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Update drawings design
This commit is contained in:
parent
5006dc47a3
commit
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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Threading;
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using osu.Framework.Threading;
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using osu.Game.Graphics;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Components;
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using OpenTK;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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@ -52,6 +53,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(0.33f),
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Masking = true,
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Masking = true,
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CornerRadius = 10f,
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CornerRadius = 10f,
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@ -358,6 +360,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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outline = new Box
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outline = new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(0.33f),
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Alpha = 0
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Alpha = 0
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},
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},
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Flag
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Flag
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@ -12,13 +12,14 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Video;
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using osu.Framework.IO.Stores;
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using osu.Framework.IO.Stores;
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using osu.Framework.Logging;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Framework.Platform;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens;
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using osu.Game.Screens;
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using osu.Game.Screens.Backgrounds;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Screens.Drawings.Components;
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using osu.Game.Tournament.Screens.Drawings.Components;
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using OpenTK;
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using OpenTK;
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@ -32,7 +33,7 @@ namespace osu.Game.Tournament.Screens.Drawings
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protected override bool HideOverlaysOnEnter => true;
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protected override bool HideOverlaysOnEnter => true;
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protected override BackgroundScreen CreateBackground() => new BackgroundScreenDefault();
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protected override BackgroundScreen CreateBackground() => null;
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private ScrollingTeamContainer teamsContainer;
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private ScrollingTeamContainer teamsContainer;
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private GroupContainer groupsContainer;
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private GroupContainer groupsContainer;
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@ -56,6 +57,8 @@ namespace osu.Game.Tournament.Screens.Drawings
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(TextureStore textures, Storage storage)
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private void load(TextureStore textures, Storage storage)
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{
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{
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RelativeSizeAxes = Axes.Both;
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this.storage = storage;
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this.storage = storage;
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TextureStore flagStore = new TextureStore();
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TextureStore flagStore = new TextureStore();
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@ -79,168 +82,161 @@ namespace osu.Game.Tournament.Screens.Drawings
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new Box
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// Main container
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new Container
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Colour = new Color4(77, 77, 77, 255)
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Children = new Drawable[]
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{
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new VideoSprite(@"C:\Users\Dean\BG Logoless - OWC.m4v")
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{
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RelativeSizeAxes = Axes.Both,
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Loop = true,
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},
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new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fill,
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Texture = textures.Get(@"Backgrounds/Drawings/background.png")
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},
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// Visualiser
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new VisualiserContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Size = new Vector2(1, 10),
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Colour = new Color4(255, 204, 34, 255),
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Lines = 6
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},
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// Groups
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groupsContainer = new GroupContainer(drawingsConfig.Get<int>(DrawingsConfig.Groups), drawingsConfig.Get<int>(DrawingsConfig.TeamsPerGroup))
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Padding = new MarginPadding
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{
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Top = 35f,
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Bottom = 35f
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}
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},
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// Scrolling teams
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teamsContainer = new ScrollingTeamContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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},
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// Scrolling team name
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fullTeamNameText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.TopCentre,
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Position = new Vector2(0, 45f),
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Colour = OsuColour.Gray(0.33f),
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Alpha = 0,
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Font = "Exo2.0-Light",
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TextSize = 42f
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}
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}
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},
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},
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new Sprite
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// Control panel container
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new Container
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fill,
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AlwaysPresent = true,
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Texture = textures.Get(@"Backgrounds/Drawings/background.png")
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Width = 0.15f,
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},
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Anchor = Anchor.TopRight,
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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// Main container
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new Box
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new Container
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Width = 0.85f,
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Colour = new Color4(54, 54, 54, 255)
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = "Control Panel",
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TextSize = 22f,
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Font = "Exo2.0-Bold"
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},
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new FillFlowContainer
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Width = 0.75f,
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Position = new Vector2(0, 35f),
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5f),
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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// Visualiser
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new TriangleButton
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new VisualiserContainer
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{
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Size = new Vector2(1, 10),
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Colour = new Color4(255, 204, 34, 255),
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Text = "Begin random",
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Action = teamsContainer.StartScrolling,
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Lines = 6
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},
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},
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// Groups
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new TriangleButton
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groupsContainer = new GroupContainer(drawingsConfig.Get<int>(DrawingsConfig.Groups), drawingsConfig.Get<int>(DrawingsConfig.TeamsPerGroup))
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{
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Padding = new MarginPadding
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{
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Top = 35f,
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Bottom = 35f
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}
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},
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// Scrolling teams
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teamsContainer = new ScrollingTeamContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Text = "Stop random",
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Action = teamsContainer.StopScrolling,
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},
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},
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// Scrolling team name
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new TriangleButton
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fullTeamNameText = new OsuSpriteText
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{
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{
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Anchor = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.TopCentre,
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Position = new Vector2(0, 45f),
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Text = "Reload",
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Action = reloadTeams
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Alpha = 0,
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Font = "Exo2.0-Light",
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TextSize = 42f
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}
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}
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}
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}
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},
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},
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// Control panel container
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new FillFlowContainer
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new Container
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{
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.BottomCentre,
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Width = 0.15f,
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Origin = Anchor.BottomCentre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Width = 0.75f,
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Position = new Vector2(0, -5f),
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5f),
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new Box
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new TriangleButton
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{
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{
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RelativeSizeAxes = Axes.Both,
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Colour = new Color4(54, 54, 54, 255)
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = "Control Panel",
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TextSize = 22f,
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Font = "Exo2.0-Bold"
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},
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new FillFlowContainer
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Width = 0.75f,
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Position = new Vector2(0, 35f),
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Text = "Reset",
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Action = () => reset()
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5f),
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Children = new Drawable[]
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{
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new TriangleButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Begin random",
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Action = teamsContainer.StartScrolling,
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},
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new TriangleButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Stop random",
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Action = teamsContainer.StopScrolling,
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},
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new TriangleButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Reload",
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Action = reloadTeams
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}
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}
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},
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new FillFlowContainer
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Width = 0.75f,
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Position = new Vector2(0, -5f),
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5f),
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Children = new Drawable[]
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{
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new TriangleButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Reset",
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Action = () => reset()
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}
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}
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}
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}
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}
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}
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}
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}
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