1
0
mirror of https://github.com/ppy/osu.git synced 2025-03-13 18:57:22 +08:00

Rename appliedSize to appliedFlashlightSize

This commit is contained in:
O Thiago 2022-09-24 19:18:20 -04:00
parent 93ad5561b1
commit b4ed7fb989

View File

@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Mods
public List<BreakPeriod> Breaks = new List<BreakPeriod>();
private readonly float appliedSize;
private readonly float appliedFlashlightSize;
private readonly float changeSizeDecreaseRatio;
private readonly bool comboBasedSize;
@ -138,7 +138,7 @@ namespace osu.Game.Rulesets.Mods
changeSizeCombo = modFlashlight.ChangeSizeCombo.Value;
maxChangeSizeTimes = modFlashlight.MaxChangeSizeTimes.Value;
appliedSize = modFlashlight.DefaultFlashlightSize * modFlashlight.SizeMultiplier.Value;
appliedFlashlightSize = modFlashlight.DefaultFlashlightSize * modFlashlight.SizeMultiplier.Value;
var finalFlashlightSizeBinding = modFlashlight.FinalFlashlightSize;
float finalFlashlightSize = finalFlashlightSizeBinding.Value;
@ -182,11 +182,11 @@ namespace osu.Game.Rulesets.Mods
protected float GetSizeFor(int combo)
{
if (!comboBasedSize) return appliedSize;
if (!comboBasedSize) return appliedFlashlightSize;
float changeSizeComboReachedTimesLimited = MathF.Min(maxChangeSizeTimes, MathF.Floor(combo / changeSizeCombo));
return appliedSize * (1 - changeSizeComboReachedTimesLimited * changeSizeDecreaseRatio);
return appliedFlashlightSize * (1 - changeSizeComboReachedTimesLimited * changeSizeDecreaseRatio);
}
private Vector2 flashlightPosition;