mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 07:32:55 +08:00
Fix no audiomanager in test scene working beatmap
This commit is contained in:
parent
6935221463
commit
b29957798f
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -18,8 +19,9 @@ namespace osu.Game.Tests.Beatmaps
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The beatmap.</param>
|
||||
/// <param name="storyboard">An optional storyboard.</param>
|
||||
public TestWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
||||
: base(beatmap.BeatmapInfo, null)
|
||||
/// <param name="audioManager">The <see cref="AudioManager"/>.</param>
|
||||
public TestWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null, AudioManager audioManager = null)
|
||||
: base(beatmap.BeatmapInfo, audioManager)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
this.storyboard = storyboard;
|
||||
|
@ -179,7 +179,7 @@ namespace osu.Game.Tests.Visual
|
||||
/// <param name="audio">Audio manager. Required if a reference clock isn't provided.</param>
|
||||
/// <param name="length">The length of the returned virtual track.</param>
|
||||
public ClockBackedTestWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard, IFrameBasedClock referenceClock, AudioManager audio, double length = 60000)
|
||||
: base(beatmap, storyboard)
|
||||
: base(beatmap, storyboard, audio)
|
||||
{
|
||||
if (referenceClock != null)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user