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mirror of https://github.com/ppy/osu.git synced 2025-03-28 09:37:23 +08:00

Merge pull request #1 from ppy/master

Update fork
This commit is contained in:
UselessToucan 2017-01-16 22:28:36 +03:00 committed by GitHub
commit b493f359b9
55 changed files with 1098 additions and 603 deletions

16
.vscode/launch.json vendored
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@ -2,13 +2,25 @@
"version": "0.2.0", "version": "0.2.0",
"configurations": [ "configurations": [
{ {
"name": "Launch", "name": "Launch VisualTests",
"type": "mono", "type": "mono",
"request": "launch", "request": "launch",
"program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Debug/osu!.exe", "program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Debug/osu!.exe",
"args": [], "args": [],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "", "preLaunchTask": "build",
"runtimeExecutable": null,
"env": {},
"externalConsole": false
},
{
"name": "Launch Desktop",
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe",
"args": [],
"cwd": "${workspaceRoot}",
"preLaunchTask": "build",
"runtimeExecutable": null, "runtimeExecutable": null,
"env": {}, "env": {},
"externalConsole": false "externalConsole": false

9
ISSUE_TEMPLATE.md Normal file
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@ -0,0 +1,9 @@
osu!lazer is currently in early stages of development and is not yet ready for end users. Please avoid creating issues or bugs if you do not personally intend to fix them. Some acceptable topics include:
- Discussions about technical design decisions
- Bugs that you have found and are personally willing and able to fix
- TODO lists of smaller tasks around larger features
Basically, issues are not a place for you to get help. They are a place for developers to collaborate on the game.
If your issue qualifies, replace this text with a detailed description of your issue with as much relevant information as you can provide.

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@ -6,6 +6,10 @@
Rhythm is just a *click* away. The future of osu! and the beginning of an open era! Rhythm is just a *click* away. The future of osu! and the beginning of an open era!
# Status
This is still heavily under development and is not intended for end-user use. This repository is intended for developer collaboration. You're welcome to try and use it but please do not submit bug reports without a patch. Please do not ask for help building or using this software.
# Requirements # Requirements
- A desktop platform which can compile .NET 4.5. - A desktop platform which can compile .NET 4.5.

@ -1 +1 @@
Subproject commit cea7e88cad687a6a6613655ddd74be3f15bf49db Subproject commit f2eec2adf590d60e91dda77de6f11d757ad6055f

@ -1 +1 @@
Subproject commit e24414a277e407ae2438e4b6d9fa9c7992dd6485 Subproject commit 7c42cf0a565ca125edcf335fabcb2ba3961d202d

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@ -5,6 +5,14 @@ using osu.Framework.GameModes.Testing;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using OpenTK.Input; using OpenTK.Input;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Configuration;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
namespace osu.Desktop.VisualTests.Tests namespace osu.Desktop.VisualTests.Tests
{ {
@ -18,22 +26,68 @@ namespace osu.Desktop.VisualTests.Tests
{ {
base.Reset(); base.Reset();
Children = new[] KeyCounterCollection kc = new KeyCounterCollection
{ {
new KeyCounterCollection Origin = Anchor.Centre,
Anchor = Anchor.Centre,
IsCounting = true,
Children = new KeyCounter[]
{ {
Origin = Anchor.Centre, new KeyCounterKeyboard(@"Z", Key.Z),
Anchor = Anchor.Centre, new KeyCounterKeyboard(@"X", Key.X),
IsCounting = true, new KeyCounterMouse(@"M1", MouseButton.Left),
Children = new KeyCounter[] new KeyCounterMouse(@"M2", MouseButton.Right),
{
new KeyCounterKeyboard(@"Z", Key.Z),
new KeyCounterKeyboard(@"X", Key.X),
new KeyCounterMouse(@"M1", MouseButton.Left),
new KeyCounterMouse(@"M2", MouseButton.Right),
},
}, },
}; };
BindableInt bindable = new BindableInt { MinValue = 0, MaxValue = 200, Default = 50 };
bindable.ValueChanged += delegate { kc.FadeTime = bindable.Value; };
AddButton("Add Random", () =>
{
Key key = (Key)((int)Key.A + RNG.Next(26));
kc.Add(new KeyCounterKeyboard(key.ToString(), key));
});
ButtonsContainer.Add(new SpriteText { Text = "FadeTime" });
ButtonsContainer.Add(new TestSliderBar<int>
{
Width = 150,
Height = 10,
SelectionColor = Color4.Orange,
Bindable = bindable
});
Add(kc);
}
private class TestSliderBar<T> : SliderBar<T> where T : struct
{
public Color4 Color
{
get { return Box.Colour; }
set { Box.Colour = value; }
}
public Color4 SelectionColor
{
get { return SelectionBox.Colour; }
set { SelectionBox.Colour = value; }
}
protected readonly Box SelectionBox;
protected readonly Box Box;
public TestSliderBar()
{
Children = new Drawable[]
{
Box = new Box { RelativeSizeAxes = Axes.Both },
SelectionBox = new Box { RelativeSizeAxes = Axes.Both }
};
}
protected override void UpdateValue(float value)
{
SelectionBox.ScaleTo(
new Vector2(value, 1),
300, EasingTypes.OutQuint);
}
} }
} }
} }

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@ -49,12 +49,12 @@ namespace osu.Desktop.VisualTests.Tests
{ {
return new BeatmapSetInfo return new BeatmapSetInfo
{ {
BeatmapSetID = 1234 + i, OnlineBeatmapSetID = 1234 + i,
Hash = "d8e8fca2dc0f896fd7cb4cb0031ba249", Hash = "d8e8fca2dc0f896fd7cb4cb0031ba249",
Path = string.Empty, Path = string.Empty,
Metadata = new BeatmapMetadata Metadata = new BeatmapMetadata
{ {
BeatmapSetID = 1234 + i, OnlineBeatmapSetID = 1234 + i,
Artist = "MONACA", Artist = "MONACA",
Title = "Black Song", Title = "Black Song",
Author = "Some Guy", Author = "Some Guy",
@ -63,7 +63,7 @@ namespace osu.Desktop.VisualTests.Tests
{ {
new BeatmapInfo new BeatmapInfo
{ {
BeatmapID = 1234 + i, OnlineBeatmapID = 1234 + i,
Mode = PlayMode.Osu, Mode = PlayMode.Osu,
Path = "normal.osu", Path = "normal.osu",
Version = "Normal", Version = "Normal",
@ -74,7 +74,7 @@ namespace osu.Desktop.VisualTests.Tests
}, },
new BeatmapInfo new BeatmapInfo
{ {
BeatmapID = 1235 + i, OnlineBeatmapID = 1235 + i,
Mode = PlayMode.Osu, Mode = PlayMode.Osu,
Path = "hard.osu", Path = "hard.osu",
Version = "Hard", Version = "Hard",
@ -85,7 +85,7 @@ namespace osu.Desktop.VisualTests.Tests
}, },
new BeatmapInfo new BeatmapInfo
{ {
BeatmapID = 1236 + i, OnlineBeatmapID = 1236 + i,
Mode = PlayMode.Osu, Mode = PlayMode.Osu,
Path = "insane.osu", Path = "insane.osu",
Version = "Insane", Version = "Insane",

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@ -42,6 +42,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
Colour = osuObject.Colour, Colour = osuObject.Colour,
Hit = () => Hit = () =>
{ {
if (Judgement.Result.HasValue) return false;
((PositionalJudgementInfo)Judgement).PositionOffset = Vector2.Zero; //todo: set to correct value ((PositionalJudgementInfo)Judgement).PositionOffset = Vector2.Zero; //todo: set to correct value
UpdateJudgement(true); UpdateJudgement(true);
return true; return true;
@ -134,7 +136,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
FadeOut(TIME_FADEOUT / 5); FadeOut(TIME_FADEOUT / 5);
break; break;
case ArmedState.Hit: case ArmedState.Hit:
const double flash_in = 30; const double flash_in = 40;
flash.FadeTo(0.8f, flash_in); flash.FadeTo(0.8f, flash_in);
flash.Delay(flash_in); flash.Delay(flash_in);

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@ -13,6 +13,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
{ {
public class Triangles : Container<Triangle> public class Triangles : Container<Triangle>
{ {
public override bool HandleInput => false;
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();

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@ -101,9 +101,11 @@ namespace osu.Game.Modes.Osu.Objects
cumulativeLength.Add(l); cumulativeLength.Add(l);
} }
//TODO: Figure out if the following code is needed in some cases. Judging by the map
// "Transform" http://osu.ppy.sh/s/484689 it seems like we should _not_ be doing this.
// Lengthen slider curves that are too short compared to what's // Lengthen slider curves that are too short compared to what's
// in the .osu file. // in the .osu file.
if (l < Length && calculatedPath.Count > 1) /*if (l < Length && calculatedPath.Count > 1)
{ {
Vector2 diff = calculatedPath[calculatedPath.Count - 1] - calculatedPath[calculatedPath.Count - 2]; Vector2 diff = calculatedPath[calculatedPath.Count - 1] - calculatedPath[calculatedPath.Count - 2];
double d = diff.Length; double d = diff.Length;
@ -113,7 +115,7 @@ namespace osu.Game.Modes.Osu.Objects
calculatedPath[calculatedPath.Count - 1] += diff * (float)((Length - l) / d); calculatedPath[calculatedPath.Count - 1] += diff * (float)((Length - l) / d);
cumulativeLength[calculatedPath.Count - 1] = Length; cumulativeLength[calculatedPath.Count - 1] = Length;
} }*/
} }
public void Calculate() public void Calculate()

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@ -23,7 +23,8 @@ namespace osu.Game.Tests.Beatmaps.Formats
OsuLegacyDecoder.Register(); OsuLegacyDecoder.Register();
Ruleset.Register(new OsuRuleset()); Ruleset.Register(new OsuRuleset());
} }
[Test]
[Test]
public void TestDecodeMetadata() public void TestDecodeMetadata()
{ {
var decoder = new OsuLegacyDecoder(); var decoder = new OsuLegacyDecoder();
@ -31,7 +32,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
{ {
var beatmap = decoder.Decode(new StreamReader(stream)); var beatmap = decoder.Decode(new StreamReader(stream));
var meta = beatmap.BeatmapInfo.Metadata; var meta = beatmap.BeatmapInfo.Metadata;
Assert.AreEqual(241526, meta.BeatmapSetID); Assert.AreEqual(241526, meta.OnlineBeatmapSetID);
Assert.AreEqual("Soleily", meta.Artist); Assert.AreEqual("Soleily", meta.Artist);
Assert.AreEqual("Soleily", meta.ArtistUnicode); Assert.AreEqual("Soleily", meta.ArtistUnicode);
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile); Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
@ -125,7 +126,8 @@ namespace osu.Game.Tests.Beatmaps.Formats
} }
} }
[Test] public void TestDecodeHitObjects() [Test]
public void TestDecodeHitObjects()
{ {
var decoder = new OsuLegacyDecoder(); var decoder = new OsuLegacyDecoder();
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu")) using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))

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@ -83,7 +83,7 @@ namespace osu.Game.Tests.Beatmaps.IO
Action waitAction = () => Action waitAction = () =>
{ {
while ((resultSets = osu.Dependencies.Get<BeatmapDatabase>() while ((resultSets = osu.Dependencies.Get<BeatmapDatabase>()
.Query<BeatmapSetInfo>().Where(s => s.BeatmapSetID == 241526)).Count() != 1) .Query<BeatmapSetInfo>().Where(s => s.OnlineBeatmapSetID == 241526)).Count() != 1)
Thread.Sleep(1); Thread.Sleep(1);
}; };
@ -100,7 +100,7 @@ namespace osu.Game.Tests.Beatmaps.IO
waitAction = () => waitAction = () =>
{ {
while ((resultBeatmaps = osu.Dependencies.Get<BeatmapDatabase>() while ((resultBeatmaps = osu.Dependencies.Get<BeatmapDatabase>()
.Query<BeatmapInfo>().Where(s => s.BeatmapSetID == 241526 && s.BaseDifficultyID > 0)).Count() != 12) .Query<BeatmapInfo>().Where(s => s.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0)).Count() != 12)
Thread.Sleep(1); Thread.Sleep(1);
}; };
@ -113,7 +113,7 @@ namespace osu.Game.Tests.Beatmaps.IO
Assert.IsTrue(set.Beatmaps.Count == resultBeatmaps.Count()); Assert.IsTrue(set.Beatmaps.Count == resultBeatmaps.Count());
foreach (BeatmapInfo b in resultBeatmaps) foreach (BeatmapInfo b in resultBeatmaps)
Assert.IsTrue(set.Beatmaps.Any(c => c.BeatmapID == b.BeatmapID)); Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineBeatmapID == b.OnlineBeatmapID));
Assert.IsTrue(set.Beatmaps.Count > 0); Assert.IsTrue(set.Beatmaps.Count > 0);

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@ -52,7 +52,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
var reader = new OszArchiveReader(osz); var reader = new OszArchiveReader(osz);
var meta = reader.ReadMetadata(); var meta = reader.ReadMetadata();
Assert.AreEqual(241526, meta.BeatmapSetID); Assert.AreEqual(241526, meta.OnlineBeatmapSetID);
Assert.AreEqual("Soleily", meta.Artist); Assert.AreEqual("Soleily", meta.Artist);
Assert.AreEqual("Soleily", meta.ArtistUnicode); Assert.AreEqual("Soleily", meta.ArtistUnicode);
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile); Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
@ -65,7 +65,8 @@ namespace osu.Game.Tests.Beatmaps.IO
Assert.AreEqual("Renatus", meta.TitleUnicode); Assert.AreEqual("Renatus", meta.TitleUnicode);
} }
} }
[Test]
[Test]
public void TestReadFile() public void TestReadFile()
{ {
using (var osz = Resource.OpenResource("Beatmaps.241526 Soleily - Renatus.osz")) using (var osz = Resource.OpenResource("Beatmaps.241526 Soleily - Renatus.osz"))

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@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework; using osu.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Transformations;
using osu.Game.Database; using osu.Game.Database;
namespace osu.Game.Beatmaps.Drawables namespace osu.Game.Beatmaps.Drawables
@ -19,12 +20,16 @@ namespace osu.Game.Beatmaps.Drawables
/// </summary> /// </summary>
public Action<BeatmapGroup, BeatmapInfo> SelectionChanged; public Action<BeatmapGroup, BeatmapInfo> SelectionChanged;
/// <summary>
/// Fires when one of our difficulties is clicked when already selected. Should start playing the map.
/// </summary>
public Action<BeatmapInfo> StartRequested;
public BeatmapSetHeader Header; public BeatmapSetHeader Header;
private BeatmapGroupState state; private BeatmapGroupState state;
public List<BeatmapPanel> BeatmapPanels; public List<BeatmapPanel> BeatmapPanels;
private WorkingBeatmap beatmap;
public BeatmapGroupState State public BeatmapGroupState State
{ {
@ -48,16 +53,14 @@ namespace osu.Game.Beatmaps.Drawables
SelectedPanel.State = PanelSelectedState.NotSelected; SelectedPanel.State = PanelSelectedState.NotSelected;
foreach (BeatmapPanel panel in BeatmapPanels) foreach (BeatmapPanel panel in BeatmapPanels)
panel.FadeOut(250); panel.FadeOut(300, EasingTypes.OutQuint);
break; break;
} }
} }
} }
public BeatmapGroup(WorkingBeatmap beatmap) public BeatmapGroup(WorkingBeatmap beatmap, BeatmapSetInfo set = null)
{ {
this.beatmap = beatmap;
Header = new BeatmapSetHeader(beatmap) Header = new BeatmapSetHeader(beatmap)
{ {
GainedSelection = headerGainedSelection, GainedSelection = headerGainedSelection,
@ -68,6 +71,7 @@ namespace osu.Game.Beatmaps.Drawables
{ {
Alpha = 0, Alpha = 0,
GainedSelection = panelGainedSelection, GainedSelection = panelGainedSelection,
StartRequested = p => { StartRequested?.Invoke(p.Beatmap); },
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
}).ToList(); }).ToList();
} }

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@ -1,62 +1,70 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>. //Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.MathUtils;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.UserInterface;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Beatmaps.Drawables
{
class BeatmapPanel : Panel
{
public BeatmapInfo Beatmap;
private Sprite background;
public Action<BeatmapPanel> GainedSelection;
Color4 deselectedColour = new Color4(20, 43, 51, 255); using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.MathUtils;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.UserInterface;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Input;
namespace osu.Game.Beatmaps.Drawables
{
class BeatmapPanel : Panel
{
public BeatmapInfo Beatmap;
private Sprite background;
public Action<BeatmapPanel> GainedSelection;
public Action<BeatmapPanel> StartRequested;
protected override void Selected() protected override void Selected()
{ {
base.Selected(); base.Selected();
GainedSelection?.Invoke(this); GainedSelection?.Invoke(this);
background.ColourInfo = ColourInfo.GradientVertical( background.ColourInfo = ColourInfo.GradientVertical(
new Color4(20, 43, 51, 255), new Color4(20, 43, 51, 255),
new Color4(40, 86, 102, 255)); new Color4(40, 86, 102, 255));
} }
protected override void Deselected() protected override void Deselected()
{ {
base.Deselected(); base.Deselected();
background.Colour = deselectedColour; background.Colour = new Color4(20, 43, 51, 255);
} }
public BeatmapPanel(BeatmapInfo beatmap) protected override bool OnClick(InputState state)
{
if (State == PanelSelectedState.Selected)
StartRequested?.Invoke(this);
return base.OnClick(state);
}
public BeatmapPanel(BeatmapInfo beatmap)
{ {
Beatmap = beatmap; Beatmap = beatmap;
Height *= 0.60f; Height *= 0.60f;
Children = new Drawable[] Children = new Drawable[]
{ {
background = new Box background = new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
new Triangles new Triangles
{ {
// The border is drawn in the shader of the children. Being additive, triangles would over-emphasize // The border is drawn in the shader of the children. Being additive, triangles would over-emphasize
// the border wherever they cross it, and thus they get their own masking container without a border. // the border wherever they cross it, and thus they get their own masking container without a border.
@ -64,70 +72,70 @@ namespace osu.Game.Beatmaps.Drawables
CornerRadius = Content.CornerRadius, CornerRadius = Content.CornerRadius,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
BlendingMode = BlendingMode.Additive, BlendingMode = BlendingMode.Additive,
Colour = deselectedColour, Colour = new Color4(20, 43, 51, 255),
}, },
new FlowContainer new FlowContainer
{ {
Padding = new MarginPadding(5), Padding = new MarginPadding(5),
Direction = FlowDirection.HorizontalOnly, Direction = FlowDirection.HorizontalOnly,
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
Children = new Drawable[] Children = new Drawable[]
{ {
new DifficultyIcon(FontAwesome.fa_dot_circle_o, new Color4(159, 198, 0, 255)) new DifficultyIcon(FontAwesome.fa_dot_circle_o, new Color4(159, 198, 0, 255))
{ {
Scale = new Vector2(1.8f), Scale = new Vector2(1.8f),
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
}, },
new FlowContainer new FlowContainer
{ {
Padding = new MarginPadding { Left = 5 }, Padding = new MarginPadding { Left = 5 },
Spacing = new Vector2(0, 5), Spacing = new Vector2(0, 5),
Direction = FlowDirection.VerticalOnly, Direction = FlowDirection.VerticalOnly,
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Children = new Drawable[] Children = new Drawable[]
{ {
new FlowContainer new FlowContainer
{ {
Direction = FlowDirection.HorizontalOnly, Direction = FlowDirection.HorizontalOnly,
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Spacing = new Vector2(4, 0), Spacing = new Vector2(4, 0),
Children = new[] Children = new[]
{ {
new SpriteText new SpriteText
{ {
Font = @"Exo2.0-Medium", Font = @"Exo2.0-Medium",
Text = beatmap.Version, Text = beatmap.Version,
TextSize = 20, TextSize = 20,
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft Origin = Anchor.BottomLeft
}, },
new SpriteText new SpriteText
{ {
Font = @"Exo2.0-Medium", Font = @"Exo2.0-Medium",
Text = "mapped by", Text = "mapped by",
TextSize = 16, TextSize = 16,
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft Origin = Anchor.BottomLeft
}, },
new SpriteText new SpriteText
{ {
Font = @"Exo2.0-MediumItalic", Font = @"Exo2.0-MediumItalic",
Text = $"{(beatmap.Metadata ?? beatmap.BeatmapSet.Metadata).Author}", Text = $"{(beatmap.Metadata ?? beatmap.BeatmapSet.Metadata).Author}",
TextSize = 16, TextSize = 16,
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft Origin = Anchor.BottomLeft
}, },
} }
}, },
new StarCounter { Count = beatmap.BaseDifficulty?.OverallDifficulty ?? 5, StarSize = 8 } new StarCounter { Count = beatmap.BaseDifficulty?.OverallDifficulty ?? 5, StarSize = 8 }
} }
} }
} }
} }
}; };
} }
} }
} }

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@ -1,74 +1,74 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>. //Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System; using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics; using osu.Game.Graphics;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
namespace osu.Game.Beatmaps.Drawables namespace osu.Game.Beatmaps.Drawables
{ {
class BeatmapSetHeader : Panel class BeatmapSetHeader : Panel
{ {
public Action<BeatmapSetHeader> GainedSelection; public Action<BeatmapSetHeader> GainedSelection;
private SpriteText title, artist; private SpriteText title, artist;
private OsuConfigManager config; private OsuConfigManager config;
private Bindable<bool> preferUnicode; private Bindable<bool> preferUnicode;
private WorkingBeatmap beatmap; private WorkingBeatmap beatmap;
public BeatmapSetHeader(WorkingBeatmap beatmap) public BeatmapSetHeader(WorkingBeatmap beatmap)
{ {
this.beatmap = beatmap; this.beatmap = beatmap;
Children = new Drawable[] Children = new Drawable[]
{ {
new PanelBackground(beatmap) new PanelBackground(beatmap)
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
new FlowContainer new FlowContainer
{ {
Direction = FlowDirection.VerticalOnly, Direction = FlowDirection.VerticalOnly,
Padding = new MarginPadding { Top = 5, Left = 18, Right = 10, Bottom = 10 }, Padding = new MarginPadding { Top = 5, Left = 18, Right = 10, Bottom = 10 },
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Children = new[] Children = new[]
{ {
title = new SpriteText title = new SpriteText
{ {
Font = @"Exo2.0-BoldItalic", Font = @"Exo2.0-BoldItalic",
Text = beatmap.BeatmapSetInfo.Metadata.Title, Text = beatmap.BeatmapSetInfo.Metadata.Title,
TextSize = 22, TextSize = 22,
Shadow = true, Shadow = true,
}, },
artist = new SpriteText artist = new SpriteText
{ {
Margin = new MarginPadding { Top = -1 }, Margin = new MarginPadding { Top = -1 },
Font = @"Exo2.0-SemiBoldItalic", Font = @"Exo2.0-SemiBoldItalic",
Text = beatmap.BeatmapSetInfo.Metadata.Artist, Text = beatmap.BeatmapSetInfo.Metadata.Artist,
TextSize = 17, TextSize = 17,
Shadow = true, Shadow = true,
}, },
new FlowContainer new FlowContainer
{ {
Margin = new MarginPadding { Top = 5 }, Margin = new MarginPadding { Top = 5 },
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Children = new[] Children = new[]
{ {
new DifficultyIcon(FontAwesome.fa_dot_circle_o, new Color4(159, 198, 0, 255)), new DifficultyIcon(FontAwesome.fa_dot_circle_o, new Color4(159, 198, 0, 255)),
new DifficultyIcon(FontAwesome.fa_dot_circle_o, new Color4(246, 101, 166, 255)), new DifficultyIcon(FontAwesome.fa_dot_circle_o, new Color4(246, 101, 166, 255)),
} }
} }
} }
} }
}; };
} }
protected override void LoadComplete() protected override void LoadComplete()
@ -81,8 +81,8 @@ namespace osu.Game.Beatmaps.Drawables
{ {
base.Selected(); base.Selected();
GainedSelection?.Invoke(this); GainedSelection?.Invoke(this);
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuConfigManager config) private void load(OsuConfigManager config)
{ {
@ -90,31 +90,32 @@ namespace osu.Game.Beatmaps.Drawables
preferUnicode = config.GetBindable<bool>(OsuConfig.ShowUnicode); preferUnicode = config.GetBindable<bool>(OsuConfig.ShowUnicode);
preferUnicode.ValueChanged += preferUnicode_changed; preferUnicode.ValueChanged += preferUnicode_changed;
preferUnicode_changed(preferUnicode, null); preferUnicode_changed(preferUnicode, null);
} }
private void preferUnicode_changed(object sender, EventArgs e)
{ private void preferUnicode_changed(object sender, EventArgs e)
title.Text = config.GetUnicodeString(beatmap.BeatmapSetInfo.Metadata.Title, beatmap.BeatmapSetInfo.Metadata.TitleUnicode); {
artist.Text = config.GetUnicodeString(beatmap.BeatmapSetInfo.Metadata.Artist, beatmap.BeatmapSetInfo.Metadata.ArtistUnicode); title.Text = config.GetUnicodeString(beatmap.BeatmapSetInfo.Metadata.Title, beatmap.BeatmapSetInfo.Metadata.TitleUnicode);
artist.Text = config.GetUnicodeString(beatmap.BeatmapSetInfo.Metadata.Artist, beatmap.BeatmapSetInfo.Metadata.ArtistUnicode);
} }
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
{ {
if (preferUnicode != null) if (preferUnicode != null)
preferUnicode.ValueChanged -= preferUnicode_changed; preferUnicode.ValueChanged -= preferUnicode_changed;
base.Dispose(isDisposing); base.Dispose(isDisposing);
} }
class PanelBackground : BufferedContainer class PanelBackground : BufferedContainer
{ {
private readonly WorkingBeatmap working; private readonly WorkingBeatmap working;
public PanelBackground(WorkingBeatmap working) public PanelBackground(WorkingBeatmap working)
{ {
this.working = working; this.working = working;
CacheDrawnFrameBuffer = true; CacheDrawnFrameBuffer = true;
Children = new[] Children = new[]
{ {
new FlowContainer new FlowContainer
@ -128,34 +129,37 @@ namespace osu.Game.Beatmaps.Drawables
Children = new[] Children = new[]
{ {
// The left half with no gradient applied // The left half with no gradient applied
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = Color4.Black, Colour = Color4.Black,
Width = 0.4f, Width = 0.4f,
}, },
// Piecewise-linear gradient with 3 segments to make it appear smoother // Piecewise-linear gradient with 3 segments to make it appear smoother
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
ColourInfo = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f)), ColourInfo = ColourInfo.GradientHorizontal(
Color4.Black, new Color4(0f, 0f, 0f, 0.9f)),
Width = 0.05f, Width = 0.05f,
}, },
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
ColourInfo = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)), ColourInfo = ColourInfo.GradientHorizontal(
new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)),
Width = 0.2f, Width = 0.2f,
}, },
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
ColourInfo = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)), ColourInfo = ColourInfo.GradientHorizontal(
new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)),
Width = 0.05f, Width = 0.05f,
}, },
} }
}, },
}; };
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -172,6 +176,6 @@ namespace osu.Game.Beatmaps.Drawables
ForceRedraw(); ForceRedraw();
}); });
} }
} }
} }
} }

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@ -8,6 +8,7 @@ using osu.Framework.Graphics.Transformations;
using osu.Framework.Input; using osu.Framework.Input;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Game.Graphics;
namespace osu.Game.Beatmaps.Drawables namespace osu.Game.Beatmaps.Drawables
{ {
@ -98,7 +99,7 @@ namespace osu.Game.Beatmaps.Drawables
Type = EdgeEffectType.Shadow, Type = EdgeEffectType.Shadow,
Offset = new Vector2(1), Offset = new Vector2(1),
Radius = 10, Radius = 10,
Colour = new Color4(0, 0, 0, 100), Colour = Color4.Black.Opacity(100),
}; };
} }

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@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.IO; using System.IO;
using osu.Game.Modes.Objects; using osu.Game.Modes.Objects;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Game.Graphics;
namespace osu.Game.Beatmaps.Formats namespace osu.Game.Beatmaps.Formats
{ {
@ -44,11 +45,11 @@ namespace osu.Game.Beatmaps.Formats
public virtual void ApplyColours(Beatmap b) public virtual void ApplyColours(Beatmap b)
{ {
List<Color4> colours = b.ComboColors ?? new List<Color4>() { List<Color4> colours = b.ComboColors ?? new List<Color4> {
new Color4(17, 136, 170, 255), new Color4(17, 136, 170, 255),
new Color4(102,136,0, 255), new Color4(102, 136, 0, 255),
new Color4(204,102,0, 255), new Color4(204, 102, 0, 255),
new Color4(121,9,13, 255), new Color4(121, 9, 13, 255),
}; };
if (colours.Count == 0) return; if (colours.Count == 0) return;

View File

@ -26,6 +26,10 @@ namespace osu.Game.Beatmaps.Formats
AddDecoder<OsuLegacyDecoder>(@"osu file format v11"); AddDecoder<OsuLegacyDecoder>(@"osu file format v11");
AddDecoder<OsuLegacyDecoder>(@"osu file format v10"); AddDecoder<OsuLegacyDecoder>(@"osu file format v10");
AddDecoder<OsuLegacyDecoder>(@"osu file format v9"); AddDecoder<OsuLegacyDecoder>(@"osu file format v9");
AddDecoder<OsuLegacyDecoder>(@"osu file format v8");
AddDecoder<OsuLegacyDecoder>(@"osu file format v7");
AddDecoder<OsuLegacyDecoder>(@"osu file format v6");
AddDecoder<OsuLegacyDecoder>(@"osu file format v5");
// TODO: Not sure how far back to go, or differences between versions // TODO: Not sure how far back to go, or differences between versions
} }
@ -132,11 +136,11 @@ namespace osu.Game.Beatmaps.Formats
beatmap.BeatmapInfo.Metadata.Tags = val; beatmap.BeatmapInfo.Metadata.Tags = val;
break; break;
case @"BeatmapID": case @"BeatmapID":
beatmap.BeatmapInfo.BeatmapID = int.Parse(val); beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(val);
break; break;
case @"BeatmapSetID": case @"BeatmapSetID":
beatmap.BeatmapInfo.BeatmapSetID = int.Parse(val); beatmap.BeatmapInfo.OnlineBeatmapSetID = int.Parse(val);
metadata.BeatmapSetID = int.Parse(val); metadata.OnlineBeatmapSetID = int.Parse(val);
break; break;
} }
} }

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@ -67,6 +67,7 @@ namespace osu.Game.Beatmaps
set { lock (beatmapLock) beatmap = value; } set { lock (beatmapLock) beatmap = value; }
} }
private ArchiveReader trackReader;
private AudioTrack track; private AudioTrack track;
private object trackLock = new object(); private object trackLock = new object();
public AudioTrack Track public AudioTrack Track
@ -79,12 +80,11 @@ namespace osu.Game.Beatmaps
try try
{ {
using (var reader = GetReader()) //store a reference to the reader as we may continue accessing the stream in the background.
{ trackReader = GetReader();
var trackData = reader?.GetStream(BeatmapInfo.Metadata.AudioFile); var trackData = trackReader?.GetStream(BeatmapInfo.Metadata.AudioFile);
if (trackData != null) if (trackData != null)
track = new AudioTrackBass(trackData); track = new AudioTrackBass(trackData);
}
} }
catch { } catch { }

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@ -69,7 +69,8 @@ namespace osu.Game.Database
using (var reader = ArchiveReader.GetReader(storage, path)) using (var reader = ArchiveReader.GetReader(storage, path))
metadata = reader.ReadMetadata(); metadata = reader.ReadMetadata();
if (connection.Table<BeatmapSetInfo>().Count(b => b.BeatmapSetID == metadata.BeatmapSetID) != 0) if (metadata.OnlineBeatmapSetID.HasValue &&
connection.Table<BeatmapSetInfo>().Count(b => b.OnlineBeatmapSetID == metadata.OnlineBeatmapSetID) != 0)
return; // TODO: Update this beatmap instead return; // TODO: Update this beatmap instead
if (File.Exists(path)) // Not always the case, i.e. for LegacyFilesystemReader if (File.Exists(path)) // Not always the case, i.e. for LegacyFilesystemReader
@ -86,7 +87,7 @@ namespace osu.Game.Database
} }
var beatmapSet = new BeatmapSetInfo var beatmapSet = new BeatmapSetInfo
{ {
BeatmapSetID = metadata.BeatmapSetID, OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
Beatmaps = new List<BeatmapInfo>(), Beatmaps = new List<BeatmapInfo>(),
Path = path, Path = path,
Hash = hash, Hash = hash,
@ -139,18 +140,18 @@ namespace osu.Game.Database
public BeatmapSetInfo GetBeatmapSet(int id) public BeatmapSetInfo GetBeatmapSet(int id)
{ {
return Query<BeatmapSetInfo>().FirstOrDefault(s => s.BeatmapSetID == id); return Query<BeatmapSetInfo>().FirstOrDefault(s => s.OnlineBeatmapSetID == id);
} }
public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null) public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null)
{ {
var beatmapSetInfo = Query<BeatmapSetInfo>().FirstOrDefault(s => s.BeatmapSetID == beatmapInfo.BeatmapSetID); var beatmapSetInfo = Query<BeatmapSetInfo>().FirstOrDefault(s => s.ID == beatmapInfo.BeatmapSetInfoID);
//we need metadata //we need metadata
GetChildren(beatmapSetInfo); GetChildren(beatmapSetInfo);
if (beatmapSetInfo == null) if (beatmapSetInfo == null)
throw new InvalidOperationException($@"Beatmap set {beatmapInfo.BeatmapSetID} is not in the local database."); throw new InvalidOperationException($@"Beatmap set {beatmapInfo.BeatmapSetInfoID} is not in the local database.");
if (beatmapInfo.Metadata == null) if (beatmapInfo.Metadata == null)
beatmapInfo.Metadata = beatmapSetInfo.Metadata; beatmapInfo.Metadata = beatmapSetInfo.Metadata;

View File

@ -13,11 +13,15 @@ namespace osu.Game.Database
{ {
public class BeatmapInfo : IEquatable<BeatmapInfo> public class BeatmapInfo : IEquatable<BeatmapInfo>
{ {
[PrimaryKey] [PrimaryKey, AutoIncrement]
public int BeatmapID { get; set; } public int ID { get; set; }
public int? OnlineBeatmapID { get; set; } = null;
public int? OnlineBeatmapSetID { get; set; } = null;
[ForeignKey(typeof(BeatmapSetInfo))] [ForeignKey(typeof(BeatmapSetInfo))]
public int BeatmapSetID { get; set; } public int BeatmapSetInfoID { get; set; }
[ManyToOne] [ManyToOne]
public BeatmapSetInfo BeatmapSet { get; set; } public BeatmapSetInfo BeatmapSet { get; set; }
@ -71,7 +75,7 @@ namespace osu.Game.Database
public bool Equals(BeatmapInfo other) public bool Equals(BeatmapInfo other)
{ {
return BeatmapID == other?.BeatmapID; return ID == other?.ID;
} }
public bool AudioEquals(BeatmapInfo other) => other != null && public bool AudioEquals(BeatmapInfo other) => other != null &&

View File

@ -9,8 +9,9 @@ namespace osu.Game.Database
{ {
[PrimaryKey, AutoIncrement] [PrimaryKey, AutoIncrement]
public int ID { get; set; } public int ID { get; set; }
public int BeatmapSetID { get; set; } public int? OnlineBeatmapSetID { get; set; } = null;
public string Title { get; set; } public string Title { get; set; }
public string TitleUnicode { get; set; } public string TitleUnicode { get; set; }
public string Artist { get; set; } public string Artist { get; set; }

View File

@ -10,20 +10,22 @@ namespace osu.Game.Database
{ {
public class BeatmapSetInfo public class BeatmapSetInfo
{ {
[PrimaryKey] [PrimaryKey, AutoIncrement]
public int BeatmapSetID { get; set; } public int ID { get; set; }
public int? OnlineBeatmapSetID { get; set; } = null;
[OneToOne(CascadeOperations = CascadeOperation.All)] [OneToOne(CascadeOperations = CascadeOperation.All)]
public BeatmapMetadata Metadata { get; set; } public BeatmapMetadata Metadata { get; set; }
[NotNull, ForeignKey(typeof(BeatmapMetadata))] [NotNull, ForeignKey(typeof(BeatmapMetadata))]
public int BeatmapMetadataID { get; set; } public int BeatmapMetadataID { get; set; }
[OneToMany(CascadeOperations = CascadeOperation.All)] [OneToMany(CascadeOperations = CascadeOperation.All)]
public List<BeatmapInfo> Beatmaps { get; set; } public List<BeatmapInfo> Beatmaps { get; set; }
public string Hash { get; set; } public string Hash { get; set; }
public string Path { get; set; } public string Path { get; set; }
} }
} }

View File

@ -15,6 +15,8 @@ namespace osu.Game.Graphics.Backgrounds
{ {
public class Triangles : Container<Triangle> public class Triangles : Container<Triangle>
{ {
public override bool HandleInput => false;
public Triangles() public Triangles()
{ {
Alpha = 0.3f; Alpha = 0.3f;

View File

@ -0,0 +1,61 @@
using System;
using OpenTK.Graphics;
using osu.Framework.Graphics.Colour;
namespace osu.Game.Graphics
{
public static class OsuColourExtensions
{
public static Color4 Opacity(this Color4 color, float a) => new Color4(color.R, color.G, color.B, a);
public static Color4 Opacity(this Color4 color, byte a) => new Color4(color.R, color.G, color.B, a / 255f);
}
public class OsuColour
{
public static Color4 Gray(float amt) => new Color4(amt, amt, amt, 1f);
public static Color4 Gray(byte amt) => new Color4(amt, amt, amt, 255);
private static Color4 FromHex(string hex)
{
return new Color4(
Convert.ToByte(hex.Substring(0, 2), 16),
Convert.ToByte(hex.Substring(2, 2), 16),
Convert.ToByte(hex.Substring(4, 2), 16),
255);
}
// See https://github.com/ppy/osu-web/blob/master/resources/assets/less/colors.less
public Color4 PurpleLighter = FromHex(@"eeeeff");
public Color4 PurpleLight = FromHex(@"aa88ff");
public Color4 Purple = FromHex(@"8866ee");
public Color4 PurpleDark = FromHex(@"6644cc");
public Color4 PurpleDarker = FromHex(@"441188");
public Color4 PinkLighter = FromHex(@"ffddee");
public Color4 PinkLight = FromHex(@"ff99cc");
public Color4 Pink = FromHex(@"ff66aa");
public Color4 PinkDark = FromHex(@"cc5288");
public Color4 PinkDarker = FromHex(@"bb1177");
public Color4 BlueLighter = FromHex(@"ddffff");
public Color4 BlueLight = FromHex(@"99eeff");
public Color4 Blue = FromHex(@"66ccff");
public Color4 BlueDark = FromHex(@"44aadd");
public Color4 BlueDarker = FromHex(@"2299bb");
public Color4 YellowLighter = FromHex(@"ffffdd");
public Color4 YellowLight = FromHex(@"ffdd55");
public Color4 Yellow = FromHex(@"ffcc22");
public Color4 YellowDark = FromHex(@"eeaa00");
public Color4 YellowDarker = FromHex(@"cc6600");
public Color4 GreenLighter = FromHex(@"eeffcc");
public Color4 GreenLight = FromHex(@"b3d944");
public Color4 Green = FromHex(@"88b300");
public Color4 GreenDark = FromHex(@"668800");
public Color4 GreenDarker = FromHex(@"445500");
public Color4 Red = FromHex(@"fc4549");
}
}

View File

@ -34,55 +34,6 @@ namespace osu.Game.Graphics.UserInterface
public BackButton() public BackButton()
{ {
Size = size_retracted; Size = size_retracted;
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Width = 0.4f,
Children = new Drawable[]
{
leftBox = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(195, 40, 140, 255),
Shear = new Vector2(shear, 0),
},
icon = new TextAwesome
{
Anchor = Anchor.Centre,
TextSize = 25,
Icon = FontAwesome.fa_osu_left_o
},
}
},
new Container
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
RelativeSizeAxes = Axes.Both,
Width = 0.6f,
Children = new Drawable[]
{
rightBox = new Box
{
Colour = new Color4(238, 51, 153, 255),
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
RelativeSizeAxes = Axes.Both,
Shear = new Vector2(shear, 0),
EdgeSmoothness = new Vector2(1.5f, 0),
},
new SpriteText
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Text = @"Back",
}
}
}
};
} }
public override bool Contains(Vector2 screenSpacePos) => leftBox.Contains(screenSpacePos) || rightBox.Contains(screenSpacePos); public override bool Contains(Vector2 screenSpacePos) => leftBox.Contains(screenSpacePos) || rightBox.Contains(screenSpacePos);
@ -140,9 +91,57 @@ namespace osu.Game.Graphics.UserInterface
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(AudioManager audio) private void load(AudioManager audio, OsuColour colours)
{ {
sampleClick = audio.Sample.Get(@"Menu/menuback"); sampleClick = audio.Sample.Get(@"Menu/menuback");
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Width = 0.4f,
Children = new Drawable[]
{
leftBox = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.PinkDark,
Shear = new Vector2(shear, 0),
},
icon = new TextAwesome
{
Anchor = Anchor.Centre,
TextSize = 25,
Icon = FontAwesome.fa_osu_left_o
},
}
},
new Container
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
RelativeSizeAxes = Axes.Both,
Width = 0.6f,
Children = new Drawable[]
{
rightBox = new Box
{
Colour = colours.Pink,
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
RelativeSizeAxes = Axes.Both,
Shear = new Vector2(shear, 0),
EdgeSmoothness = new Vector2(1.5f, 0),
},
new SpriteText
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Text = @"Back",
}
}
}
};
} }
protected override bool OnClick(InputState state) protected override bool OnClick(InputState state)
@ -151,7 +150,7 @@ namespace osu.Game.Graphics.UserInterface
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Shear = new Vector2(shear, 0), Shear = new Vector2(shear, 0),
Colour = new Color4(255, 255, 255, 128), Colour = Color4.White.Opacity(0.5f),
}; };
Add(flash); Add(flash);

View File

@ -3,6 +3,7 @@
using System; using System;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
@ -12,7 +13,12 @@ namespace osu.Game.Graphics.UserInterface
public OsuButton() public OsuButton()
{ {
Height = 25; Height = 25;
Colour = new Color4(14, 132, 165, 255); }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.BlueDark;
} }
} }
} }

View File

@ -35,7 +35,7 @@ namespace osu.Game.Graphics.UserInterface
protected set; protected set;
} }
private double animationDelay => 150; private double animationDelay => 80;
private double scalingDuration => 500; private double scalingDuration => 500;
private EasingTypes scalingEasing => EasingTypes.OutElasticHalf; private EasingTypes scalingEasing => EasingTypes.OutElasticHalf;

View File

@ -44,6 +44,8 @@ namespace osu.Game.Modes.Objects.Drawables
UpdateState(state); UpdateState(state);
Expire();
if (State == ArmedState.Hit) if (State == ArmedState.Hit)
PlaySample(); PlaySample();
} }
@ -75,6 +77,8 @@ namespace osu.Game.Modes.Objects.Drawables
//force application of the state that was set before we loaded. //force application of the state that was set before we loaded.
UpdateState(State); UpdateState(State);
Expire(true);
} }
/// <summary> /// <summary>

View File

@ -4,6 +4,7 @@
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Samples; using osu.Game.Beatmaps.Samples;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Game.Graphics;
namespace osu.Game.Modes.Objects namespace osu.Game.Modes.Objects
{ {

View File

@ -35,7 +35,7 @@ namespace osu.Game.Online.Chat.Drawables
{ {
Text = Message.Timestamp.LocalDateTime.ToLongTimeString(), Text = Message.Timestamp.LocalDateTime.ToLongTimeString(),
TextSize = text_size, TextSize = text_size,
Colour = new Color4(128, 128, 128, 255) Colour = Color4.Gray
}, },
new SpriteText new SpriteText
{ {

View File

@ -13,6 +13,7 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.IO; using osu.Game.Beatmaps.IO;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Cursor; using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.Processing; using osu.Game.Graphics.Processing;
using osu.Game.Online.API; using osu.Game.Online.API;
@ -41,6 +42,7 @@ namespace osu.Game
Dependencies.Cache(this); Dependencies.Cache(this);
Dependencies.Cache(Config); Dependencies.Cache(Config);
Dependencies.Cache(new BeatmapDatabase(Host.Storage, Host)); Dependencies.Cache(new BeatmapDatabase(Host.Storage, Host));
Dependencies.Cache(new OsuColour());
//this completely overrides the framework default. will need to change once we make a proper FontStore. //this completely overrides the framework default. will need to change once we make a proper FontStore.
Dependencies.Cache(Fonts = new FontStore { ScaleAdjust = 0.01f }, true); Dependencies.Cache(Fonts = new FontStore { ScaleAdjust = 0.01f }, true);

View File

@ -13,6 +13,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations; using osu.Framework.Graphics.Transformations;
using osu.Framework.Threading; using osu.Framework.Threading;
using osu.Game.Graphics;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
@ -45,7 +46,7 @@ namespace osu.Game.Overlays
{ {
Depth = float.MaxValue, Depth = float.MaxValue,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = new Color4(0.1f, 0.1f, 0.1f, 0.4f), Colour = OsuColour.Gray(0.1f).Opacity(0.4f),
}, },
content = new Container content = new Container
{ {

View File

@ -56,7 +56,7 @@ namespace osu.Game.Overlays
EdgeEffect = new EdgeEffect EdgeEffect = new EdgeEffect
{ {
Type = EdgeEffectType.Shadow, Type = EdgeEffectType.Shadow,
Colour = new Color4(0, 0, 0, 40), Colour = Color4.Black.Opacity(40),
Radius = 5, Radius = 5,
}; };
@ -65,7 +65,31 @@ namespace osu.Game.Overlays
Origin = Anchor.TopRight; Origin = Anchor.TopRight;
Position = start_position; Position = start_position;
Margin = new MarginPadding(10); Margin = new MarginPadding(10);
}
protected override bool OnDragStart(InputState state) => true;
protected override bool OnDrag(InputState state)
{
Vector2 change = (state.Mouse.Position - state.Mouse.PositionMouseDown.Value);
// Diminish the drag distance as we go further to simulate "rubber band" feeling.
change *= (float)Math.Pow(change.Length, 0.7f) / change.Length;
MoveTo(start_position + change);
return base.OnDrag(state);
}
protected override bool OnDragEnd(InputState state)
{
MoveTo(start_position, 800, EasingTypes.OutElastic);
return base.OnDragEnd(state);
}
[BackgroundDependencyLoader]
private void load(OsuGameBase osuGame, BeatmapDatabase beatmaps, AudioManager audio,
TextureStore textures, OsuColour colours)
{
Children = new Drawable[] Children = new Drawable[]
{ {
title = new SpriteText title = new SpriteText
@ -171,34 +195,11 @@ namespace osu.Game.Overlays
Origin = Anchor.BottomCentre, Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre, Anchor = Anchor.BottomCentre,
Height = 10, Height = 10,
Colour = new Color4(255, 204, 34, 255), Colour = colours.Yellow,
SeekRequested = seek SeekRequested = seek
} }
}; };
}
protected override bool OnDragStart(InputState state) => true;
protected override bool OnDrag(InputState state)
{
Vector2 change = (state.Mouse.Position - state.Mouse.PositionMouseDown.Value);
// Diminish the drag distance as we go further to simulate "rubber band" feeling.
change *= (float)Math.Pow(change.Length, 0.7f) / change.Length;
MoveTo(start_position + change);
return base.OnDrag(state);
}
protected override bool OnDragEnd(InputState state)
{
MoveTo(start_position, 800, EasingTypes.OutElastic);
return base.OnDragEnd(state);
}
[BackgroundDependencyLoader]
private void load(OsuGameBase osuGame, BeatmapDatabase beatmaps, AudioManager audio, TextureStore textures)
{
this.beatmaps = beatmaps; this.beatmaps = beatmaps;
trackManager = osuGame.Audio.Track; trackManager = osuGame.Audio.Track;
config = osuGame.Config; config = osuGame.Config;
@ -318,7 +319,7 @@ namespace osu.Game.Overlays
{ {
Task.Run(() => Task.Run(() =>
{ {
if (beatmap.Beatmap == null) if (beatmap?.Beatmap == null)
//todo: we may need to display some default text here (currently in the constructor). //todo: we may need to display some default text here (currently in the constructor).
return; return;
@ -393,7 +394,7 @@ namespace osu.Game.Overlays
{ {
sprite = new Sprite sprite = new Sprite
{ {
Colour = new Color4(150, 150, 150, 255), Colour = OsuColour.Gray(150),
FillMode = FillMode.Fill, FillMode = FillMode.Fill,
}, },
new Box new Box
@ -402,7 +403,7 @@ namespace osu.Game.Overlays
Height = 50, Height = 50,
Origin = Anchor.BottomCentre, Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre, Anchor = Anchor.BottomCentre,
Colour = new Color4(0, 0, 0, 127) Colour = Color4.Black.Opacity(0.5f)
} }
}; };
} }

View File

@ -16,6 +16,7 @@ using osu.Framework.Graphics.UserInterface;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Options namespace osu.Game.Overlays.Options
{ {
@ -140,26 +141,13 @@ namespace osu.Game.Overlays.Options
private Box fill; private Box fill;
const float border_width = 3; const float border_width = 3;
private Color4 glowingColour, idleColour;
Color4 hoverColour = new Color4(255, 221, 238, 255);
Color4 defaultColour = new Color4(255, 102, 170, 255);
Color4 glowColour = new Color4(187, 17, 119, 0);
public Light() public Light()
{ {
Size = new Vector2(40, 12); Size = new Vector2(40, 12);
Masking = true; Masking = true;
Colour = defaultColour;
EdgeEffect = new EdgeEffect
{
Colour = glowColour,
Type = EdgeEffectType.Glow,
Radius = 10,
Roundness = 8,
};
CornerRadius = Height / 2; CornerRadius = Height / 2;
Masking = true; Masking = true;
@ -176,19 +164,33 @@ namespace osu.Game.Overlays.Options
}; };
} }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = idleColour = colours.Pink;
EdgeEffect = new EdgeEffect
{
Colour = glowingColour = colours.PinkDarker,
Type = EdgeEffectType.Glow,
Radius = 10,
Roundness = 8,
};
}
public bool Glowing public bool Glowing
{ {
set set
{ {
if (value) if (value)
{ {
FadeColour(hoverColour, 500, EasingTypes.OutQuint); FadeColour(glowingColour, 500, EasingTypes.OutQuint);
FadeGlowTo(1, 500, EasingTypes.OutQuint); FadeGlowTo(1, 500, EasingTypes.OutQuint);
} }
else else
{ {
FadeGlowTo(0, 500); FadeGlowTo(0, 500);
FadeColour(defaultColour, 500); FadeColour(idleColour, 500);
} }
} }
} }

View File

@ -1,9 +1,11 @@
using System; using System;
using System.Collections.Generic;
using System.ComponentModel; using System.ComponentModel;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -11,6 +13,7 @@ using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Options namespace osu.Game.Overlays.Options
{ {
@ -68,9 +71,6 @@ namespace osu.Game.Overlays.Options
Direction = FlowDirection.VerticalOnly; Direction = FlowDirection.VerticalOnly;
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y; AutoSizeAxes = Axes.Y;
var items = typeof(T).GetFields().Where(f => !f.IsSpecialName).Zip(
(T[])Enum.GetValues(typeof(T)), (a, b) => new Tuple<string, T>(
a.GetCustomAttribute<DescriptionAttribute>()?.Description ?? a.Name, b));
Children = new Drawable[] Children = new Drawable[]
{ {
text = new SpriteText { Alpha = 0 }, text = new SpriteText { Alpha = 0 },
@ -78,7 +78,7 @@ namespace osu.Game.Overlays.Options
{ {
Margin = new MarginPadding { Top = 5 }, Margin = new MarginPadding { Top = 5 },
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Items = items.Select(item => new StyledDropDownMenuItem<T>(item.Item1, item.Item2)) Items = (T[])Enum.GetValues(typeof(T)),
} }
}; };
dropdown.ValueChanged += Dropdown_ValueChanged; dropdown.ValueChanged += Dropdown_ValueChanged;
@ -92,6 +92,17 @@ namespace osu.Game.Overlays.Options
{ {
return new StyledDropDownComboBox(); return new StyledDropDownComboBox();
} }
protected override IEnumerable<DropDownMenuItem<U>> GetDropDownItems(IEnumerable<U> values)
{
return values.Select(v =>
{
var field = typeof(U).GetField(Enum.GetName(typeof(U), v));
return new StyledDropDownMenuItem<U>(
field.GetCustomAttribute<DescriptionAttribute>()?.Description ?? field.Name, v);
});
}
public StyledDropDownMenu() public StyledDropDownMenu()
{ {
@ -101,7 +112,7 @@ namespace osu.Game.Overlays.Options
protected override void AnimateOpen() protected override void AnimateOpen()
{ {
foreach (StyledDropDownMenuItem<U> child in DropDownList.Children) foreach (StyledDropDownMenuItem<U> child in DropDownItemsContainer.Children)
{ {
child.FadeIn(200); child.FadeIn(200);
child.ResizeTo(new Vector2(1, 24), 200); child.ResizeTo(new Vector2(1, 24), 200);
@ -111,7 +122,7 @@ namespace osu.Game.Overlays.Options
protected override void AnimateClose() protected override void AnimateClose()
{ {
foreach (StyledDropDownMenuItem<U> child in DropDownList.Children) foreach (StyledDropDownMenuItem<U> child in DropDownItemsContainer.Children)
{ {
child.ResizeTo(new Vector2(1, 0), 200); child.ResizeTo(new Vector2(1, 0), 200);
child.FadeOut(200); child.FadeOut(200);
@ -121,12 +132,35 @@ namespace osu.Game.Overlays.Options
private class StyledDropDownComboBox : DropDownComboBox private class StyledDropDownComboBox : DropDownComboBox
{ {
protected override Color4 BackgroundColour => new Color4(255, 255, 255, 100); private SpriteText label;
protected override Color4 BackgroundColourHover => Color4.HotPink; protected override string Label
{
get { return label.Text; }
set { label.Text = value; }
}
public StyledDropDownComboBox() public StyledDropDownComboBox()
{ {
Foreground.Padding = new MarginPadding(4); Foreground.Padding = new MarginPadding(4);
Children = new[]
{
label = new SpriteText(),
new TextAwesome
{
Icon = FontAwesome.fa_chevron_down,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding { Right = 4 },
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = Color4.Black.Opacity(0.5f);
BackgroundColourHover = colours.PinkDarker;
} }
} }
@ -137,29 +171,36 @@ namespace osu.Game.Overlays.Options
AutoSizeAxes = Axes.None; AutoSizeAxes = Axes.None;
Height = 0; Height = 0;
Foreground.Padding = new MarginPadding(2); Foreground.Padding = new MarginPadding(2);
Children = new[]
{
new FlowContainer
{
Direction = FlowDirection.HorizontalOnly,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new TextAwesome
{
Icon = FontAwesome.fa_chevron_right,
Colour = Color4.Black,
Margin = new MarginPadding { Right = 3 },
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
},
new SpriteText { Text = text }
}
}
};
} }
protected override void OnSelectChange() [BackgroundDependencyLoader]
private void load(OsuColour colours)
{ {
if (!IsLoaded) BackgroundColour = Color4.Black.Opacity(0.5f);
return; BackgroundColourHover = colours.PinkDarker;
BackgroundColourSelected = Color4.Black.Opacity(0.5f);
FormatBackground();
FormatCaret();
FormatLabel();
}
protected override void FormatCaret()
{
(Caret as SpriteText).Text = IsSelected ? @"+" : @"-";
}
protected override void FormatLabel()
{
if (IsSelected)
(Label as SpriteText).Text = @"*" + Value + @"*";
else
(Label as SpriteText).Text = Value.ToString();
} }
} }
} }

View File

@ -20,7 +20,6 @@ namespace osu.Game.Overlays.Options.Input
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
new SpriteText { Text = "Sensitivity: TODO slider" },
new SliderOption<double> new SliderOption<double>
{ {
LabelText = "Sensitivity", LabelText = "Sensitivity",

View File

@ -3,6 +3,7 @@
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
@ -19,14 +20,16 @@ namespace osu.Game.Overlays.Options
public abstract FontAwesome Icon { get; } public abstract FontAwesome Icon { get; }
public abstract string Header { get; } public abstract string Header { get; }
private SpriteText headerLabel;
public OptionsSection() public OptionsSection()
{ {
Margin = new MarginPadding { Top = 20 }; Margin = new MarginPadding { Top = 20 };
const int headerSize = 26, headerMargin = 25;
const int borderSize = 2;
AutoSizeAxes = Axes.Y; AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
const int headerSize = 26, headerMargin = 25;
const int borderSize = 2;
AddInternal(new Drawable[] AddInternal(new Drawable[]
{ {
new Box new Box
@ -48,10 +51,9 @@ namespace osu.Game.Overlays.Options
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Children = new[] Children = new[]
{ {
new SpriteText headerLabel = new SpriteText
{ {
TextSize = headerSize, TextSize = headerSize,
Colour = new Color4(247, 198, 35, 255),
Text = Header, Text = Header,
}, },
content = new FlowContainer content = new FlowContainer
@ -66,5 +68,11 @@ namespace osu.Game.Overlays.Options
}, },
}); });
} }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
headerLabel.Colour = colours.Pink;
}
} }
} }

View File

@ -4,6 +4,7 @@
using System; using System;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
@ -55,44 +56,49 @@ namespace osu.Game.Overlays.Options
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
Children = new Drawable[] Children = new Drawable[]
{ {
backgroundBox = new Box backgroundBox = new Box
{
RelativeSizeAxes = Axes.Both,
BlendingMode = BlendingMode.Additive,
Colour = OsuColour.Gray(60),
Alpha = 0,
},
new Container
{
Width = OptionsSidebar.default_width,
RelativeSizeAxes = Axes.Y,
Children = new[]
{ {
RelativeSizeAxes = Axes.Both, drawableIcon = new TextAwesome
BlendingMode = BlendingMode.Additive,
Colour = new Color4(60, 60, 60, 255),
Alpha = 0,
},
new Container
{
Width = OptionsSidebar.default_width,
RelativeSizeAxes = Axes.Y,
Children = new[]
{ {
drawableIcon = new TextAwesome Anchor = Anchor.Centre,
{ Origin = Anchor.Centre,
Anchor = Anchor.Centre, },
Origin = Anchor.Centre,
},
}
},
headerText = new SpriteText
{
Position = new Vector2(OptionsSidebar.default_width + 10, 0),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
selectionIndicator = new Box
{
Alpha = 0,
RelativeSizeAxes = Axes.Y,
Width = 5,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Colour = new Color4(247, 198, 35, 255)
} }
},
headerText = new SpriteText
{
Position = new Vector2(OptionsSidebar.default_width + 10, 0),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
selectionIndicator = new Box
{
Alpha = 0,
RelativeSizeAxes = Axes.Y,
Width = 5,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
}
}; };
} }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
selectionIndicator.Colour = colours.Pink;
}
protected override bool OnClick(InputState state) protected override bool OnClick(InputState state)
{ {
Action?.Invoke(); Action?.Invoke();

View File

@ -62,7 +62,6 @@ namespace osu.Game.Overlays.Options
LabelText = "Always use skin cursor", LabelText = "Always use skin cursor",
Bindable = config.GetBindable<bool>(OsuConfig.UseSkinCursor) Bindable = config.GetBindable<bool>(OsuConfig.UseSkinCursor)
}, },
new SpriteText { Text = "Cursor size: TODO slider" },
new SliderOption<double> new SliderOption<double>
{ {
LabelText = "Cursor size", LabelText = "Cursor size",

View File

@ -1,53 +1,172 @@
using System; //Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using OpenTK.Input;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics;
using System.Linq;
namespace osu.Game.Overlays.Options namespace osu.Game.Overlays.Options
{ {
public class SliderOption<T> : FlowContainer where T : struct, public class SliderOption<T> : FlowContainer where T : struct
IComparable, IFormattable, IConvertible, IComparable<T>, IEquatable<T> {
{ private SliderBar<T> slider;
private SliderBar<T> slider; private SpriteText text;
private SpriteText text;
public string LabelText
public string LabelText {
{ get { return text.Text; }
get { return text.Text; } set
set {
{ text.Text = value;
text.Text = value; text.Alpha = string.IsNullOrEmpty(value) ? 0 : 1;
text.Alpha = string.IsNullOrEmpty(value) ? 0 : 1; }
} }
}
public BindableNumber<T> Bindable
public BindableNumber<T> Bindable {
{ get { return slider.Bindable; }
get { return slider.Bindable; } set { slider.Bindable = value; }
set { slider.Bindable = value; } }
}
public SliderOption()
public SliderOption() {
{ Direction = FlowDirection.VerticalOnly;
Direction = FlowDirection.VerticalOnly; RelativeSizeAxes = Axes.X;
RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y;
AutoSizeAxes = Axes.Y; Children = new Drawable[]
Children = new Drawable[] {
{ text = new SpriteText { Alpha = 0 },
text = new SpriteText { Alpha = 0 }, slider = new OsuSliderBar<T>
slider = new SliderBar<T> {
{ Margin = new MarginPadding { Top = 5 },
Margin = new MarginPadding { Top = 5 }, RelativeSizeAxes = Axes.X,
Height = 10, }
RelativeSizeAxes = Axes.X, };
Color = Color4.White, }
SelectionColor = new Color4(255, 102, 170, 255),
} private class OsuSliderBar<U> : SliderBar<U> where U : struct
}; {
} private AudioSample sample;
} private double lastSampleTime;
}
private Container nub;
private Box leftBox, rightBox;
private float innerWidth
{
get
{
return DrawWidth - Height;
}
}
public OsuSliderBar()
{
Height = 22;
Padding = new MarginPadding { Left = Height / 2, Right = Height / 2 };
Children = new Drawable[]
{
leftBox = new Box
{
Height = 2,
RelativeSizeAxes = Axes.None,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
rightBox = new Box
{
Height = 2,
RelativeSizeAxes = Axes.None,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Alpha = 0.5f,
},
nub = new Container
{
Width = Height,
Height = Height,
CornerRadius = Height / 2,
Origin = Anchor.TopCentre,
AutoSizeAxes = Axes.None,
RelativeSizeAxes = Axes.None,
Masking = true,
BorderThickness = 3,
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both
}
}
}
};
}
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuColour colours)
{
sample = audio.Sample.Get(@"Sliderbar/sliderbar");
leftBox.Colour = colours.Pink;
rightBox.Colour = colours.Pink;
nub.BorderColour = colours.Pink;
(nub.Children.First() as Box).Colour = colours.Pink.Opacity(0);
}
private void playSample()
{
if (Clock == null || Clock.CurrentTime - lastSampleTime <= 50)
return;
lastSampleTime = Clock.CurrentTime;
sample.Frequency.Value = 1 + NormalizedValue * 0.2f;
sample.Play();
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
if (args.Key == Key.Left || args.Key == Key.Right)
playSample();
return base.OnKeyDown(state, args);
}
protected override bool OnClick(InputState state)
{
playSample();
return base.OnClick(state);
}
protected override bool OnDrag(InputState state)
{
playSample();
return base.OnDrag(state);
}
protected override void Update()
{
base.Update();
leftBox.Scale = new Vector2(MathHelper.Clamp(
nub.DrawPosition.X - nub.DrawWidth / 2 + 2, 0, innerWidth), 1);
rightBox.Scale = new Vector2(MathHelper.Clamp(
innerWidth - nub.DrawPosition.X - nub.DrawWidth / 2 + 2, 0, innerWidth), 1);
}
protected override void UpdateValue(float value)
{
nub.MoveToX(innerWidth * value);
}
}
}
}

View File

@ -23,6 +23,7 @@ using osu.Game.Overlays.Options.Graphics;
using osu.Game.Overlays.Options.Input; using osu.Game.Overlays.Options.Input;
using osu.Game.Overlays.Options.Online; using osu.Game.Overlays.Options.Online;
using System; using System;
using osu.Game.Graphics;
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
@ -45,6 +46,13 @@ namespace osu.Game.Overlays
private float lastKnownScroll; private float lastKnownScroll;
public OptionsOverlay() public OptionsOverlay()
{
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuGame game, OsuColour colours)
{ {
sections = new OptionsSection[] sections = new OptionsSection[]
{ {
@ -58,10 +66,6 @@ namespace osu.Game.Overlays
new OnlineSection(), new OnlineSection(),
new MaintenanceSection(), new MaintenanceSection(),
}; };
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;
Children = new Drawable[] Children = new Drawable[]
{ {
new Box new Box
@ -94,7 +98,7 @@ namespace osu.Game.Overlays
}, },
new SpriteText new SpriteText
{ {
Colour = new Color4(255, 102, 170, 255), Colour = colours.Pink,
Text = "Change the way osu! behaves", Text = "Change the way osu! behaves",
TextSize = 18, TextSize = 18,
Margin = new MarginPadding { Left = CONTENT_MARGINS, Bottom = 30 }, Margin = new MarginPadding { Left = CONTENT_MARGINS, Bottom = 30 },
@ -123,11 +127,7 @@ namespace osu.Game.Overlays
).ToArray() ).ToArray()
} }
}; };
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuGame game)
{
scrollContainer.Padding = new MarginPadding { Top = game?.Toolbar.DrawHeight ?? 0 }; scrollContainer.Padding = new MarginPadding { Top = game?.Toolbar.DrawHeight ?? 0 };
} }

View File

@ -66,7 +66,7 @@ namespace osu.Game.Overlays.Toolbar
solidBackground = new Box solidBackground = new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = new Color4(0.1f, 0.1f, 0.1f, 1), Colour = OsuColour.Gray(0.1f),
Alpha = alpha_normal, Alpha = alpha_normal,
}, },
gradientBackground = new Box gradientBackground = new Box
@ -75,7 +75,8 @@ namespace osu.Game.Overlays.Toolbar
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Alpha = 0, Alpha = 0,
Height = 90, Height = 90,
ColourInfo = ColourInfo.GradientVertical(new Color4(0.1f, 0.1f, 0.1f, 0.5f), new Color4(0.1f, 0.1f, 0.1f, 0f)), ColourInfo = ColourInfo.GradientVertical(
OsuColour.Gray(0.1f).Opacity(0.5f), OsuColour.Gray(0.1f).Opacity(0)),
}, },
new FlowContainer new FlowContainer
{ {

View File

@ -70,7 +70,7 @@ namespace osu.Game.Overlays.Toolbar
HoverBackground = new Box HoverBackground = new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = new Color4(80, 80, 80, 180), Colour = OsuColour.Gray(80).Opacity(180),
BlendingMode = BlendingMode.Additive, BlendingMode = BlendingMode.Additive,
Alpha = 0, Alpha = 0,
}, },
@ -144,7 +144,7 @@ namespace osu.Game.Overlays.Toolbar
{ {
Action?.Invoke(); Action?.Invoke();
sampleClick.Play(); sampleClick.Play();
HoverBackground.FlashColour(new Color4(255, 255, 255, 100), 500, EasingTypes.OutQuint); HoverBackground.FlashColour(Color4.White.Opacity(100), 500, EasingTypes.OutQuint);
return true; return true;
} }
@ -174,7 +174,7 @@ namespace osu.Game.Overlays.Toolbar
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = new Color4(30, 30, 30, 255) Colour = OsuColour.Gray(30)
}, },
new Triangles new Triangles
{ {

View File

@ -13,6 +13,7 @@ using osu.Game.Graphics.Backgrounds;
using osu.Game.Modes; using osu.Game.Modes;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Toolbar namespace osu.Game.Overlays.Toolbar
{ {

View File

@ -17,6 +17,7 @@ using osu.Game.Configuration;
using osu.Game.Online.API; using osu.Game.Online.API;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Toolbar namespace osu.Game.Overlays.Toolbar
{ {
@ -41,7 +42,7 @@ namespace osu.Game.Overlays.Toolbar
Add(StateBackground = new Box Add(StateBackground = new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = new Color4(150, 150, 150, 180), Colour = OsuColour.Gray(150).Opacity(180),
BlendingMode = BlendingMode.Additive, BlendingMode = BlendingMode.Additive,
Depth = 2, Depth = 2,
Alpha = 0, Alpha = 0,

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@ -16,6 +16,7 @@ using osu.Game.Configuration;
using osu.Game.Online.API; using osu.Game.Online.API;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Toolbar namespace osu.Game.Overlays.Toolbar
{ {
@ -73,7 +74,7 @@ namespace osu.Game.Overlays.Toolbar
{ {
Type = EdgeEffectType.Shadow, Type = EdgeEffectType.Shadow,
Radius = 4, Radius = 4,
Colour = new Color4(0, 0, 0, 0.1f), Colour = Color4.Black.Opacity(0.1f),
}; };
Masking = true; Masking = true;

View File

@ -64,7 +64,7 @@ namespace osu.Game.Screens.Menu
EdgeEffect = new EdgeEffect EdgeEffect = new EdgeEffect
{ {
Type = EdgeEffectType.Shadow, Type = EdgeEffectType.Shadow,
Colour = new Color4(0, 0, 0, 0.2f), Colour = Color4.Black.Opacity(0.2f),
Roundness = 5, Roundness = 5,
Radius = 8, Radius = 8,
}, },

View File

@ -72,7 +72,7 @@ namespace osu.Game.Screens.Menu
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Size = new Vector2(2, 1), Size = new Vector2(2, 1),
Colour = new Color4(50, 50, 50, 255), Colour = OsuColour.Gray(50),
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
}, },

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@ -21,6 +21,9 @@ using OpenTK;
using osu.Framework.GameModes; using osu.Framework.GameModes;
using osu.Game.Modes.UI; using osu.Game.Modes.UI;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;
using osu.Game.Configuration;
using osu.Framework.Configuration;
using System;
namespace osu.Game.Screens.Play namespace osu.Game.Screens.Play
{ {
@ -42,10 +45,12 @@ namespace osu.Game.Screens.Play
private ScoreProcessor scoreProcessor; private ScoreProcessor scoreProcessor;
private HitRenderer hitRenderer; private HitRenderer hitRenderer;
private Bindable<int> dimLevel;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(AudioManager audio, BeatmapDatabase beatmaps, OsuGameBase game) private void load(AudioManager audio, BeatmapDatabase beatmaps, OsuGameBase game)
{ {
dimLevel = game.Config.GetBindable<int>(OsuConfig.DimLevel);
try try
{ {
if (Beatmap == null) if (Beatmap == null)
@ -145,8 +150,22 @@ namespace osu.Game.Screens.Play
base.OnEntering(last); base.OnEntering(last);
(Background as BackgroundModeBeatmap)?.BlurTo(Vector2.Zero, 1000); (Background as BackgroundModeBeatmap)?.BlurTo(Vector2.Zero, 1000);
Background?.FadeTo((100f- dimLevel)/100, 1000);
Content.Alpha = 0; Content.Alpha = 0;
dimLevel.ValueChanged += dimChanged;
}
protected override bool OnExiting(GameMode next)
{
dimLevel.ValueChanged -= dimChanged;
Background?.FadeTo(1f, 200);
return base.OnExiting(next);
}
private void dimChanged(object sender, EventArgs e)
{
Background?.FadeTo((100f - dimLevel) / 100, 800);
} }
class PlayerInputManager : UserInputManager class PlayerInputManager : UserInputManager
@ -158,25 +177,39 @@ namespace osu.Game.Screens.Play
bool leftViaKeyboard; bool leftViaKeyboard;
bool rightViaKeyboard; bool rightViaKeyboard;
Bindable<bool> mouseDisabled;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
mouseDisabled = config.GetBindable<bool>(OsuConfig.MouseDisableButtons)
?? new Bindable<bool>(false);
}
protected override void TransformState(InputState state) protected override void TransformState(InputState state)
{ {
base.TransformState(state); base.TransformState(state);
MouseState mouse = (MouseState)state.Mouse;
if (state.Keyboard != null) if (state.Keyboard != null)
{ {
leftViaKeyboard = state.Keyboard.Keys.Contains(Key.Z); leftViaKeyboard = state.Keyboard.Keys.Contains(Key.Z);
rightViaKeyboard = state.Keyboard.Keys.Contains(Key.X); rightViaKeyboard = state.Keyboard.Keys.Contains(Key.X);
} }
MouseState mouse = (MouseState)state.Mouse;
if (state.Mouse != null) if (state.Mouse != null)
{ {
if (leftViaKeyboard) mouse.ButtonStates.Find(s => s.Button == MouseButton.Left).State = true; if (mouseDisabled.Value)
if (rightViaKeyboard) mouse.ButtonStates.Find(s => s.Button == MouseButton.Right).State = true; {
mouse.ButtonStates.Find(s => s.Button == MouseButton.Left).State = false;
mouse.ButtonStates.Find(s => s.Button == MouseButton.Right).State = false;
}
if (leftViaKeyboard)
mouse.ButtonStates.Find(s => s.Button == MouseButton.Left).State = true;
if (rightViaKeyboard)
mouse.ButtonStates.Find(s => s.Button == MouseButton.Right).State = true;
} }
} }
} }
} }

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@ -14,6 +14,7 @@ using osu.Game.Beatmaps;
using osu.Game.Database; using osu.Game.Database;
using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Colour;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
namespace osu.Game.Screens.Select namespace osu.Game.Screens.Select
{ {
@ -61,6 +62,7 @@ namespace osu.Game.Screens.Select
(beatmapInfoContainer = new BufferedContainer (beatmapInfoContainer = new BufferedContainer
{ {
Depth = newDepth, Depth = newDepth,
PixelSnapping = true,
CacheDrawnFrameBuffer = true, CacheDrawnFrameBuffer = true,
Shear = -Shear, Shear = -Shear,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
@ -79,7 +81,7 @@ namespace osu.Game.Screens.Select
new Container new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
ColourInfo = ColourInfo.GradientVertical(Color4.White, new Color4(1f, 1f, 1f, 0.3f)), ColourInfo = ColourInfo.GradientVertical(Color4.White, Color4.White.Opacity(0.3f)),
Children = new [] Children = new []
{ {
// Zoomed-in and cropped beatmap background // Zoomed-in and cropped beatmap background
@ -92,53 +94,53 @@ namespace osu.Game.Screens.Select
}, },
}, },
// Text for beatmap info // Text for beatmap info
new FlowContainer new FlowContainer
{ {
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft, Origin = Anchor.BottomLeft,
Direction = FlowDirection.VerticalOnly, Direction = FlowDirection.VerticalOnly,
Margin = new MarginPadding { Top = 10, Left = 25, Right = 10, Bottom = 40 }, Margin = new MarginPadding { Top = 10, Left = 25, Right = 10, Bottom = 40 },
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Children = new[] Children = new[]
{ {
new SpriteText new SpriteText
{ {
Font = @"Exo2.0-MediumItalic", Font = @"Exo2.0-MediumItalic",
Text = beatmapSetInfo.Metadata.Artist + " -- " + beatmapSetInfo.Metadata.Title, Text = beatmapSetInfo.Metadata.Artist + " -- " + beatmapSetInfo.Metadata.Title,
TextSize = 28, TextSize = 28,
Shadow = true, Shadow = true,
}, },
new SpriteText new SpriteText
{ {
Font = @"Exo2.0-MediumItalic", Font = @"Exo2.0-MediumItalic",
Text = beatmapInfo.Version, Text = beatmapInfo.Version,
TextSize = 17, TextSize = 17,
Shadow = true, Shadow = true,
}, },
new FlowContainer new FlowContainer
{ {
Margin = new MarginPadding { Top = 10 }, Margin = new MarginPadding { Top = 10 },
Direction = FlowDirection.HorizontalOnly, Direction = FlowDirection.HorizontalOnly,
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Children = new [] Children = new []
{ {
new SpriteText new SpriteText
{ {
Font = @"Exo2.0-Medium", Font = @"Exo2.0-Medium",
Text = "mapped by ", Text = "mapped by ",
TextSize = 15, TextSize = 15,
Shadow = true, Shadow = true,
}, },
new SpriteText new SpriteText
{ {
Font = @"Exo2.0-Bold", Font = @"Exo2.0-Bold",
Text = beatmapSetInfo.Metadata.Author, Text = beatmapSetInfo.Metadata.Author,
TextSize = 15, TextSize = 15,
Shadow = true, Shadow = true,
}, },
} }
} }
} }
} }
} }
}).Preload(game, delegate(Drawable d) }).Preload(game, delegate(Drawable d)

View File

@ -1,19 +1,21 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>. //Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK; using OpenTK;
using osu.Framework.Caching; using osu.Framework.Caching;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transformations; using osu.Framework.Graphics.Transformations;
using osu.Game.Database; using osu.Game.Database;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Lists; using osu.Framework.Lists;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;
using osu.Framework.Timing; using osu.Framework.Timing;
using osu.Framework.Input;
using OpenTK.Input;
namespace osu.Game.Screens.Select namespace osu.Game.Screens.Select
{ {
@ -244,5 +246,47 @@ namespace osu.Game.Screens.Select
updatePanel(p, halfHeight); updatePanel(p, halfHeight);
} }
} }
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
int direction = 0;
bool skipDifficulties = false;
switch (args.Key)
{
case Key.Up:
direction = -1;
break;
case Key.Down:
direction = 1;
break;
case Key.Left:
direction = -1;
skipDifficulties = true;
break;
case Key.Right:
direction = 1;
skipDifficulties = true;
break;
}
if (direction != 0)
{
int index = SelectedGroup.BeatmapPanels.IndexOf(SelectedPanel) + direction;
if (!skipDifficulties && index >= 0 && index < SelectedGroup.BeatmapPanels.Count)
//changing difficulty panel, not set.
SelectGroup(SelectedGroup, SelectedGroup.BeatmapPanels[index]);
else
{
index = (groups.IndexOf(SelectedGroup) + direction + groups.Count) % groups.Count;
SelectBeatmap(groups[index].BeatmapPanels.First().Beatmap);
}
return true;
}
return base.OnKeyDown(state, args);
}
} }
} }

View File

@ -28,6 +28,9 @@ using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Transformations; using osu.Framework.Graphics.Transformations;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Framework.Input;
using OpenTK.Input;
using osu.Game.Graphics;
namespace osu.Game.Screens.Select namespace osu.Game.Screens.Select
{ {
@ -60,7 +63,7 @@ namespace osu.Game.Screens.Select
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Size = new Vector2(1, 0.5f), Size = new Vector2(1, 0.5f),
Colour = new Color4(0, 0, 0, 0.5f), Colour = Color4.Black.Opacity(0.5f),
Shear = new Vector2(0.15f, 0), Shear = new Vector2(0.15f, 0),
EdgeSmoothness = new Vector2(2, 0), EdgeSmoothness = new Vector2(2, 0),
}, },
@ -70,7 +73,7 @@ namespace osu.Game.Screens.Select
RelativePositionAxes = Axes.Y, RelativePositionAxes = Axes.Y,
Size = new Vector2(1, -0.5f), Size = new Vector2(1, -0.5f),
Position = new Vector2(0, 1), Position = new Vector2(0, 1),
Colour = new Color4(0, 0, 0, 0.5f), Colour = Color4.Black.Opacity(0.5f),
Shear = new Vector2(-0.15f, 0), Shear = new Vector2(-0.15f, 0),
EdgeSmoothness = new Vector2(2, 0), EdgeSmoothness = new Vector2(2, 0),
}, },
@ -78,7 +81,34 @@ namespace osu.Game.Screens.Select
} }
} }
public PlaySongSelect() Player player;
private void start()
{
if (player != null)
return;
//in the future we may want to move this logic to a PlayerLoader gamemode or similar, so we can rely on the SongSelect transition
//and provide a better loading experience (at the moment song select is still accepting input during preload).
player = new Player
{
BeatmapInfo = carousel.SelectedGroup.SelectedPanel.Beatmap,
PreferredPlayMode = playMode.Value
};
player.Preload(Game, delegate
{
if (!Push(player))
{
player = null;
//error occured?
}
});
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(BeatmapDatabase beatmaps, AudioManager audio, BaseGame game,
OsuGame osuGame, OsuColour colours)
{ {
const float carouselWidth = 640; const float carouselWidth = 640;
const float bottomToolHeight = 50; const float bottomToolHeight = 50;
@ -124,7 +154,7 @@ namespace osu.Game.Screens.Select
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Size = Vector2.One, Size = Vector2.One,
Colour = new Color4(0, 0, 0, 0.5f), Colour = Color4.Black.Opacity(0.5f),
}, },
new BackButton new BackButton
{ {
@ -140,21 +170,13 @@ namespace osu.Game.Screens.Select
RelativeSizeAxes = Axes.Y, RelativeSizeAxes = Axes.Y,
Width = 100, Width = 100,
Text = "Play", Text = "Play",
Colour = new Color4(238, 51, 153, 255), Colour = colours.Pink,
Action = () => Push(new Player Action = start
{
BeatmapInfo = carousel.SelectedGroup.SelectedPanel.Beatmap,
PreferredPlayMode = playMode.Value
})
}, },
} }
} }
}; };
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(BeatmapDatabase beatmaps, AudioManager audio, BaseGame game, OsuGame osuGame)
{
if (osuGame != null) if (osuGame != null)
{ {
playMode = osuGame.PlayMode; playMode = osuGame.PlayMode;
@ -190,15 +212,14 @@ namespace osu.Game.Screens.Select
Content.FadeInFromZero(250); Content.FadeInFromZero(250);
beatmapInfoWedge.MoveTo(wedged_container_start_position + new Vector2(-100, 50)); beatmapInfoWedge.MoveToX(wedged_container_start_position.X - 50);
beatmapInfoWedge.RotateTo(10); beatmapInfoWedge.MoveToX(wedged_container_start_position.X, 800, EasingTypes.OutQuint);
beatmapInfoWedge.MoveTo(wedged_container_start_position, 800, EasingTypes.OutQuint);
beatmapInfoWedge.RotateTo(0, 800, EasingTypes.OutQuint);
} }
protected override void OnResuming(GameMode last) protected override void OnResuming(GameMode last)
{ {
player = null;
changeBackground(Beatmap); changeBackground(Beatmap);
ensurePlayingSelected(); ensurePlayingSelected();
base.OnResuming(last); base.OnResuming(last);
@ -279,44 +300,53 @@ namespace osu.Game.Screens.Select
/// </summary> /// </summary>
private void selectionChanged(BeatmapGroup group, BeatmapInfo beatmap) private void selectionChanged(BeatmapGroup group, BeatmapInfo beatmap)
{ {
bool beatmapSetChange = false;
if (!beatmap.Equals(Beatmap?.BeatmapInfo)) if (!beatmap.Equals(Beatmap?.BeatmapInfo))
{ {
if (beatmap.BeatmapSetID == Beatmap?.BeatmapInfo.BeatmapSetID) if (beatmap.BeatmapSetInfoID == Beatmap?.BeatmapInfo.BeatmapSetInfoID)
sampleChangeDifficulty.Play(); sampleChangeDifficulty.Play();
else else
{
sampleChangeBeatmap.Play(); sampleChangeBeatmap.Play();
beatmapSetChange = true;
}
Beatmap = database.GetWorkingBeatmap(beatmap, Beatmap); Beatmap = database.GetWorkingBeatmap(beatmap, Beatmap);
} }
ensurePlayingSelected(beatmapSetChange);
ensurePlayingSelected();
} }
private async Task ensurePlayingSelected() private void ensurePlayingSelected(bool preview = false)
{ {
AudioTrack track = null; AudioTrack track = Beatmap?.Track;
await Task.Run(() => track = Beatmap?.Track); if (track != null)
Schedule(delegate
{ {
if (track != null) trackManager.SetExclusive(track);
{ if (preview)
trackManager.SetExclusive(track); track.Seek(Beatmap.Beatmap.Metadata.PreviewTime);
track.Start(); track.Start();
} }
});
} }
private void addBeatmapSet(BeatmapSetInfo beatmapSet, BaseGame game) private void addBeatmapSet(BeatmapSetInfo beatmapSet, BaseGame game)
{ {
beatmapSet = database.GetWithChildren<BeatmapSetInfo>(beatmapSet.BeatmapSetID); beatmapSet = database.GetWithChildren<BeatmapSetInfo>(beatmapSet.ID);
beatmapSet.Beatmaps.ForEach(b => database.GetChildren(b)); beatmapSet.Beatmaps.ForEach(b =>
{
database.GetChildren(b);
if (b.Metadata == null) b.Metadata = beatmapSet.Metadata;
});
beatmapSet.Beatmaps = beatmapSet.Beatmaps.OrderBy(b => b.BaseDifficulty.OverallDifficulty).ToList(); beatmapSet.Beatmaps = beatmapSet.Beatmaps.OrderBy(b => b.BaseDifficulty.OverallDifficulty).ToList();
var beatmap = database.GetWorkingBeatmap(beatmapSet.Beatmaps.FirstOrDefault()); var beatmap = new WorkingBeatmap(beatmapSet.Beatmaps.FirstOrDefault(), beatmapSet, database);
var group = new BeatmapGroup(beatmap) { SelectionChanged = selectionChanged }; var group = new BeatmapGroup(beatmap)
{
SelectionChanged = selectionChanged,
StartRequested = b => start()
};
//for the time being, let's completely load the difficulty panels in the background. //for the time being, let's completely load the difficulty panels in the background.
//this likely won't scale so well, but allows us to completely async the loading flow. //this likely won't scale so well, but allows us to completely async the loading flow.
@ -343,5 +373,17 @@ namespace osu.Game.Screens.Select
addBeatmapSet(beatmapSet, game); addBeatmapSet(beatmapSet, game);
} }
} }
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
switch (args.Key)
{
case Key.Enter:
start();
return true;
}
return base.OnKeyDown(state, args);
}
} }
} }

View File

@ -231,6 +231,7 @@
<Compile Include="Configuration\ScreenshotFormat.cs" /> <Compile Include="Configuration\ScreenshotFormat.cs" />
<Compile Include="Configuration\FrameSync.cs" /> <Compile Include="Configuration\FrameSync.cs" />
<Compile Include="Configuration\ConfineMouseMode.cs" /> <Compile Include="Configuration\ConfineMouseMode.cs" />
<Compile Include="Graphics\OsuColour.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj"> <ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">