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Show online stats on TestSceneStatisticsPanel
Fix test regression
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6e9785ec58
commit
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@ -83,6 +83,7 @@ namespace osu.Game.Tests.Visual.Ranking
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};
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};
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var score = TestResources.CreateTestScoreInfo();
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var score = TestResources.CreateTestScoreInfo();
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score.OnlineID = 1234;
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score.HitEvents = TestSceneStatisticsPanel.CreatePositionDistributedHitEvents();
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score.HitEvents = TestSceneStatisticsPanel.CreatePositionDistributedHitEvents();
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stack.Push(screen = createResultsScreen(score));
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stack.Push(screen = createResultsScreen(score));
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@ -13,6 +13,7 @@ using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Solo;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Mods;
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@ -23,6 +24,7 @@ using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI;
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using osu.Game.Tests.Resources;
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using osu.Game.Tests.Resources;
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using osu.Game.Users;
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using osuTK;
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using osuTK;
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namespace osu.Game.Tests.Visual.Ranking
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namespace osu.Game.Tests.Visual.Ranking
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@ -33,6 +35,7 @@ namespace osu.Game.Tests.Visual.Ranking
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public void TestScoreWithPositionStatistics()
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public void TestScoreWithPositionStatistics()
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{
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{
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var score = TestResources.CreateTestScoreInfo();
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var score = TestResources.CreateTestScoreInfo();
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score.OnlineID = 1234;
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score.HitEvents = CreatePositionDistributedHitEvents();
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score.HitEvents = CreatePositionDistributedHitEvents();
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loadPanel(score);
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loadPanel(score);
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@ -79,11 +82,12 @@ namespace osu.Game.Tests.Visual.Ranking
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private void loadPanel(ScoreInfo score) => AddStep("load panel", () =>
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private void loadPanel(ScoreInfo score) => AddStep("load panel", () =>
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{
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{
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Child = new StatisticsPanel
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Child = new SoloStatisticsPanel(score)
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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State = { Value = Visibility.Visible },
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State = { Value = Visibility.Visible },
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Score = { Value = score }
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Score = { Value = score },
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StatisticsUpdate = { Value = new SoloStatisticsUpdate(score, new UserStatistics(), new UserStatistics()) }
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};
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};
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});
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});
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