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Merge pull request #31444 from smoogipoo/friend-presence-2
Add notifications for when friends go online or offline
This commit is contained in:
commit
b4d054fdc0
@ -0,0 +1,129 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Online;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Metadata;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Tests.Visual.Metadata;
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using osu.Game.Users;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Components
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{
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public partial class TestSceneFriendPresenceNotifier : OsuManualInputManagerTestScene
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{
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private ChannelManager channelManager = null!;
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private NotificationOverlay notificationOverlay = null!;
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private ChatOverlay chatOverlay = null!;
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private TestMetadataClient metadataClient = null!;
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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Child = new DependencyProvidingContainer
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{
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RelativeSizeAxes = Axes.Both,
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CachedDependencies =
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[
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(typeof(ChannelManager), channelManager = new ChannelManager(API)),
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(typeof(INotificationOverlay), notificationOverlay = new NotificationOverlay()),
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(typeof(ChatOverlay), chatOverlay = new ChatOverlay()),
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(typeof(MetadataClient), metadataClient = new TestMetadataClient()),
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],
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Children = new Drawable[]
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{
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channelManager,
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notificationOverlay,
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chatOverlay,
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metadataClient,
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new FriendPresenceNotifier()
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}
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};
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for (int i = 1; i <= 100; i++)
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((DummyAPIAccess)API).Friends.Add(new APIRelation { TargetID = i, TargetUser = new APIUser { Username = $"Friend {i}" } });
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});
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[Test]
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public void TestNotifications()
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{
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AddStep("bring friend 1 online", () => metadataClient.FriendPresenceUpdated(1, new UserPresence { Status = UserStatus.Online }));
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AddUntilStep("wait for notification", () => notificationOverlay.AllNotifications.Count(), () => Is.EqualTo(1));
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AddStep("bring friend 1 offline", () => metadataClient.FriendPresenceUpdated(1, null));
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AddUntilStep("wait for notification", () => notificationOverlay.AllNotifications.Count(), () => Is.EqualTo(2));
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}
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[Test]
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public void TestSingleUserNotificationOpensChat()
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{
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AddStep("bring friend 1 online", () => metadataClient.FriendPresenceUpdated(1, new UserPresence { Status = UserStatus.Online }));
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AddUntilStep("wait for notification", () => notificationOverlay.AllNotifications.Count(), () => Is.EqualTo(1));
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AddStep("click notification", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<Notification>().First());
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("chat overlay opened", () => chatOverlay.State.Value, () => Is.EqualTo(Visibility.Visible));
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AddUntilStep("user channel selected", () => channelManager.CurrentChannel.Value.Name, () => Is.EqualTo(((DummyAPIAccess)API).Friends[0].TargetUser!.Username));
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}
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[Test]
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public void TestMultipleUserNotificationDoesNotOpenChat()
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{
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AddStep("bring friends 1 & 2 online", () =>
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{
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metadataClient.FriendPresenceUpdated(1, new UserPresence { Status = UserStatus.Online });
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metadataClient.FriendPresenceUpdated(2, new UserPresence { Status = UserStatus.Online });
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});
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AddUntilStep("wait for notification", () => notificationOverlay.AllNotifications.Count(), () => Is.EqualTo(1));
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AddStep("click notification", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<Notification>().First());
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("chat overlay not opened", () => chatOverlay.State.Value, () => Is.EqualTo(Visibility.Hidden));
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}
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[Test]
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public void TestNonFriendsDoNotNotify()
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{
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AddStep("bring non-friend 1000 online", () => metadataClient.UserPresenceUpdated(1000, new UserPresence { Status = UserStatus.Online }));
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AddWaitStep("wait for possible notification", 10);
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AddAssert("no notification", () => notificationOverlay.AllNotifications.Count(), () => Is.Zero);
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}
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[Test]
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public void TestPostManyDebounced()
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{
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AddStep("bring friends 1-10 online", () =>
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{
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for (int i = 1; i <= 10; i++)
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metadataClient.FriendPresenceUpdated(i, new UserPresence { Status = UserStatus.Online });
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});
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AddUntilStep("wait for notification", () => notificationOverlay.AllNotifications.Count(), () => Is.EqualTo(1));
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AddStep("bring friends 1-10 offline", () =>
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{
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for (int i = 1; i <= 10; i++)
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metadataClient.FriendPresenceUpdated(i, null);
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});
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AddUntilStep("wait for notification", () => notificationOverlay.AllNotifications.Count(), () => Is.EqualTo(2));
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}
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}
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}
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@ -96,6 +96,7 @@ namespace osu.Game.Configuration
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SetDefault(OsuSetting.NotifyOnUsernameMentioned, true);
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SetDefault(OsuSetting.NotifyOnPrivateMessage, true);
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SetDefault(OsuSetting.NotifyOnFriendPresenceChange, true);
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// Audio
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SetDefault(OsuSetting.VolumeInactive, 0.25, 0, 1, 0.01);
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@ -418,6 +419,7 @@ namespace osu.Game.Configuration
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IntroSequence,
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NotifyOnUsernameMentioned,
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NotifyOnPrivateMessage,
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NotifyOnFriendPresenceChange,
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UIHoldActivationDelay,
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HitLighting,
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StarFountains,
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@ -29,6 +29,16 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString NotifyOnPrivateMessage => new TranslatableString(getKey(@"notify_on_private_message"), @"Show a notification when you receive a private message");
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/// <summary>
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/// "Show notification popups when friends change status"
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/// </summary>
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public static LocalisableString NotifyOnFriendPresenceChange => new TranslatableString(getKey(@"notify_on_friend_presence_change"), @"Show notification popups when friends change status");
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/// <summary>
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/// "Notifications will be shown when friends go online/offline."
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/// </summary>
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public static LocalisableString NotifyOnFriendPresenceChangeTooltip => new TranslatableString(getKey(@"notify_on_friend_presence_change_tooltip"), @"Notifications will be shown when friends go online/offline.");
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/// <summary>
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/// "Integrations"
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/// </summary>
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@ -84,6 +94,6 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString HideCountryFlags => new TranslatableString(getKey(@"hide_country_flags"), @"Hide country flags");
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private static string getKey(string key) => $"{prefix}:{key}";
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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@ -6,6 +6,7 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Net;
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using System.Net.Http;
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using System.Net.Sockets;
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@ -610,8 +611,14 @@ namespace osu.Game.Online.API
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friendsReq.Failure += _ => state.Value = APIState.Failing;
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friendsReq.Success += res =>
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{
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friends.Clear();
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friends.AddRange(res);
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var existingFriends = friends.Select(f => f.TargetID).ToHashSet();
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var updatedFriends = res.Select(f => f.TargetID).ToHashSet();
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// Add new friends into local list.
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friends.AddRange(res.Where(r => !existingFriends.Contains(r.TargetID)));
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// Remove non-friends from local list.
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friends.RemoveAll(f => !updatedFriends.Contains(f.TargetID));
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};
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Queue(friendsReq);
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216
osu.Game/Online/FriendPresenceNotifier.cs
Normal file
216
osu.Game/Online/FriendPresenceNotifier.cs
Normal file
@ -0,0 +1,216 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Metadata;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Users;
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namespace osu.Game.Online
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{
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public partial class FriendPresenceNotifier : Component
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{
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[Resolved]
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private INotificationOverlay notifications { get; set; } = null!;
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[Resolved]
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private IAPIProvider api { get; set; } = null!;
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[Resolved]
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private MetadataClient metadataClient { get; set; } = null!;
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[Resolved]
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private ChannelManager channelManager { get; set; } = null!;
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[Resolved]
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private ChatOverlay chatOverlay { get; set; } = null!;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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[Resolved]
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private OsuConfigManager config { get; set; } = null!;
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private readonly Bindable<bool> notifyOnFriendPresenceChange = new BindableBool();
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private readonly IBindableList<APIRelation> friends = new BindableList<APIRelation>();
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private readonly IBindableDictionary<int, UserPresence> friendStates = new BindableDictionary<int, UserPresence>();
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private readonly HashSet<APIUser> onlineAlertQueue = new HashSet<APIUser>();
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private readonly HashSet<APIUser> offlineAlertQueue = new HashSet<APIUser>();
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private double? lastOnlineAlertTime;
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private double? lastOfflineAlertTime;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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config.BindWith(OsuSetting.NotifyOnFriendPresenceChange, notifyOnFriendPresenceChange);
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friends.BindTo(api.Friends);
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friends.BindCollectionChanged(onFriendsChanged, true);
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friendStates.BindTo(metadataClient.FriendStates);
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friendStates.BindCollectionChanged(onFriendStatesChanged, true);
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}
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protected override void Update()
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{
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base.Update();
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alertOnlineUsers();
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alertOfflineUsers();
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}
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private void onFriendsChanged(object? sender, NotifyCollectionChangedEventArgs e)
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{
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switch (e.Action)
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{
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case NotifyCollectionChangedAction.Add:
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foreach (APIRelation friend in e.NewItems!.Cast<APIRelation>())
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{
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if (friend.TargetUser is not APIUser user)
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continue;
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if (friendStates.TryGetValue(friend.TargetID, out _))
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markUserOnline(user);
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}
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break;
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case NotifyCollectionChangedAction.Remove:
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foreach (APIRelation friend in e.OldItems!.Cast<APIRelation>())
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{
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if (friend.TargetUser is not APIUser user)
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continue;
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onlineAlertQueue.Remove(user);
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offlineAlertQueue.Remove(user);
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}
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break;
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}
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}
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private void onFriendStatesChanged(object? sender, NotifyDictionaryChangedEventArgs<int, UserPresence> e)
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{
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switch (e.Action)
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{
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case NotifyDictionaryChangedAction.Add:
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foreach ((int friendId, _) in e.NewItems!)
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{
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APIRelation? friend = friends.FirstOrDefault(f => f.TargetID == friendId);
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if (friend?.TargetUser is APIUser user)
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markUserOnline(user);
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}
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break;
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case NotifyDictionaryChangedAction.Remove:
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foreach ((int friendId, _) in e.OldItems!)
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{
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APIRelation? friend = friends.FirstOrDefault(f => f.TargetID == friendId);
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if (friend?.TargetUser is APIUser user)
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markUserOffline(user);
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}
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break;
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}
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}
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private void markUserOnline(APIUser user)
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{
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if (!offlineAlertQueue.Remove(user))
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{
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onlineAlertQueue.Add(user);
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lastOnlineAlertTime ??= Time.Current;
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}
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}
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private void markUserOffline(APIUser user)
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{
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if (!onlineAlertQueue.Remove(user))
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{
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offlineAlertQueue.Add(user);
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lastOfflineAlertTime ??= Time.Current;
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}
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}
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private void alertOnlineUsers()
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{
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if (onlineAlertQueue.Count == 0)
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return;
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if (lastOnlineAlertTime == null || Time.Current - lastOnlineAlertTime < 1000)
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return;
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if (!notifyOnFriendPresenceChange.Value)
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{
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lastOnlineAlertTime = null;
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return;
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}
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APIUser? singleUser = onlineAlertQueue.Count == 1 ? onlineAlertQueue.Single() : null;
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notifications.Post(new SimpleNotification
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{
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Icon = FontAwesome.Solid.UserPlus,
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Text = $"Online: {string.Join(@", ", onlineAlertQueue.Select(u => u.Username))}",
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IconColour = colours.Green,
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Activated = () =>
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{
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if (singleUser != null)
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{
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channelManager.OpenPrivateChannel(singleUser);
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chatOverlay.Show();
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}
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return true;
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}
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});
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onlineAlertQueue.Clear();
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lastOnlineAlertTime = null;
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}
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private void alertOfflineUsers()
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{
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if (offlineAlertQueue.Count == 0)
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return;
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if (lastOfflineAlertTime == null || Time.Current - lastOfflineAlertTime < 1000)
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return;
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if (!notifyOnFriendPresenceChange.Value)
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{
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lastOfflineAlertTime = null;
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return;
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}
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notifications.Post(new SimpleNotification
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{
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Icon = FontAwesome.Solid.UserMinus,
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Text = $"Offline: {string.Join(@", ", offlineAlertQueue.Select(u => u.Username))}",
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IconColour = colours.Red
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});
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offlineAlertQueue.Clear();
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lastOfflineAlertTime = null;
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}
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}
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}
|
@ -21,6 +21,11 @@ namespace osu.Game.Online.Metadata
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/// </summary>
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Task UserPresenceUpdated(int userId, UserPresence? status);
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/// <summary>
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/// Delivers and update of the <see cref="UserPresence"/> of a friend with the supplied <paramref name="userId"/>.
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/// </summary>
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Task FriendPresenceUpdated(int userId, UserPresence? presence);
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/// <summary>
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||||
/// Delivers an update of the current "daily challenge" status.
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/// Null value means there is no "daily challenge" currently active.
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||||
|
@ -42,6 +42,11 @@ namespace osu.Game.Online.Metadata
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/// </summary>
|
||||
public abstract IBindableDictionary<int, UserPresence> UserStates { get; }
|
||||
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||||
/// <summary>
|
||||
/// Dictionary keyed by user ID containing all of the <see cref="UserPresence"/> information about currently online friends received from the server.
|
||||
/// </summary>
|
||||
public abstract IBindableDictionary<int, UserPresence> FriendStates { get; }
|
||||
|
||||
/// <inheritdoc/>
|
||||
public abstract Task UpdateActivity(UserActivity? activity);
|
||||
|
||||
@ -57,6 +62,9 @@ namespace osu.Game.Online.Metadata
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||||
/// <inheritdoc/>
|
||||
public abstract Task UserPresenceUpdated(int userId, UserPresence? presence);
|
||||
|
||||
/// <inheritdoc/>
|
||||
public abstract Task FriendPresenceUpdated(int userId, UserPresence? presence);
|
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||||
#endregion
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||||
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||||
#region Daily Challenge
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||||
|
@ -26,15 +26,16 @@ namespace osu.Game.Online.Metadata
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||||
public override IBindableDictionary<int, UserPresence> UserStates => userStates;
|
||||
private readonly BindableDictionary<int, UserPresence> userStates = new BindableDictionary<int, UserPresence>();
|
||||
|
||||
public override IBindableDictionary<int, UserPresence> FriendStates => friendStates;
|
||||
private readonly BindableDictionary<int, UserPresence> friendStates = new BindableDictionary<int, UserPresence>();
|
||||
|
||||
public override IBindable<DailyChallengeInfo?> DailyChallengeInfo => dailyChallengeInfo;
|
||||
private readonly Bindable<DailyChallengeInfo?> dailyChallengeInfo = new Bindable<DailyChallengeInfo?>();
|
||||
|
||||
private readonly string endpoint;
|
||||
|
||||
private IHubClientConnector? connector;
|
||||
|
||||
private Bindable<int> lastQueueId = null!;
|
||||
|
||||
private IBindable<APIUser> localUser = null!;
|
||||
private IBindable<UserActivity?> userActivity = null!;
|
||||
private IBindable<UserStatus?>? userStatus;
|
||||
@ -61,6 +62,7 @@ namespace osu.Game.Online.Metadata
|
||||
// https://github.com/dotnet/aspnetcore/issues/15198
|
||||
connection.On<BeatmapUpdates>(nameof(IMetadataClient.BeatmapSetsUpdated), ((IMetadataClient)this).BeatmapSetsUpdated);
|
||||
connection.On<int, UserPresence?>(nameof(IMetadataClient.UserPresenceUpdated), ((IMetadataClient)this).UserPresenceUpdated);
|
||||
connection.On<int, UserPresence?>(nameof(IMetadataClient.FriendPresenceUpdated), ((IMetadataClient)this).FriendPresenceUpdated);
|
||||
connection.On<DailyChallengeInfo?>(nameof(IMetadataClient.DailyChallengeUpdated), ((IMetadataClient)this).DailyChallengeUpdated);
|
||||
connection.On<MultiplayerRoomScoreSetEvent>(nameof(IMetadataClient.MultiplayerRoomScoreSet), ((IMetadataClient)this).MultiplayerRoomScoreSet);
|
||||
connection.On(nameof(IStatefulUserHubClient.DisconnectRequested), ((IMetadataClient)this).DisconnectRequested);
|
||||
@ -106,6 +108,7 @@ namespace osu.Game.Online.Metadata
|
||||
{
|
||||
isWatchingUserPresence.Value = false;
|
||||
userStates.Clear();
|
||||
friendStates.Clear();
|
||||
dailyChallengeInfo.Value = null;
|
||||
});
|
||||
return;
|
||||
@ -207,6 +210,19 @@ namespace osu.Game.Online.Metadata
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public override Task FriendPresenceUpdated(int userId, UserPresence? presence)
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
if (presence?.Status != null)
|
||||
friendStates[userId] = presence.Value;
|
||||
else
|
||||
friendStates.Remove(userId);
|
||||
});
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public override async Task BeginWatchingUserPresence()
|
||||
{
|
||||
if (connector?.IsConnected.Value != true)
|
||||
|
@ -1125,6 +1125,7 @@ namespace osu.Game
|
||||
Add(externalLinkOpener = new ExternalLinkOpener());
|
||||
Add(new MusicKeyBindingHandler());
|
||||
Add(new OnlineStatusNotifier(() => ScreenStack.CurrentScreen));
|
||||
Add(new FriendPresenceNotifier());
|
||||
|
||||
// side overlays which cancel each other.
|
||||
var singleDisplaySideOverlays = new OverlayContainer[] { Settings, Notifications, FirstRunOverlay };
|
||||
|
@ -29,6 +29,12 @@ namespace osu.Game.Overlays.Settings.Sections.Online
|
||||
Current = config.GetBindable<bool>(OsuSetting.NotifyOnPrivateMessage)
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = OnlineSettingsStrings.NotifyOnFriendPresenceChange,
|
||||
TooltipText = OnlineSettingsStrings.NotifyOnFriendPresenceChangeTooltip,
|
||||
Current = config.GetBindable<bool>(OsuSetting.NotifyOnFriendPresenceChange),
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = OnlineSettingsStrings.HideCountryFlags,
|
||||
Current = config.GetBindable<bool>(OsuSetting.HideCountryFlags)
|
||||
|
@ -22,6 +22,9 @@ namespace osu.Game.Tests.Visual.Metadata
|
||||
public override IBindableDictionary<int, UserPresence> UserStates => userStates;
|
||||
private readonly BindableDictionary<int, UserPresence> userStates = new BindableDictionary<int, UserPresence>();
|
||||
|
||||
public override IBindableDictionary<int, UserPresence> FriendStates => friendStates;
|
||||
private readonly BindableDictionary<int, UserPresence> friendStates = new BindableDictionary<int, UserPresence>();
|
||||
|
||||
public override Bindable<DailyChallengeInfo?> DailyChallengeInfo => dailyChallengeInfo;
|
||||
private readonly Bindable<DailyChallengeInfo?> dailyChallengeInfo = new Bindable<DailyChallengeInfo?>();
|
||||
|
||||
@ -77,6 +80,16 @@ namespace osu.Game.Tests.Visual.Metadata
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public override Task FriendPresenceUpdated(int userId, UserPresence? presence)
|
||||
{
|
||||
if (presence.HasValue)
|
||||
friendStates[userId] = presence.Value;
|
||||
else
|
||||
friendStates.Remove(userId);
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public override Task<BeatmapUpdates> GetChangesSince(int queueId)
|
||||
=> Task.FromResult(new BeatmapUpdates(Array.Empty<int>(), queueId));
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user