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mirror of https://github.com/ppy/osu.git synced 2025-02-13 18:32:55 +08:00

Update editor workflow and make edit button works.

This commit is contained in:
Huo Yaoyuan 2017-03-14 22:18:40 +08:00
parent f068f7c4bd
commit b2dd9afcf3
4 changed files with 21 additions and 12 deletions

View File

@ -1,34 +1,38 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using OpenTK.Graphics;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Select;
namespace osu.Game.Screens.Edit
{
internal class Editor : ScreenWhiteBox
{
private WorkingBeatmap beatmap;
public Editor(WorkingBeatmap workingBeatmap)
{
beatmap = workingBeatmap;
}
protected override IEnumerable<Type> PossibleChildren => new Type[] { typeof(EditSongSelect) };
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4");
protected override void OnResuming(Screen last)
{
Beatmap?.Track?.Stop();
base.OnResuming(last);
}
protected override void OnEntering(Screen last)
{
base.OnEntering(last);
Background.Schedule(() => Background.FadeColour(Color4.DarkGray, 500));
beatmap.Track?.Stop();
Beatmap?.Track?.Stop();
}
protected override bool OnExiting(Screen next)
{
Background.Schedule(() => Background.FadeColour(Color4.White, 500));
beatmap.Track?.Start();
Beatmap?.Track?.Start();
return base.OnExiting(next);
}
}

View File

@ -10,6 +10,7 @@ using osu.Game.Graphics.Containers;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Charts;
using osu.Game.Screens.Direct;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Multiplayer;
using OpenTK;
using osu.Game.Screens.Select;
@ -44,7 +45,7 @@ namespace osu.Game.Screens.Menu
{
OnChart = delegate { Push(new ChartListing()); },
OnDirect = delegate { Push(new OnlineListing()); },
OnEdit = delegate { Push(new EditSongSelect()); },
OnEdit = delegate { Push(new Editor()); },
OnSolo = delegate { Push(new PlaySongSelect()); },
OnMulti = delegate { Push(new Lobby()); },
OnTest = delegate { Push(new TestBrowser()); },

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@ -2,13 +2,12 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Screens.Edit;
namespace osu.Game.Screens.Select
{
internal class EditSongSelect : SongSelect
{
public EditSongSelect() : base(false) { }
protected override void OnSelected(WorkingBeatmap beatmap) => Push(new Editor(beatmap));
protected override void OnSelected(WorkingBeatmap beatmap) => Exit();
}
}

View File

@ -9,6 +9,7 @@ using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Overlays.Mods;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Play;
namespace osu.Game.Screens.Select
@ -36,7 +37,11 @@ namespace osu.Game.Screens.Select
BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, colours.Purple, null, Key.Number1);
BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, colours.Purple, null, Key.Number2);
BeatmapOptions.AddButton(@"Edit", @"Beatmap", FontAwesome.fa_pencil, colours.Yellow, null, Key.Number3);
BeatmapOptions.AddButton(@"Edit", @"Beatmap", FontAwesome.fa_pencil, colours.Yellow, () =>
{
ValidForResume = false;
Push(new Editor());
}, Key.Number3);
}
protected override void OnBeatmapChanged(WorkingBeatmap beatmap)