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fix: issue template typo in CheckDelayedHitsounds

This commit is contained in:
tsrk 2023-08-29 20:15:33 +02:00
parent c1a7ad09b4
commit b3d432b0d5
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2 changed files with 9 additions and 9 deletions

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@ -63,7 +63,7 @@ namespace osu.Game.Tests.Editing.Checks
var issues = check.Run(getContext(resourceStream)).ToList(); var issues = check.Run(getContext(resourceStream)).ToList();
Assert.That(issues, Has.Count.EqualTo(1)); Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckDelayedHitsounds.IssuTemplateMinorDelay); Assert.That(issues.Single().Template is CheckDelayedHitsounds.IssueTemplateMinorDelay);
} }
} }

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@ -29,8 +29,8 @@ namespace osu.Game.Rulesets.Edit.Checks
new IssueTemplateConsequentDelay(this), new IssueTemplateConsequentDelay(this),
new IssueTemplateDelay(this), new IssueTemplateDelay(this),
new IssueTemplateDelayNoSilence(this), new IssueTemplateDelayNoSilence(this),
new IssuTemplateMinorDelay(this), new IssueTemplateMinorDelay(this),
new IssuTemplateMinorDelayNoSilence(this), new IssueTemplateMinorDelayNoSilence(this),
}; };
private float getAverageAmplitude(Waveform.Point point) => (point.AmplitudeLeft + point.AmplitudeRight) / 2; private float getAverageAmplitude(Waveform.Point point) => (point.AmplitudeLeft + point.AmplitudeRight) / 2;
@ -97,9 +97,9 @@ namespace osu.Game.Rulesets.Edit.Checks
else if (consequentDelay + delay >= delay_threshold_negligible) else if (consequentDelay + delay >= delay_threshold_negligible)
{ {
if (consequentDelay > 0) if (consequentDelay > 0)
yield return new IssuTemplateMinorDelay(this).Create(file.Filename, consequentDelay, delay); yield return new IssueTemplateMinorDelay(this).Create(file.Filename, consequentDelay, delay);
else else
yield return new IssuTemplateMinorDelayNoSilence(this).Create(file.Filename, delay); yield return new IssueTemplateMinorDelayNoSilence(this).Create(file.Filename, delay);
} }
} }
} }
@ -157,9 +157,9 @@ namespace osu.Game.Rulesets.Edit.Checks
public Issue Create(string filename, int delay) => new Issue(this, filename, delay); public Issue Create(string filename, int delay) => new Issue(this, filename, delay);
} }
public class IssuTemplateMinorDelay : IssueTemplate public class IssueTemplateMinorDelay : IssueTemplate
{ {
public IssuTemplateMinorDelay(ICheck check) public IssueTemplateMinorDelay(ICheck check)
: base(check, IssueType.Negligible, : base(check, IssueType.Negligible,
"\"{0}\" has a transient delay of ~{1:0.##} ms, of which {2:0.##} ms is complete silence.") "\"{0}\" has a transient delay of ~{1:0.##} ms, of which {2:0.##} ms is complete silence.")
{ {
@ -168,9 +168,9 @@ namespace osu.Game.Rulesets.Edit.Checks
public Issue Create(string filename, int consequentDelay, int delay) => new Issue(this, filename, delay, consequentDelay); public Issue Create(string filename, int consequentDelay, int delay) => new Issue(this, filename, delay, consequentDelay);
} }
public class IssuTemplateMinorDelayNoSilence : IssueTemplate public class IssueTemplateMinorDelayNoSilence : IssueTemplate
{ {
public IssuTemplateMinorDelayNoSilence(ICheck check) public IssueTemplateMinorDelayNoSilence(ICheck check)
: base(check, IssueType.Negligible, : base(check, IssueType.Negligible,
"\"{0}\" has a transient delay of ~{1:0.##} ms.") "\"{0}\" has a transient delay of ~{1:0.##} ms.")
{ {