diff --git a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs
index 72ffa3a34b..6407cb40aa 100644
--- a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs
+++ b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs
@@ -90,8 +90,7 @@ namespace osu.Game.Rulesets.Judgements
///
/// Apply top-level animations to the current judgement when successfully hit.
- /// Generally used for fading, defaulting to a simple fade out based on .
- /// This will be used to calculate the lifetime of the judgement.
+ /// If displaying components which require lifetime extensions, manually adjusting is required.
///
///
/// For animating the actual "default skin" judgement itself, it is recommended to use .
@@ -103,8 +102,7 @@ namespace osu.Game.Rulesets.Judgements
///
/// Apply top-level animations to the current judgement when missed.
- /// Generally used for fading, defaulting to a simple fade out based on .
- /// This will be used to calculate the lifetime of the judgement.
+ /// If displaying components which require lifetime extensions, manually adjusting is required.
///
///
/// For animating the actual "default skin" judgement itself, it is recommended to use .