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Standardize AudioFile and BackgroundImage paths
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parent
97f8619301
commit
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@ -5,6 +5,7 @@ using System;
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using System.Globalization;
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using System.Globalization;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using osu.Framework.IO.File;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Objects.Legacy;
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using osu.Game.Rulesets.Objects.Legacy;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.ControlPoints;
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@ -100,7 +101,7 @@ namespace osu.Game.Beatmaps.Formats
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switch (pair.Key)
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switch (pair.Key)
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{
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{
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case @"AudioFilename":
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case @"AudioFilename":
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metadata.AudioFile = pair.Value;
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metadata.AudioFile = FileSafety.PathStandardise(pair.Value);
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break;
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break;
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case @"AudioLeadIn":
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case @"AudioLeadIn":
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beatmap.BeatmapInfo.AudioLeadIn = int.Parse(pair.Value);
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beatmap.BeatmapInfo.AudioLeadIn = int.Parse(pair.Value);
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@ -256,7 +257,7 @@ namespace osu.Game.Beatmaps.Formats
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{
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{
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case EventType.Background:
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case EventType.Background:
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string filename = split[2].Trim('"');
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string filename = split[2].Trim('"');
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beatmap.BeatmapInfo.Metadata.BackgroundFile = filename;
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beatmap.BeatmapInfo.Metadata.BackgroundFile = FileSafety.PathStandardise(filename);
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break;
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break;
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case EventType.Break:
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case EventType.Break:
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var breakEvent = new BreakPeriod
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var breakEvent = new BreakPeriod
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