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mirror of https://github.com/ppy/osu.git synced 2025-03-29 03:08:45 +08:00

Bring design somewhat in line with collections dialog

This commit is contained in:
Dean Herbert 2020-09-08 19:50:44 +09:00
parent c8281b17bd
commit b55b6e3746

View File

@ -27,18 +27,26 @@ namespace osu.Game.Screens.Edit.Setup
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(50),
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = 10,
Children = new Drawable[]
{
new Box
{
Colour = colours.Gray0,
Alpha = 0.4f,
Colour = colours.GreySeafoamDark,
RelativeSizeAxes = Axes.Both,
},
new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(50),
Padding = new MarginPadding(10),
Child = flow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
@ -52,10 +60,12 @@ namespace osu.Game.Screens.Edit.Setup
RelativeSizeAxes = Axes.X,
Height = 250,
Masking = true,
CornerRadius = 50,
CornerRadius = 10,
Child = new BeatmapBackgroundSprite(Beatmap.Value)
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,
},
},
@ -86,6 +96,8 @@ namespace osu.Game.Screens.Edit.Setup
}
},
},
}
}
};
foreach (var item in flow.OfType<LabelledTextBox>())