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Knock some sense into daily challenge profile test scene
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@ -7,6 +7,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Testing;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Profile;
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@ -20,28 +21,16 @@ namespace osu.Game.Tests.Visual.Online
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public partial class TestSceneUserProfileDailyChallenge : OsuManualInputManagerTestScene
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{
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[Cached]
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public readonly Bindable<UserProfileData?> User = new Bindable<UserProfileData?>(new UserProfileData(new APIUser(), new OsuRuleset().RulesetInfo));
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private readonly Bindable<UserProfileData?> userProfileData = new Bindable<UserProfileData?>(new UserProfileData(new APIUser(), new OsuRuleset().RulesetInfo));
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[Cached]
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private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
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protected override void LoadComplete()
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private DailyChallengeStatsDisplay display = null!;
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[SetUpSteps]
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public void SetUpSteps()
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{
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base.LoadComplete();
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DailyChallengeStatsDisplay display = null!;
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AddSliderStep("daily", 0, 999, 2, v => update(s => s.DailyStreakCurrent = v));
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AddSliderStep("daily best", 0, 999, 2, v => update(s => s.DailyStreakBest = v));
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AddSliderStep("weekly", 0, 250, 1, v => update(s => s.WeeklyStreakCurrent = v));
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AddSliderStep("weekly best", 0, 250, 1, v => update(s => s.WeeklyStreakBest = v));
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AddSliderStep("top 10%", 0, 999, 0, v => update(s => s.Top10PercentPlacements = v));
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AddSliderStep("top 50%", 0, 999, 0, v => update(s => s.Top50PercentPlacements = v));
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AddSliderStep("playcount", 0, 1500, 1, v => update(s => s.PlayCount = v));
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AddStep("user played today", () => update(s => s.LastUpdate = DateTimeOffset.UtcNow.Date));
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AddStep("user played yesterday", () => update(s => s.LastUpdate = DateTimeOffset.UtcNow.Date.AddDays(-1)));
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AddStep("user is local user", () => update(s => s.UserID = API.LocalUser.Value.Id));
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AddStep("user is not local user", () => update(s => s.UserID = API.LocalUser.Value.Id + 1000));
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AddStep("create", () =>
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{
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Clear();
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@ -55,16 +44,40 @@ namespace osu.Game.Tests.Visual.Online
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(1f),
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User = { BindTarget = User },
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User = { BindTarget = userProfileData },
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});
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});
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AddStep("set local user", () => update(s => s.UserID = API.LocalUser.Value.Id));
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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AddSliderStep("daily", 0, 999, 2, v => update(s => s.DailyStreakCurrent = v));
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AddSliderStep("daily best", 0, 999, 2, v => update(s => s.DailyStreakBest = v));
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AddSliderStep("weekly", 0, 250, 1, v => update(s => s.WeeklyStreakCurrent = v));
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AddSliderStep("weekly best", 0, 250, 1, v => update(s => s.WeeklyStreakBest = v));
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AddSliderStep("top 10%", 0, 999, 0, v => update(s => s.Top10PercentPlacements = v));
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AddSliderStep("top 50%", 0, 999, 0, v => update(s => s.Top50PercentPlacements = v));
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AddSliderStep("playcount", 0, 1500, 1, v => update(s => s.PlayCount = v));
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}
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[Test]
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public void TestStates()
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{
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AddStep("played today", () => update(s => s.LastUpdate = DateTimeOffset.UtcNow.Date));
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AddStep("played yesterday", () => update(s => s.LastUpdate = DateTimeOffset.UtcNow.Date.AddDays(-1)));
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AddStep("change to non-local user", () => update(s => s.UserID = API.LocalUser.Value.Id + 1000));
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AddStep("hover", () => InputManager.MoveMouseTo(display));
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}
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private void update(Action<APIUserDailyChallengeStatistics> change)
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{
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change.Invoke(User.Value!.User.DailyChallengeStatistics);
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User.Value = new UserProfileData(User.Value.User, User.Value.Ruleset);
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change.Invoke(userProfileData.Value!.User.DailyChallengeStatistics);
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userProfileData.Value = new UserProfileData(userProfileData.Value.User, userProfileData.Value.Ruleset);
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}
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[Test]
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