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Remove arbitrary extension limitation from drag and drop imports
`OsuGameBase` already properly handles multiple extensions in the same import.
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@ -151,10 +151,6 @@ namespace osu.Desktop
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{
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lock (importableFiles)
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{
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string firstExtension = Path.GetExtension(filePaths.First());
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if (filePaths.Any(f => Path.GetExtension(f) != firstExtension)) return;
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importableFiles.AddRange(filePaths);
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Logger.Log($"Adding {filePaths.Length} files for import");
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