From b3b39c4c137d0068c188fb3c8b52d0e8739930b8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 26 May 2021 15:42:26 +0900 Subject: [PATCH] Fix `BeatmapCarousel` accessing `ScreenSpaceDrawQuad` of non-loaded children Fixes failure seen at https://ci.appveyor.com/project/peppy/osu/builds/39302762/tests. --- osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs index a3fca3d4e1..5875685965 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs @@ -36,7 +36,7 @@ namespace osu.Game.Screens.Select.Carousel [Resolved(CanBeNull = true)] private ManageCollectionsDialog manageCollectionsDialog { get; set; } - public IEnumerable DrawableBeatmaps => beatmapContainer?.Children ?? Enumerable.Empty(); + public IEnumerable DrawableBeatmaps => beatmapContainer?.AliveChildren ?? Enumerable.Empty(); [CanBeNull] private Container beatmapContainer;