From 91f2cf8cc30e97acc8ee1a198f40e87766e1c451 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 13 Jun 2024 15:18:39 +0900 Subject: [PATCH] Use more descriptive HitObject names for debugger displays --- osu.Game/Rulesets/Objects/HitObject.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Rulesets/Objects/HitObject.cs b/osu.Game/Rulesets/Objects/HitObject.cs index 04bdc35941..f71fa95aa7 100644 --- a/osu.Game/Rulesets/Objects/HitObject.cs +++ b/osu.Game/Rulesets/Objects/HitObject.cs @@ -12,6 +12,7 @@ using JetBrains.Annotations; using Newtonsoft.Json; using osu.Framework.Bindables; using osu.Framework.Extensions.ListExtensions; +using osu.Framework.Extensions.TypeExtensions; using osu.Framework.Lists; using osu.Game.Audio; using osu.Game.Beatmaps; @@ -228,6 +229,8 @@ namespace osu.Game.Rulesets.Objects return new HitSampleInfo(sampleName); } + + public override string ToString() => $"{GetType().ReadableName()} @ {StartTime}"; } public static class HitObjectExtensions