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mirror of https://github.com/ppy/osu.git synced 2024-12-15 01:43:20 +08:00

Basic implementation of new RankingsOverlayHeader

This commit is contained in:
Andrei Zavatski 2020-02-03 20:20:35 +03:00
parent 9c16fdca97
commit b284170437
6 changed files with 79 additions and 26 deletions

View File

@ -3,8 +3,9 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Game.Overlays;
using osu.Game.Overlays.Rankings; using osu.Game.Overlays.Rankings;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Users; using osu.Game.Users;
@ -15,24 +16,21 @@ namespace osu.Game.Tests.Visual.Online
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {
typeof(DismissableFlag), typeof(RankingsOverlayHeader),
typeof(HeaderTitle),
typeof(RankingsRulesetSelector),
typeof(RankingsScopeSelector),
typeof(RankingsHeader),
}; };
[Cached]
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Green);
public TestSceneRankingsHeader() public TestSceneRankingsHeader()
{ {
var countryBindable = new Bindable<Country>(); var countryBindable = new Bindable<Country>();
var ruleset = new Bindable<RulesetInfo>(); var ruleset = new Bindable<RulesetInfo>();
var scope = new Bindable<RankingsScope>(); var scope = new Bindable<RankingsScope>();
Add(new RankingsHeader Add(new RankingsOverlayHeader
{ {
Anchor = Anchor.Centre, Current = { BindTarget = scope },
Origin = Anchor.Centre,
Scope = { BindTarget = scope },
Country = { BindTarget = countryBindable }, Country = { BindTarget = countryBindable },
Ruleset = { BindTarget = ruleset }, Ruleset = { BindTarget = ruleset },
Spotlights = new[] Spotlights = new[]

View File

@ -14,7 +14,7 @@ namespace osu.Game.Overlays.Changelog
{ {
public class ChangelogHeader : BreadcrumbControlOverlayHeader public class ChangelogHeader : BreadcrumbControlOverlayHeader
{ {
public readonly Bindable<APIChangelogBuild> Current = new Bindable<APIChangelogBuild>(); public readonly Bindable<APIChangelogBuild> Build = new Bindable<APIChangelogBuild>();
public Action ListingSelected; public Action ListingSelected;
@ -25,18 +25,18 @@ namespace osu.Game.Overlays.Changelog
public ChangelogHeader() public ChangelogHeader()
{ {
TabControl.AddItem(listing_string); TabControl.AddItem(listing_string);
TabControl.Current.ValueChanged += e => Current.ValueChanged += e =>
{ {
if (e.NewValue == listing_string) if (e.NewValue == listing_string)
ListingSelected?.Invoke(); ListingSelected?.Invoke();
}; };
Current.ValueChanged += showBuild; Build.ValueChanged += showBuild;
Streams.Current.ValueChanged += e => Streams.Current.ValueChanged += e =>
{ {
if (e.NewValue?.LatestBuild != null && !e.NewValue.Equals(Current.Value?.UpdateStream)) if (e.NewValue?.LatestBuild != null && !e.NewValue.Equals(Build.Value?.UpdateStream))
Current.Value = e.NewValue.LatestBuild; Build.Value = e.NewValue.LatestBuild;
}; };
} }
@ -50,7 +50,7 @@ namespace osu.Game.Overlays.Changelog
if (e.NewValue != null) if (e.NewValue != null)
{ {
TabControl.AddItem(e.NewValue.ToString()); TabControl.AddItem(e.NewValue.ToString());
TabControl.Current.Value = e.NewValue.ToString(); Current.Value = e.NewValue.ToString();
updateCurrentStream(); updateCurrentStream();
@ -58,7 +58,7 @@ namespace osu.Game.Overlays.Changelog
} }
else else
{ {
TabControl.Current.Value = listing_string; Current.Value = listing_string;
Streams.Current.Value = null; Streams.Current.Value = null;
title.Version = null; title.Version = null;
} }
@ -86,10 +86,10 @@ namespace osu.Game.Overlays.Changelog
private void updateCurrentStream() private void updateCurrentStream()
{ {
if (Current.Value == null) if (Build.Value == null)
return; return;
Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == Current.Value.UpdateStream.Name); Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == Build.Value.UpdateStream.Name);
} }
private class ChangelogHeaderTitle : ScreenTitle private class ChangelogHeaderTitle : ScreenTitle

View File

@ -78,7 +78,7 @@ namespace osu.Game.Overlays
sampleBack = audio.Samples.Get(@"UI/generic-select-soft"); sampleBack = audio.Samples.Get(@"UI/generic-select-soft");
Header.Current.BindTo(Current); Header.Build.BindTo(Current);
Current.BindValueChanged(e => Current.BindValueChanged(e =>
{ {

View File

@ -14,7 +14,7 @@ namespace osu.Game.Overlays.News
private NewsHeaderTitle title; private NewsHeaderTitle title;
public readonly Bindable<string> Current = new Bindable<string>(null); public readonly Bindable<string> Post = new Bindable<string>(null);
public Action ShowFrontPage; public Action ShowFrontPage;
@ -22,13 +22,13 @@ namespace osu.Game.Overlays.News
{ {
TabControl.AddItem(front_page_string); TabControl.AddItem(front_page_string);
TabControl.Current.ValueChanged += e => Current.ValueChanged += e =>
{ {
if (e.NewValue == front_page_string) if (e.NewValue == front_page_string)
ShowFrontPage?.Invoke(); ShowFrontPage?.Invoke();
}; };
Current.ValueChanged += showPost; Post.ValueChanged += showPost;
} }
private void showPost(ValueChangedEvent<string> e) private void showPost(ValueChangedEvent<string> e)
@ -39,13 +39,13 @@ namespace osu.Game.Overlays.News
if (e.NewValue != null) if (e.NewValue != null)
{ {
TabControl.AddItem(e.NewValue); TabControl.AddItem(e.NewValue);
TabControl.Current.Value = e.NewValue; Current.Value = e.NewValue;
title.IsReadingPost = true; title.IsReadingPost = true;
} }
else else
{ {
TabControl.Current.Value = front_page_string; Current.Value = front_page_string;
title.IsReadingPost = false; title.IsReadingPost = false;
} }
} }

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@ -0,0 +1,48 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Bindables;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osu.Game.Users;
using System.Collections.Generic;
namespace osu.Game.Overlays.Rankings
{
public class RankingsOverlayHeader : TabControlOverlayHeader<RankingsScope>
{
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
public readonly Bindable<Country> Country = new Bindable<Country>();
public IEnumerable<Spotlight> Spotlights { get; set; }
protected override ScreenTitle CreateTitle() => new RankingsTitle
{
Scope = { BindTarget = Current }
};
protected override Drawable CreateTitleContent() => new OverlayRulesetSelector
{
Current = Ruleset
};
private class RankingsTitle : ScreenTitle
{
public readonly Bindable<RankingsScope> Scope = new Bindable<RankingsScope>();
public RankingsTitle()
{
Title = "ranking";
}
protected override void LoadComplete()
{
base.LoadComplete();
Scope.BindValueChanged(scope => Section = scope.NewValue.ToString().ToLowerInvariant(), true);
}
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/rankings");
}
}
}

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@ -3,6 +3,7 @@
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
@ -19,6 +20,8 @@ namespace osu.Game.Overlays
/// <typeparam name="T">The type of item to be represented by tabs.</typeparam> /// <typeparam name="T">The type of item to be represented by tabs.</typeparam>
public abstract class TabControlOverlayHeader<T> : OverlayHeader public abstract class TabControlOverlayHeader<T> : OverlayHeader
{ {
public readonly Bindable<T> Current = new Bindable<T>();
protected OsuTabControl<T> TabControl; protected OsuTabControl<T> TabControl;
private readonly Box controlBackground; private readonly Box controlBackground;
@ -35,7 +38,11 @@ namespace osu.Game.Overlays
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
TabControl = CreateTabControl().With(control => control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN }) TabControl = CreateTabControl().With(control =>
{
control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN };
control.Current = Current;
})
} }
}); });
} }