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Invert logic

This commit is contained in:
Endrik Tombak 2020-03-28 20:21:21 +02:00
parent 2c27894527
commit b4f0500706

View File

@ -253,7 +253,7 @@ namespace osu.Game.Screens.Select
/// <param name="skipDifficulties">Whether to skip individual difficulties and only increment over full groups.</param> /// <param name="skipDifficulties">Whether to skip individual difficulties and only increment over full groups.</param>
public void SelectNext(int direction = 1, bool skipDifficulties = true) public void SelectNext(int direction = 1, bool skipDifficulties = true)
{ {
if (beatmapSets.All(s => !s.Filtered.Value)) if (beatmapSets.All(s => s.Filtered.Value))
return; return;
if (skipDifficulties) if (skipDifficulties)