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Add hardlink support for Linux
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parent
5e8ca11ded
commit
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@ -63,11 +63,19 @@ namespace osu.Game.Database
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private void copyToStore(RealmFile file, Stream data, bool preferHardLinks)
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{
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if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows && data is FileStream fs && preferHardLinks)
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// attempt to do a fast hard link rather than copy.
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if (data is FileStream fs && preferHardLinks)
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{
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// attempt to do a fast hard link rather than copy.
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if (HardLinkHelper.CreateHardLink(Storage.GetFullPath(file.GetStoragePath(), true), fs.Name, IntPtr.Zero))
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return;
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if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
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{
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if (HardLinkHelper.CreateHardLink(Storage.GetFullPath(file.GetStoragePath(), true), fs.Name, IntPtr.Zero))
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return;
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}
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else if (RuntimeInfo.OS == RuntimeInfo.Platform.Linux)
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{
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if (HardLinkHelper.link(fs.Name, Storage.GetFullPath(file.GetStoragePath(), true)) == 0)
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return;
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}
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}
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data.Seek(0, SeekOrigin.Begin);
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@ -14,9 +14,8 @@ namespace osu.Game.IO
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{
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public static bool CheckAvailability(string testDestinationPath, string testSourcePath)
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{
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// We can support other operating systems quite easily in the future.
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// Let's handle the most common one for now, though.
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if (RuntimeInfo.OS != RuntimeInfo.Platform.Windows)
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// TODO: Add macOS support for hardlinks.
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if (RuntimeInfo.OS != RuntimeInfo.Platform.Windows || RuntimeInfo.OS != RuntimeInfo.Platform.Linux)
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return false;
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const string test_filename = "_hard_link_test";
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@ -26,12 +25,20 @@ namespace osu.Game.IO
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cleanupFiles();
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try
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{
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File.WriteAllText(testSourcePath, string.Empty);
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// Test availability by creating an arbitrary hard link between the source and destination paths.
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return CreateHardLink(testDestinationPath, testSourcePath, IntPtr.Zero);
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bool isHardLinkAvailable = false;
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if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
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isHardLinkAvailable = CreateHardLink(testDestinationPath, testSourcePath, IntPtr.Zero);
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else if (RuntimeInfo.OS == RuntimeInfo.Platform.Linux)
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isHardLinkAvailable = link(testSourcePath, testDestinationPath) == 0;
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return isHardLinkAvailable;
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}
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catch
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{
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@ -70,6 +77,9 @@ namespace osu.Game.IO
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return result;
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}
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[DllImport("libc", SetLastError = true)]
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public static extern int link(string oldpath, string newpath);
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[DllImport("Kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
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public static extern bool CreateHardLink(string lpFileName, string lpExistingFileName, IntPtr lpSecurityAttributes);
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@ -132,7 +132,7 @@ namespace osu.Game.Overlays.FirstRunSetup
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copyInformation.AddLink("Learn more about how \"hard links\" work", LinkAction.OpenWiki, @"Client/Release_stream/Lazer/File_storage#via-hard-links");
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}
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else if (RuntimeInfo.OS != RuntimeInfo.Platform.Windows)
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else if (RuntimeInfo.OS != RuntimeInfo.Platform.Windows || RuntimeInfo.OS != RuntimeInfo.Platform.Linux)
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copyInformation.Text = "Lightweight linking of files is not supported on your operating system yet, so a copy of all files will be made during import.";
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else
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{
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