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Exclude more mods from multiplayer
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@ -68,6 +68,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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protected override BeatmapDetailArea CreateBeatmapDetailArea() => new PlayBeatmapDetailArea();
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protected override BeatmapDetailArea CreateBeatmapDetailArea() => new PlayBeatmapDetailArea();
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protected override bool IsValidFreeMod(Mod mod) => base.IsValidFreeMod(mod) && !(mod is ModTimeRamp) && !(mod is ModRateAdjust);
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protected override bool IsValidFreeMod(Mod mod) => base.IsValidFreeMod(mod) && !(mod is ModTimeRamp) && !(mod is ModRateAdjust) && !mod.RequiresConfiguration;
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}
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}
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}
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}
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@ -126,7 +126,7 @@ namespace osu.Game.Screens.OnlinePlay
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/// </summary>
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/// </summary>
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/// <param name="mod">The <see cref="Mod"/> to check.</param>
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/// <param name="mod">The <see cref="Mod"/> to check.</param>
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/// <returns>Whether <paramref name="mod"/> is a valid mod for online play.</returns>
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/// <returns>Whether <paramref name="mod"/> is a valid mod for online play.</returns>
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protected virtual bool IsValidMod(Mod mod) => !(mod is ModAutoplay) && (mod as MultiMod)?.Mods.Any(mm => mm is ModAutoplay) != true;
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protected virtual bool IsValidMod(Mod mod) => mod.HasImplementation && !(mod is ModAutoplay) && (mod as MultiMod)?.Mods.Any(mm => mm is ModAutoplay) != true;
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/// <summary>
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/// <summary>
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/// Checks whether a given <see cref="Mod"/> is valid for per-player free-mod selection.
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/// Checks whether a given <see cref="Mod"/> is valid for per-player free-mod selection.
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