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Add more specific checks
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@ -253,7 +253,7 @@ namespace osu.Game.Beatmaps
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/// <returns>A <see cref="WorkingBeatmap"/> instance correlating to the provided <see cref="BeatmapInfo"/>.</returns>
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/// <returns>A <see cref="WorkingBeatmap"/> instance correlating to the provided <see cref="BeatmapInfo"/>.</returns>
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public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null)
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public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null)
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{
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{
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if (previous != null && previous.BeatmapInfo.ID == beatmapInfo.ID)
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if (beatmapInfo?.ID > 0 && previous != null && previous.BeatmapInfo?.ID == beatmapInfo.ID)
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return previous;
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return previous;
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if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
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if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
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