mirror of
https://github.com/ppy/osu.git
synced 2025-02-28 06:12:54 +08:00
Added a BaseDrawableFlag without a tooltip, and used it.
The BaseDrawableFlag is used in a BaseUpdateableFlag so the tooltip is not shown, the ClickableUpdateableFlag still shows the tooltip.
This commit is contained in:
parent
cd7e0bf620
commit
b2f74325ef
29
osu.Game/Users/Drawables/BaseDrawableFlag.cs
Normal file
29
osu.Game/Users/Drawables/BaseDrawableFlag.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
|
||||||
|
namespace osu.Game.Users.Drawables
|
||||||
|
{
|
||||||
|
public partial class BaseDrawableFlag : Sprite
|
||||||
|
{
|
||||||
|
protected readonly CountryCode CountryCode;
|
||||||
|
|
||||||
|
public BaseDrawableFlag(CountryCode countryCode)
|
||||||
|
{
|
||||||
|
CountryCode = countryCode;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(TextureStore ts)
|
||||||
|
{
|
||||||
|
ArgumentNullException.ThrowIfNull(ts);
|
||||||
|
|
||||||
|
string textureName = CountryCode == CountryCode.Unknown ? "__" : CountryCode.ToString();
|
||||||
|
Texture = ts.Get($@"Flags/{textureName}") ?? ts.Get(@"Flags/__");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -34,7 +34,8 @@ namespace osu.Game.Users.Drawables
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new DrawableFlag(countryCode)
|
// This is a BaseDrawableFlag which does not show a tooltip.
|
||||||
|
new BaseDrawableFlag(countryCode)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
},
|
},
|
||||||
|
@ -34,6 +34,7 @@ namespace osu.Game.Users.Drawables
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
// This is a DrawableFlag which implements IHasTooltip, so a tooltip is shown.
|
||||||
new DrawableFlag(countryCode)
|
new DrawableFlag(countryCode)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
|
@ -5,29 +5,23 @@ using System;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Graphics.Cursor;
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
|
|
||||||
namespace osu.Game.Users.Drawables
|
namespace osu.Game.Users.Drawables
|
||||||
{
|
{
|
||||||
public partial class DrawableFlag : Sprite, IHasTooltip
|
public partial class DrawableFlag : BaseDrawableFlag, IHasTooltip
|
||||||
{
|
{
|
||||||
private readonly CountryCode countryCode;
|
public LocalisableString TooltipText => CountryCode == CountryCode.Unknown ? string.Empty : CountryCode.GetDescription();
|
||||||
|
|
||||||
public LocalisableString TooltipText => countryCode == CountryCode.Unknown ? string.Empty : countryCode.GetDescription();
|
public DrawableFlag(CountryCode countryCode) : base(countryCode) { }
|
||||||
|
|
||||||
public DrawableFlag(CountryCode countryCode)
|
|
||||||
{
|
|
||||||
this.countryCode = countryCode;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(TextureStore ts)
|
private void load(TextureStore ts)
|
||||||
{
|
{
|
||||||
ArgumentNullException.ThrowIfNull(ts);
|
ArgumentNullException.ThrowIfNull(ts);
|
||||||
|
|
||||||
string textureName = countryCode == CountryCode.Unknown ? "__" : countryCode.ToString();
|
string textureName = CountryCode == CountryCode.Unknown ? "__" : CountryCode.ToString();
|
||||||
Texture = ts.Get($@"Flags/{textureName}") ?? ts.Get(@"Flags/__");
|
Texture = ts.Get($@"Flags/{textureName}") ?? ts.Get(@"Flags/__");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user