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add pippi and heart texture
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parent
49de8ce1df
commit
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@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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@ -19,10 +20,11 @@ namespace osu.Game.Overlays.Changelog
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{
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{
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public class ChangelogSupporterPromo : CompositeDrawable
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public class ChangelogSupporterPromo : CompositeDrawable
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{
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{
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private const float image_width = 164;
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private const float image_container_width = 164;
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private readonly LinkFlowContainer supportLinkText;
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private readonly LinkFlowContainer supportLinkText;
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private readonly TextFlowContainer supportNoteText;
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private readonly TextFlowContainer supportNoteText;
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private readonly Container imageContainer;
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public ChangelogSupporterPromo()
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public ChangelogSupporterPromo()
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{
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{
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@ -70,7 +72,7 @@ namespace osu.Game.Overlays.Changelog
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Direction = FillDirection.Vertical,
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Direction = FillDirection.Vertical,
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Anchor = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Padding = new MarginPadding { Right = 50 + image_width },
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Padding = new MarginPadding { Right = 50 + image_container_width },
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new OsuSpriteText
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new OsuSpriteText
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@ -98,10 +100,10 @@ namespace osu.Game.Overlays.Changelog
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}
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}
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},
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},
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},
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},
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new Container
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imageContainer = new Container
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{
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{
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RelativeSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.Y,
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Width = image_width,
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Width = image_container_width,
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Anchor = Anchor.CentreRight,
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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}
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}
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@ -113,7 +115,7 @@ namespace osu.Game.Overlays.Changelog
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuColour colour)
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private void load(OsuColour colour, TextureStore textures)
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{
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{
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void fontPinkColour(SpriteText t) => t.Colour = colour.PinkLighter;
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void fontPinkColour(SpriteText t) => t.Colour = colour.PinkLighter;
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@ -126,6 +128,27 @@ namespace osu.Game.Overlays.Changelog
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supportLinkText.AddText(" today!", fontPinkColour);
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supportLinkText.AddText(" today!", fontPinkColour);
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supportNoteText.AddText("Not only will you help speed development, but you will also get some extra features and customisations!", fontPinkColour);
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supportNoteText.AddText("Not only will you help speed development, but you will also get some extra features and customisations!", fontPinkColour);
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imageContainer.Children = new Drawable[]
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{
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new Sprite
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fill,
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Texture = textures.Get(@"Online/supporter-pippi"),
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},
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new Sprite
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Width = 75,
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Height = 75,
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Margin = new MarginPadding { Top = 70 },
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Texture = textures.Get(@"Online/supporter-heart"),
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},
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};
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}
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}
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}
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}
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}
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}
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