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Remove arbitrary extension limitation from drag and drop imports

`OsuGameBase` already properly handles multiple extensions in the same import.
This commit is contained in:
Susko3 2023-03-19 17:37:49 +01:00
parent 5931e914ed
commit b254dbd7ca

View File

@ -151,10 +151,6 @@ namespace osu.Desktop
{
lock (importableFiles)
{
string firstExtension = Path.GetExtension(filePaths.First());
if (filePaths.Any(f => Path.GetExtension(f) != firstExtension)) return;
importableFiles.AddRange(filePaths);
Logger.Log($"Adding {filePaths.Length} files for import");