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mirror of https://github.com/ppy/osu.git synced 2025-01-18 06:22:56 +08:00
This commit is contained in:
Givikap120 2024-11-13 19:14:15 +02:00
parent eae36f8487
commit b56c86d6f7
5 changed files with 5 additions and 5 deletions

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.EmptyFreeform
return new DifficultyAttributes(mods, 0); return new DifficultyAttributes(mods, 0);
} }
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>(); protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, Mod[] mods, double clockRate) => Enumerable.Empty<DifficultyHitObject>();
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) => Array.Empty<Skill>(); protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) => Array.Empty<Skill>();
} }

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.EmptyScrolling
return new DifficultyAttributes(mods, 0); return new DifficultyAttributes(mods, 0);
} }
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>(); protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, Mod[] mods, double clockRate) => Enumerable.Empty<DifficultyHitObject>();
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) => Array.Empty<Skill>(); protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) => Array.Empty<Skill>();
} }

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Pippidon
return new DifficultyAttributes(mods, 0); return new DifficultyAttributes(mods, 0);
} }
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>(); protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, Mod[] mods, double clockRate) => Enumerable.Empty<DifficultyHitObject>();
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) => Array.Empty<Skill>(); protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) => Array.Empty<Skill>();
} }

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@ -227,7 +227,7 @@ namespace osu.Game.Tests.NonVisual
throw new NotImplementedException(); throw new NotImplementedException();
} }
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, Mod[] mods, double clockRate)
{ {
throw new NotImplementedException(); throw new NotImplementedException();
} }

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@ -175,7 +175,7 @@ namespace osu.Game.Tests.NonVisual
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
=> new TestDifficultyAttributes { Objects = beatmap.HitObjects.ToArray() }; => new TestDifficultyAttributes { Objects = beatmap.HitObjects.ToArray() };
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, Mod[] mods, double clockRate)
{ {
List<DifficultyHitObject> objects = new List<DifficultyHitObject>(); List<DifficultyHitObject> objects = new List<DifficultyHitObject>();