mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 12:42:54 +08:00
Merge branch 'master' into pause-logic-simplification
This commit is contained in:
commit
b4954c5a7f
@ -27,8 +27,8 @@
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<ItemGroup Label="Package References">
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<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
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<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.3" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.1" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.3" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.3" />
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</ItemGroup>
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||||
<ItemGroup Label="Resources">
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||||
<EmbeddedResource Include="lazer.ico" />
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||||
|
@ -2,9 +2,9 @@
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||||
<Import Project="..\osu.TestProject.props" />
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||||
<ItemGroup Label="Package References">
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<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.0.1" />
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<PackageReference Include="NUnit" Version="3.11.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.12.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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@ -2,9 +2,9 @@
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<Import Project="..\osu.TestProject.props" />
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<ItemGroup Label="Package References">
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<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.0.1" />
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<PackageReference Include="NUnit" Version="3.11.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.12.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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@ -2,9 +2,9 @@
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<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
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||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.0.1" />
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<PackageReference Include="NUnit" Version="3.11.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.12.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
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<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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|
@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Cursor;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Rulesets.UI;
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@ -19,10 +20,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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private class OsuPlayfieldNoCursor : OsuPlayfield
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{
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public OsuPlayfieldNoCursor()
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{
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Cursor?.Expire();
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}
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protected override CursorContainer CreateCursor() => null;
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}
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}
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}
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@ -2,9 +2,9 @@
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<Import Project="..\osu.TestProject.props" />
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<ItemGroup Label="Package References">
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<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
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||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.0.1" />
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<PackageReference Include="NUnit" Version="3.11.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.12.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
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<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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@ -3,9 +3,13 @@
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Online.API;
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using osu.Game.Overlays;
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using osu.Game.Overlays.AccountCreation;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual
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{
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@ -21,12 +25,32 @@ namespace osu.Game.Tests.Visual
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typeof(AccountCreationScreen),
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};
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[Cached(typeof(IAPIProvider))]
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private DummyAPIAccess api = new DummyAPIAccess();
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public TestCaseAccountCreationOverlay()
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{
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var accountCreation = new AccountCreationOverlay();
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Child = accountCreation;
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Container userPanelArea;
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AccountCreationOverlay accountCreation;
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accountCreation.State = Visibility.Visible;
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Children = new Drawable[]
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{
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api,
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accountCreation = new AccountCreationOverlay(),
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userPanelArea = new Container
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{
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Padding = new MarginPadding(10),
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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},
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};
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api.Logout();
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api.LocalUser.BindValueChanged(user => { userPanelArea.Child = new UserPanel(user.NewValue) { Width = 200 }; }, true);
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AddStep("show", () => accountCreation.State = Visibility.Visible);
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AddStep("logout", () => api.Logout());
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}
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}
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}
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@ -16,6 +16,8 @@ namespace osu.Game.Tests.Visual
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[BackgroundDependencyLoader]
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private void load()
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{
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Add(api);
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AddStep("load disclaimer", () => LoadScreen(new Disclaimer()));
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AddStep("toggle support", () =>
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|
@ -3,9 +3,9 @@
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<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
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||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.0.1" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
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||||
<PackageReference Include="NUnit3TestAdapter" Version="3.12.0" />
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||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
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||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
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</ItemGroup>
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||||
<PropertyGroup Label="Project">
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|
@ -266,22 +266,20 @@ namespace osu.Game.Online.API
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get => state;
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private set
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{
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APIState oldState = state;
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APIState newState = value;
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if (state == value)
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return;
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APIState oldState = state;
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state = value;
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if (oldState != newState)
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{
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log.Add($@"We just went {newState}!");
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log.Add($@"We just went {state}!");
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Scheduler.Add(delegate
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{
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components.ForEach(c => c.APIStateChanged(this, newState));
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OnStateChange?.Invoke(oldState, newState);
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components.ForEach(c => c.APIStateChanged(this, state));
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OnStateChange?.Invoke(oldState, state);
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});
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}
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}
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}
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private bool handleWebException(WebException we)
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{
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@ -1,12 +1,15 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Threading;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Users;
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namespace osu.Game.Online.API
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{
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public class DummyAPIAccess : IAPIProvider
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public class DummyAPIAccess : Component, IAPIProvider
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{
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public Bindable<User> LocalUser { get; } = new Bindable<User>(new User
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{
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@ -20,7 +23,23 @@ namespace osu.Game.Online.API
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public string Endpoint => "http://localhost";
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public APIState State => LocalUser.Value.Id == 1 ? APIState.Offline : APIState.Online;
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private APIState state = APIState.Online;
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private readonly List<IOnlineComponent> components = new List<IOnlineComponent>();
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public APIState State
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{
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get => state;
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private set
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{
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if (state == value)
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return;
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state = value;
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Scheduler.Add(() => components.ForEach(c => c.APIStateChanged(this, value)));
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}
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}
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public virtual void Queue(APIRequest request)
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{
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@ -28,28 +47,36 @@ namespace osu.Game.Online.API
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public void Register(IOnlineComponent component)
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{
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// todo: add support
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Scheduler.Add(delegate { components.Add(component); });
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component.APIStateChanged(this, state);
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}
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public void Unregister(IOnlineComponent component)
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{
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// todo: add support
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Scheduler.Add(delegate { components.Remove(component); });
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}
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public void Login(string username, string password)
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{
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LocalUser.Value = new User
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{
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Username = @"Dummy",
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Username = username,
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Id = 1001,
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};
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State = APIState.Online;
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}
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public void Logout()
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{
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LocalUser.Value = new GuestUser();
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State = APIState.Offline;
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}
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public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password) => null;
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public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password)
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{
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Thread.Sleep(200);
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return null;
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}
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}
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}
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|
@ -55,9 +55,9 @@ namespace osu.Game.Screens.Select
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public override bool HandlePositionalInput => AllowSelection;
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/// <summary>
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/// Used to avoid firing null selections before the initial beatmaps have been loaded via <see cref="BeatmapSets"/>.
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/// Whether carousel items have completed asynchronously loaded.
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/// </summary>
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private bool initialLoadComplete;
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public bool BeatmapSetsLoaded { get; private set; }
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private IEnumerable<CarouselBeatmapSet> beatmapSets => root.Children.OfType<CarouselBeatmapSet>();
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@ -90,7 +90,7 @@ namespace osu.Game.Screens.Select
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Schedule(() =>
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{
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BeatmapSetsChanged?.Invoke();
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initialLoadComplete = true;
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BeatmapSetsLoaded = true;
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});
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}));
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}
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@ -327,6 +327,9 @@ namespace osu.Game.Screens.Select
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private void select(CarouselItem item)
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{
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if (!AllowSelection)
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return;
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if (item == null) return;
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item.State.Value = CarouselItemState.Selected;
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@ -593,7 +596,7 @@ namespace osu.Game.Screens.Select
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currentY += DrawHeight / 2;
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scrollableContent.Height = currentY;
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if (initialLoadComplete && (selectedBeatmapSet == null || selectedBeatmap == null || selectedBeatmapSet.State.Value != CarouselItemState.Selected))
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if (BeatmapSetsLoaded && (selectedBeatmapSet == null || selectedBeatmap == null || selectedBeatmapSet.State.Value != CarouselItemState.Selected))
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{
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selectedBeatmapSet = null;
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SelectionChanged?.Invoke(null);
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|
@ -300,6 +300,10 @@ namespace osu.Game.Screens.Select
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/// <param name="performStartAction">Whether to trigger <see cref="OnStart"/>.</param>
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public void FinaliseSelection(BeatmapInfo beatmap = null, bool performStartAction = true)
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{
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// This is very important as we have not yet bound to screen-level bindables before the carousel load is completed.
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if (!Carousel.BeatmapSetsLoaded)
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return;
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// if we have a pending filter operation, we want to run it now.
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// it could change selection (ie. if the ruleset has been changed).
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Carousel.FlushPendingFilterOperations();
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@ -373,6 +377,13 @@ namespace osu.Game.Screens.Select
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var beatmap = beatmapNoDebounce;
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var ruleset = rulesetNoDebounce;
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selectionChangedDebounce?.Cancel();
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if (beatmap == null)
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run();
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else
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selectionChangedDebounce = Scheduler.AddDelayed(run, 200);
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void run()
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{
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Logger.Log($"updating selection with beatmap:{beatmap?.ID.ToString() ?? "null"} ruleset:{ruleset?.ID.ToString() ?? "null"}");
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@ -417,13 +428,6 @@ namespace osu.Game.Screens.Select
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if (this.IsCurrentScreen()) ensurePlayingSelected(preview);
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UpdateBeatmap(Beatmap.Value);
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}
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selectionChangedDebounce?.Cancel();
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if (beatmap == null)
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run();
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else
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selectionChangedDebounce = Scheduler.AddDelayed(run, 200);
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}
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private void triggerRandom()
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@ -593,18 +597,7 @@ namespace osu.Game.Screens.Select
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private void carouselBeatmapsLoaded()
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{
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if (rulesetNoDebounce == null)
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{
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// manual binding to parent ruleset to allow for delayed load in the incoming direction.
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rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value;
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Ruleset.ValueChanged += r => updateSelectedRuleset(r.NewValue);
|
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decoupledRuleset.ValueChanged += r => Ruleset.Value = r.NewValue;
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decoupledRuleset.DisabledChanged += r => Ruleset.Disabled = r;
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Beatmap.BindDisabledChanged(disabled => Carousel.AllowSelection = !disabled, true);
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Beatmap.BindValueChanged(workingBeatmapChanged);
|
||||
}
|
||||
bindBindables();
|
||||
|
||||
if (!Beatmap.IsDefault && Beatmap.Value.BeatmapSetInfo?.DeletePending == false && Beatmap.Value.BeatmapSetInfo?.Protected == false
|
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&& Carousel.SelectBeatmap(Beatmap.Value.BeatmapInfo, false))
|
||||
@ -618,6 +611,26 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
|
||||
private bool boundLocalBindables;
|
||||
|
||||
private void bindBindables()
|
||||
{
|
||||
if (boundLocalBindables)
|
||||
return;
|
||||
|
||||
// manual binding to parent ruleset to allow for delayed load in the incoming direction.
|
||||
rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value;
|
||||
Ruleset.ValueChanged += r => updateSelectedRuleset(r.NewValue);
|
||||
|
||||
decoupledRuleset.ValueChanged += r => Ruleset.Value = r.NewValue;
|
||||
decoupledRuleset.DisabledChanged += r => Ruleset.Disabled = r;
|
||||
|
||||
Beatmap.BindDisabledChanged(disabled => Carousel.AllowSelection = !disabled, true);
|
||||
Beatmap.BindValueChanged(workingBeatmapChanged);
|
||||
|
||||
boundLocalBindables = true;
|
||||
}
|
||||
|
||||
private void delete(BeatmapSetInfo beatmap)
|
||||
{
|
||||
if (beatmap == null || beatmap.ID <= 0) return;
|
||||
|
@ -11,13 +11,13 @@
|
||||
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Humanizer" Version="2.5.16" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||
<PackageReference Include="Humanizer" Version="2.6.2" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.3" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.3" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.128.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.320.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="4.5.0" />
|
||||
|
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