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Fix setting same state multiple times.
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@ -88,6 +88,9 @@ namespace osu.Game.Screens.Tournament
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get { return _scrollState; }
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get { return _scrollState; }
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set
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set
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{
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{
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if (_scrollState == value)
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return;
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_scrollState = value;
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_scrollState = value;
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delayedStateChangeDelegate?.Cancel();
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delayedStateChangeDelegate?.Cancel();
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