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Update LoginSettings in line with framework.
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@ -1 +1 @@
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Subproject commit 5a189d1050579b217bfe6b6c17c3ee6d6ef9c839
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Subproject commit 2f0674792adaf123dcf44ea0099c5707df4a6d60
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@ -257,9 +257,15 @@ namespace osu.Game.Overlays.Settings.Sections.General
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private class UserDropdown : OsuEnumDropdown<UserAction>
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private class UserDropdown : OsuEnumDropdown<UserAction>
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{
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{
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protected override DropdownHeader CreateHeader() => new UserDropdownHeader { AccentColour = AccentColour };
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protected override DropdownHeader CreateHeader()
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protected override Menu CreateMenu() => new UserDropdownMenu();
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{
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protected override DropdownMenuItem<UserAction> CreateMenuItem(string text, UserAction value) => new UserDropdownMenuItem(text, value) { AccentColour = AccentColour };
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var newHeader = new UserDropdownHeader();
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newHeader.AccentColour.BindTo(AccentColour);
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return newHeader;
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}
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protected override DropdownMenu CreateMenu() => new UserDropdownMenu();
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public Color4 StatusColour
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public Color4 StatusColour
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{
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{
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@ -274,7 +280,52 @@ namespace osu.Game.Overlays.Settings.Sections.General
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OsuColour colours)
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{
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{
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AccentColour = colours.Gray5;
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AccentColour.Value = colours.Gray5;
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}
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private class UserDropdownMenu : OsuDropdownMenu
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{
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public UserDropdownMenu()
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{
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Masking = true;
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CornerRadius = 5;
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Margin = new MarginPadding { Bottom = 5 };
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Colour = Color4.Black.Opacity(0.25f),
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Radius = 4,
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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BackgroundColour = colours.Gray3;
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}
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protected override FlowContainer<MenuItemRepresentation> CreateItemsFlow()
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{
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var flow = base.CreateItemsFlow();
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flow.Padding = new MarginPadding(0);
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return flow;
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}
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protected override MenuItemRepresentation CreateMenuItemRepresentation(DropdownMenuItem<UserAction> model) => new UserDropdownMenuItem(this, model);
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private class UserDropdownMenuItem : OsuDropdownMenuItemRepresentation
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{
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public UserDropdownMenuItem(Menu<DropdownMenuItem<UserAction>> menu, DropdownMenuItem<UserAction> model)
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: base(menu, model)
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{
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Foreground.Padding = new MarginPadding { Top = 5, Bottom = 5, Left = 10, Right = 5 };
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Label.Margin = new MarginPadding { Left = UserDropdownHeader.LABEL_LEFT_MARGIN - 11 };
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CornerRadius = 5;
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}
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}
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}
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}
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private class UserDropdownHeader : OsuDropdownHeader
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private class UserDropdownHeader : OsuDropdownHeader
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@ -324,38 +375,9 @@ namespace osu.Game.Overlays.Settings.Sections.General
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}
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}
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}
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}
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private class UserDropdownMenu : OsuMenu
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{
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public UserDropdownMenu()
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{
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Margin = new MarginPadding { Bottom = 5 };
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CornerRadius = 5;
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ItemsContainer.Padding = new MarginPadding(0);
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Masking = true;
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Colour = Color4.Black.Opacity(0.25f),
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Radius = 4,
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Background.Colour = colours.Gray3;
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}
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}
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private class UserDropdownMenuItem : OsuDropdownMenuItem
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{
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public UserDropdownMenuItem(string text, UserAction current) : base(text, current)
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{
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Foreground.Padding = new MarginPadding { Top = 5, Bottom = 5, Left = 10, Right = 5 };
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Label.Margin = new MarginPadding { Left = UserDropdownHeader.LABEL_LEFT_MARGIN - 11 };
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CornerRadius = 5;
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}
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}
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}
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}
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private enum UserAction
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private enum UserAction
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