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Prevent key bind conflict on reversion
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904b76b9d7
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@ -222,7 +222,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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var button = buttons[i++];
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button.UpdateKeyCombination(d);
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tryPersistKeyBinding(button.KeyBinding.Value, advanceToNextBinding: false);
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tryPersistKeyBinding(button.KeyBinding.Value, advanceToNextBinding: false, restoringBinding: true);
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}
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isDefault.Value = true;
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@ -489,13 +489,12 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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base.OnFocusLost(e);
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}
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private void tryPersistKeyBinding(RealmKeyBinding keyBinding, bool advanceToNextBinding)
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private void tryPersistKeyBinding(RealmKeyBinding keyBinding, bool advanceToNextBinding, bool restoringBinding = false)
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{
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List<RealmKeyBinding> bindings = GetAllSectionBindings();
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RealmKeyBinding? existingBinding = keyBinding.KeyCombination.Equals(new KeyCombination(InputKey.None))
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? null
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: bindings.FirstOrDefault(other => other.ID != keyBinding.ID && other.KeyCombination.Equals(keyBinding.KeyCombination));
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: bindings.FirstOrDefault(other => other.ID != keyBinding.ID && other.KeyCombination.Equals(keyBinding.KeyCombination) && (!restoringBinding || other.ActionInt != keyBinding.ActionInt));
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if (existingBinding == null)
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{
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realm.Write(r => r.Find<RealmKeyBinding>(keyBinding.ID)!.KeyCombinationString = keyBinding.KeyCombination.ToString());
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