return false;
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var apiRelation = CreateAPIRelationFromAPIUser(TestSceneUserProfileOverlay.TEST_USER);
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var apiRelation = CreateAPIRelationFromAPIUser(nonFriend);
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Task.Run(() =>
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{
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requestLock.Wait(3000);
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dummyAPI.Friends.Add(apiRelation);
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req.TriggerSuccess(apiRelation);
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});
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dummyAPI.Friends.Add(apiRelation);
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return true;
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};
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});
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AddStep("clear friend list", () => dummyAPI.Friends.Clear());
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AddStep("Show non-friend user", () => header.User.Value = new UserProfileData(nonFriend, new OsuRuleset().RulesetInfo));
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AddStep("Click followers button", () => this.ChildrenOfType<FollowersButton>().First().TriggerClick());
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AddStep("Complete request", () => requestLock.Set());
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AddUntilStep("Friend added", () => API.Friends.Any(f => f.TargetID == TestSceneUserProfileOverlay.TEST_USER.OnlineID));
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AddUntilStep("Friend added", () => API.Friends.Any(f => f.TargetID == nonFriend.OnlineID));
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}
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[Test]
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public void TestAddFriendNonMutual()
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{
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AddStep("clear friend list", () => dummyAPI.Friends.Clear());
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AddStep("Show non-friend user", () => header.User.Value = new UserProfileData(TestSceneUserProfileOverlay.TEST_USER, new OsuRuleset().RulesetInfo));
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AddStep("Setup request", () =>
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{
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requestLock.Reset();
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dummyAPI.HandleRequest += request =>
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dummyAPI.HandleRequest = request =>
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{
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if (request is not FriendAddRequest req)
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return false;
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if (req.TargetId != 1)
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if (req.TargetId != nonFriend.OnlineID)
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return false;
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var apiRelation = CreateAPIRelationFromAPIUser(TestSceneUserProfileOverlay.TEST_USER);
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var apiRelation = CreateAPIRelationFromAPIUser(nonFriend);
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apiRelation.Mutual = false;
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Task.Run(() =>
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{
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requestLock.Wait(3000);
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dummyAPI.Friends.Add(apiRelation);
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req.TriggerSuccess(apiRelation);
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});
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dummyAPI.Friends.Add(apiRelation);
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return true;
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};
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});
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AddStep("clear friend list", () => dummyAPI.Friends.Clear());
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AddStep("Show non-friend user", () => header.User.Value = new UserProfileData(nonFriend, new OsuRuleset().RulesetInfo));
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AddStep("Click followers button", () => this.ChildrenOfType<FollowersButton>().First().TriggerClick());
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AddStep("Complete request", () => requestLock.Set());
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AddUntilStep("Friend added", () => API.Friends.Any(f => f.TargetID == TestSceneUserProfileOverlay.TEST_USER.OnlineID));
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AddUntilStep("Friend added", () => API.Friends.Any(f => f.TargetID == nonFriend.OnlineID));
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}
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}
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}
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