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mirror of https://github.com/ppy/osu.git synced 2024-09-21 15:27:24 +08:00

Add far too many fixes for ruleset non-nullable requirements

This commit is contained in:
Dean Herbert 2022-01-12 23:17:35 +09:00
parent 51251e3204
commit b5f670cc5b
15 changed files with 96 additions and 19 deletions

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@ -29,7 +29,13 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
protected CatchSelectionBlueprintTestScene()
{
EditorBeatmap = new EditorBeatmap(new CatchBeatmap()) { Difficulty = { CircleSize = 0 } };
EditorBeatmap = new EditorBeatmap(new CatchBeatmap
{
BeatmapInfo =
{
Ruleset = new CatchRuleset().RulesetInfo,
}
}) { Difficulty = { CircleSize = 0 } };
EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint
{
BeatLength = 100

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@ -29,7 +29,13 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
private ScrollingTestContainer.TestScrollingInfo scrollingInfo = new ScrollingTestContainer.TestScrollingInfo();
[Cached(typeof(EditorBeatmap))]
private EditorBeatmap editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition()));
private EditorBeatmap editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition())
{
BeatmapInfo =
{
Ruleset = new ManiaRuleset().RulesetInfo
}
});
private readonly ManiaBeatSnapGrid beatSnapGrid;

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@ -31,10 +31,10 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{
AddStep("setup compose screen", () =>
{
var editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 }))
var editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 })
{
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
};
});
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);

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@ -203,10 +203,10 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{
InternalChildren = new Drawable[]
{
EditorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 }))
EditorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 })
{
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo }
},
}),
Composer = new ManiaHitObjectComposer(new ManiaRuleset())
};

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@ -40,7 +40,13 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
public TestSceneOsuDistanceSnapGrid()
{
editorBeatmap = new EditorBeatmap(new OsuBeatmap());
editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo
}
});
}
[SetUp]

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@ -40,10 +40,10 @@ namespace osu.Game.Rulesets.Taiko.Tests.Editor
{
InternalChildren = new Drawable[]
{
EditorBeatmap = new EditorBeatmap(new TaikoBeatmap())
EditorBeatmap = new EditorBeatmap(new TaikoBeatmap
{
BeatmapInfo = { Ruleset = new TaikoRuleset().RulesetInfo }
},
}),
new TaikoHitObjectComposer(new TaikoRuleset())
};

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@ -2,7 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit;
@ -158,7 +159,13 @@ namespace osu.Game.Tests.Editing
private (EditorChangeHandler, EditorBeatmap) createChangeHandler()
{
var beatmap = new EditorBeatmap(new Beatmap());
var beatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
});
var changeHandler = new EditorChangeHandler(beatmap);

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@ -35,7 +35,13 @@ namespace osu.Game.Tests.Editing
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
editorBeatmap = new EditorBeatmap(new OsuBeatmap()),
editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
}),
Content = new Container
{
RelativeSizeAxes = Axes.Both,

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@ -9,9 +9,11 @@ using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.IO.Archives;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
@ -39,6 +41,8 @@ namespace osu.Game.Tests.Scores.IO
User = new APIUser { Username = "Test user" },
Date = DateTimeOffset.Now,
OnlineID = 12345,
Ruleset = new OsuRuleset().RulesetInfo,
BeatmapInfo = new BeatmapInfo()
};
var imported = await LoadScoreIntoOsu(osu, toImport);
@ -70,6 +74,8 @@ namespace osu.Game.Tests.Scores.IO
var toImport = new ScoreInfo
{
User = new APIUser { Username = "Test user" },
BeatmapInfo = new BeatmapInfo(),
Ruleset = new OsuRuleset().RulesetInfo,
Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() },
};
@ -97,6 +103,8 @@ namespace osu.Game.Tests.Scores.IO
var toImport = new ScoreInfo
{
User = new APIUser { Username = "Test user" },
BeatmapInfo = new BeatmapInfo(),
Ruleset = new OsuRuleset().RulesetInfo,
Statistics = new Dictionary<HitResult, int>
{
{ HitResult.Perfect, 100 },
@ -128,6 +136,8 @@ namespace osu.Game.Tests.Scores.IO
await LoadScoreIntoOsu(osu, new ScoreInfo
{
User = new APIUser { Username = "Test user" },
BeatmapInfo = new BeatmapInfo(),
Ruleset = new OsuRuleset().RulesetInfo,
OnlineID = 2
}, new TestArchiveReader());
@ -137,6 +147,7 @@ namespace osu.Game.Tests.Scores.IO
Assert.That(scoreManager.IsAvailableLocally(new ScoreInfo
{
User = new APIUser { Username = "Test user" },
BeatmapInfo = new BeatmapInfo(),
OnlineID = 2
}));
}

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@ -11,6 +11,7 @@ using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Setup;
using osuTK.Input;
@ -25,7 +26,13 @@ namespace osu.Game.Tests.Visual.Editing
[SetUpSteps]
public void SetUp()
{
AddStep("create blank beatmap", () => editorBeatmap = new EditorBeatmap(new Beatmap()));
AddStep("create blank beatmap", () => editorBeatmap = new EditorBeatmap(new Beatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo
}
}));
AddStep("create section", () => Child = new DependencyProvidingContainer
{
RelativeSizeAxes = Axes.Both,

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@ -8,6 +8,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components;
@ -29,7 +30,13 @@ namespace osu.Game.Tests.Visual.Editing
public TestSceneDistanceSnapGrid()
{
editorBeatmap = new EditorBeatmap(new OsuBeatmap());
editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo
}
});
editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = beat_length });
}

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@ -39,9 +39,16 @@ namespace osu.Game.Tests.Visual.Editing
{
Beatmap.Value = CreateWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo
},
HitObjects = new List<HitObject>
{
new HitCircle { Position = new Vector2(256, 192), Scale = 0.5f },
new HitCircle
{
Position = new Vector2(256, 192), Scale = 0.5f
},
new HitCircle { Position = new Vector2(344, 148), Scale = 0.5f },
new Slider
{

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@ -5,6 +5,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Setup;
@ -13,7 +14,13 @@ namespace osu.Game.Tests.Visual.Editing
public class TestSceneMetadataSection : OsuTestScene
{
[Cached]
private EditorBeatmap editorBeatmap = new EditorBeatmap(new Beatmap());
private EditorBeatmap editorBeatmap = new EditorBeatmap(new Beatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo
},
});
private TestMetadataSection metadataSection;

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@ -29,7 +29,13 @@ namespace osu.Game.Tests.Visual.Editing
public TestSceneSetupScreen()
{
editorBeatmap = new EditorBeatmap(new OsuBeatmap());
editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo
}
});
}
[Test]

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@ -81,8 +81,9 @@ namespace osu.Game.Tournament
ladder ??= new LadderInfo();
ladder.Ruleset.Value = RulesetStore.GetRuleset(ladder.Ruleset.Value.ShortName)
?? RulesetStore.AvailableRulesets.First();
ladder.Ruleset.Value = ladder.Ruleset.Value != null
? RulesetStore.GetRuleset(ladder.Ruleset.Value.ShortName)
: RulesetStore.AvailableRulesets.First();
bool addedInfo = false;